# createPoly_udf_1
# written by John Dannenhoffer

# inner Body (with tessellation forced by project command)
CYLINDER  -1  0  0  +1  0  0  0.5
PROJECT    0  0  0  +1  0  0 

# outer Body (with tessellation forced by project command)
SPHERE     0  0  0  100
PROJECT    0  0  0  +1  0  0 

# create the AFLR .poly file of the mesh between these Bodys
#    and leave the out Body (the cylinder) on the stack
UDPRIM    createPoly  filename $createPoly.poly

END
