Started by upstream project "ESP_ValgrindOcsm" build number 93 originally caused by: Started by an SCM change Running as SYSTEM [EnvInject] - Loading node environment variables. Building remotely on reynolds in workspace /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64 [WS-CLEANUP] Deleting project workspace... [WS-CLEANUP] Done Cleaning up /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/EGADS_dot/src/circle1_dot Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/EGADS_dot/src/circle2_dot Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/EGADS_dot/src/naca_dot Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/EGADS_dot/src/ruled_naca_dot Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/UDP_UDF/data/tire Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/UDP_UDF/data/tire.o Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/UDP_UDF/data/tire.so Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/UDP_UDF/data/udpTire.o Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/Tutorial/egads2tri Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/Tutorial/egads2tri.o Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/Tutorial/tire Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/Tutorial/tire.o Updating svn+ssh://acdl.mit.edu/home/svnroot/EGADS at revision '2022-12-03T00:27:07.896 -0500' Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ U trunk/docs/EGADS_dot/egads_dot.pdf U trunk/docs/EGADS_dot/egads_dot.tex U trunk/docs/ESPconcepts/Concepts.pdf U trunk/docs/ESPconcepts/Concepts.tex A trunk/docs/ESPconcepts/Makefile U trunk/docs/Tutorial/Tutorial.pdf U trunk/docs/Tutorial/Tutorial.tex A trunk/docs/UDP_UDF/Makefile U trunk/docs/UDP_UDF/udp_udf.pdf U trunk/docs/UDP_UDF/udp_udf.tex U trunk/docs/Viewer.pdf U trunk/docs/Viewer.ppt At revision 1885 Cleaning up /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM Updating svn+ssh://acdl.mit.edu/home/svnroot/OpenCSM at revision '2022-12-03T00:27:07.896 -0500' Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ A trunk/data/Slugs A trunk/data/Slugs/verify_7.6.0 A trunk/data/Slugs/verify_7.6.0/blend12_1.vfy A trunk/data/Slugs/verify_7.6.0/blindeye_1.vfy A trunk/data/Slugs/verify_7.6.0/boxBall_1.vfy A trunk/data/Slugs/verify_7.6.0/boxHole_1.vfy A trunk/data/Slugs/verify_7.6.0/box_1.vfy A trunk/data/Slugs/verify_7.6.0/cylinderHole_1.vfy A trunk/data/Slugs/verify_7.6.0/cylinder_1.vfy A trunk/data/Slugs/verify_7.6.0/damaged_2.vfy A trunk/data/Slugs/verify_7.6.0/demo1_1.vfy A trunk/data/Slugs/verify_7.6.0/duct_1.vfy A trunk/data/Slugs/verify_7.6.0/eyeball_1.vfy A trunk/data/Slugs/verify_7.6.0/holes_1.vfy A trunk/data/Slugs/verify_7.6.0/pieslice_1.vfy A trunk/data/Slugs/verify_7.6.0/sphere_1.vfy A trunk/data/Slugs/verify_7.6.0/torus_1.vfy A trunk/data/Slugs/verify_7.6.0/tutorial1.vfy A trunk/data/Slugs/verify_7.6.0/wing_1.vfy A trunk/data/Slugs/holes_0.stl Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ A trunk/data/Slugs/boxBall_0.jrnl A trunk/data/Slugs/boxBall.plot A trunk/data/Slugs/boxBall_0.stl A trunk/data/Slugs/verify_7.3.1 A trunk/data/Slugs/verify_7.3.1/holes_1.vfy A trunk/data/Slugs/verify_7.3.1/blindeye_1.vfy A trunk/data/Slugs/verify_7.3.1/cylinder_1.vfy A trunk/data/Slugs/verify_7.3.1/damaged_2.vfy A trunk/data/Slugs/verify_7.3.1/blend12_1.vfy A trunk/data/Slugs/verify_7.3.1/boxBall_1.vfy A trunk/data/Slugs/verify_7.3.1/boxHole_1.vfy A trunk/data/Slugs/verify_7.3.1/box_1.vfy A trunk/data/Slugs/verify_7.3.1/cylinderHole_1.vfy A trunk/data/Slugs/verify_7.3.1/demo1_1.vfy A trunk/data/Slugs/verify_7.3.1/duct_1.vfy A trunk/data/Slugs/verify_7.3.1/eyeball_1.vfy A trunk/data/Slugs/verify_7.3.1/pieslice_1.vfy A trunk/data/Slugs/verify_7.3.1/sphere_1.vfy A trunk/data/Slugs/verify_7.3.1/torus_1.vfy A trunk/data/Slugs/verify_7.3.1/tutorial1.vfy A trunk/data/Slugs/verify_7.3.1/wing_1.vfy A trunk/data/Slugs/verify_7.4.1 A trunk/data/Slugs/verify_7.4.1/holes_1.vfy A trunk/data/Slugs/verify_7.4.1/blend12_1.vfy A trunk/data/Slugs/verify_7.4.1/blindeye_1.vfy A trunk/data/Slugs/verify_7.4.1/boxBall_1.vfy A trunk/data/Slugs/verify_7.4.1/boxHole_1.vfy A trunk/data/Slugs/verify_7.4.1/box_1.vfy A trunk/data/Slugs/verify_7.4.1/cylinderHole_1.vfy A trunk/data/Slugs/verify_7.4.1/cylinder_1.vfy A trunk/data/Slugs/verify_7.4.1/damaged_2.vfy A trunk/data/Slugs/verify_7.4.1/demo1_1.vfy A trunk/data/Slugs/verify_7.4.1/duct_1.vfy A trunk/data/Slugs/verify_7.4.1/eyeball_1.vfy A trunk/data/Slugs/verify_7.4.1/pieslice_1.vfy A trunk/data/Slugs/verify_7.4.1/sphere_1.vfy A trunk/data/Slugs/verify_7.4.1/torus_1.vfy A trunk/data/Slugs/verify_7.4.1/tutorial1.vfy A trunk/data/Slugs/verify_7.4.1/wing_1.vfy A trunk/data/Slugs/holes.plot A trunk/data/Slugs/holes_0.csm A trunk/data/Slugs/holes_0.jrnl A trunk/data/Slugs/holes_1.csm AU trunk/data/Slugs/tutorial1.stl A trunk/data/Slugs/sphere_0.stl A trunk/data/Slugs/blend12.plot A trunk/data/Slugs/blend12_0.csm A trunk/data/Slugs/blend12_0.stl A trunk/data/Slugs/blindeye.plot A trunk/data/Slugs/blindeye_0.csm A trunk/data/Slugs/blindeye_0.jrnl A trunk/data/Slugs/blindeye_0.stl A trunk/data/Slugs/blindeye_1.csm A trunk/data/Slugs/box.plot A trunk/data/Slugs/boxBall_0.csm A trunk/data/Slugs/boxBall_1.csm A trunk/data/Slugs/boxHole.plot A trunk/data/Slugs/boxHole_0.csm A trunk/data/Slugs/boxHole_0.jrnl A trunk/data/Slugs/boxHole_0.stl A trunk/data/Slugs/box_0.csm A trunk/data/Slugs/box_0.jrnl A trunk/data/Slugs/box_0.stl A trunk/data/Slugs/cylinder.plot A trunk/data/Slugs/cylinderHole.plot A trunk/data/Slugs/cylinderHole_0.csm A trunk/data/Slugs/cylinderHole_0.jrnl A trunk/data/Slugs/cylinderHole_0.stl A trunk/data/Slugs/cylinder_0.csm A trunk/data/Slugs/cylinder_0.jrnl A trunk/data/Slugs/cylinder_0.stl A trunk/data/Slugs/damaged.plot A trunk/data/Slugs/damaged_0.csm A trunk/data/Slugs/damaged_0.stl A trunk/data/Slugs/damaged_1.jrnl A trunk/data/Slugs/demo1.plot A trunk/data/Slugs/demo1_0.csm A trunk/data/Slugs/demo1_0.jrnl A trunk/data/Slugs/demo1_0.stl A trunk/data/Slugs/duct.plot A trunk/data/Slugs/duct_0.csm A trunk/data/Slugs/duct_0.jrnl A trunk/data/Slugs/duct_0.stl A trunk/data/Slugs/eyeball.plot A trunk/data/Slugs/eyeball_0.csm A trunk/data/Slugs/eyeball_0.jrnl A trunk/data/Slugs/eyeball_0.stl A trunk/data/Slugs/myGlider.plot A trunk/data/Slugs/myGlider_0.cpc A trunk/data/Slugs/myGlider_0.stl A trunk/data/Slugs/pieslice.plot A trunk/data/Slugs/pieslice_0.csm A trunk/data/Slugs/pieslice_0.jrnl A trunk/data/Slugs/pieslice_0.stl A trunk/data/Slugs/sphere.plot A trunk/data/Slugs/sphere_0.csm A trunk/data/Slugs/sphere_0.jrnl A trunk/data/Slugs/torus.plot A trunk/data/Slugs/torus_0.csm A trunk/data/Slugs/torus_0.jrnl A trunk/data/Slugs/torus_0.stl A trunk/data/Slugs/tutorial1.jrnl A trunk/data/Slugs/tutorial1.plot A trunk/data/Slugs/tutorial1_setup.csm A trunk/data/Slugs/tutorial1_setup.stl A trunk/data/Slugs/wing.plot A trunk/data/Slugs/wingBody.plot A trunk/data/Slugs/wingBody_0.cpc A trunk/data/Slugs/wingBody_0.stl A trunk/data/Slugs/wing_0.csm A trunk/data/Slugs/wing_0.jrnl A trunk/data/Slugs/wing_0.stl A trunk/data/Slugs/blend12_1.csm A trunk/data/Slugs/boxHole_1.csm A trunk/data/Slugs/box_1.csm A trunk/data/Slugs/cylinderHole_1.csm A trunk/data/Slugs/cylinder_1.csm A trunk/data/Slugs/damaged_2.csm A trunk/data/Slugs/demo1_1.csm A trunk/data/Slugs/duct_1.csm A trunk/data/Slugs/myGlider_2.csm A trunk/data/Slugs/sphere_1.csm A trunk/data/Slugs/torus_1.csm A trunk/data/Slugs/tutorial1.csm A trunk/data/Slugs/wingBody_2.csm A trunk/data/Slugs/wing_1.csm A trunk/data/Slugs/testfiles A trunk/data/Slugs/testfiles/elbow.stl A trunk/data/Slugs/testfiles/elbow_NW.csm A trunk/data/Slugs/testfiles/elbow_NW.jrnl A trunk/data/Slugs/testfiles/elbow_NW.stl A trunk/data/Slugs/testfiles/nucleus1.csm A trunk/data/Slugs/testfiles/nucleus1.jrnl A trunk/data/Slugs/testfiles/nucleus1.stl A trunk/data/Slugs/testfiles/nucleus2.stl A trunk/data/Slugs/testfiles/nucleus3.stl AU trunk/data/Slugs/aneurysm_case1.iges AU trunk/data/Slugs/aneurysm_case1_slugs.stl A trunk/data/Slugs/eyeball_1.csm A trunk/data/Slugs/pieslice_1.csm A trunk/data/Slugs/myGlider_0.jrnl A trunk/data/Slugs/myGlider_1.jrnl A trunk/data/Slugs/damaged_0.jrnl A trunk/data/Slugs/wingBody_0.jrnl A trunk/data/Slugs/wingBody_1.jrnl A trunk/data/Slugs/tutorial1_setup.jrnl A trunk/data/Slugs/blend12_0.jrnl A trunk/doc AU trunk/doc/ESP_QuickReference.pdf A trunk/doc/ESP_QuickReference.tex A trunk/doc/training_2021 A trunk/doc/training_2021/lectures A trunk/doc/training_2021/lectures/session01.tex A trunk/doc/training_2021/lectures/session02.tex A trunk/doc/training_2021/lectures/session03.tex A trunk/doc/training_2021/lectures/session04.tex A trunk/doc/training_2021/lectures/session05.tex A trunk/doc/training_2021/lectures/session06.tex A trunk/doc/training_2021/lectures/session07.tex A trunk/doc/training_2021/lectures/session08.tex A trunk/doc/training_2021/lectures/exercises.tex A trunk/doc/training_2021/lectures/welcome.tex A trunk/doc/training_2021/lectures/BEAMERoptions.tex A trunk/doc/training_2021/lectures/Makefile A trunk/doc/training_2021/lectures/beamercolorthemeesp.sty AU trunk/doc/training_2021/lectures/cmpress AU trunk/doc/training_2021/lectures/esp_logo.png A trunk/doc/training_2021/lectures/exercises AU trunk/doc/training_2021/lectures/exercises/Ubracket1.png AU trunk/doc/training_2021/lectures/exercises/Ubracket1_problem.png AU trunk/doc/training_2021/lectures/exercises/Ubracket1_solution.png AU trunk/doc/training_2021/lectures/exercises/Ubracket2.png AU trunk/doc/training_2021/lectures/exercises/Ubracket2_problem.png AU trunk/doc/training_2021/lectures/exercises/Ubracket2_solution.png AU trunk/doc/training_2021/lectures/exercises/Ubracket3.png AU trunk/doc/training_2021/lectures/exercises/Ubracket4.png AU trunk/doc/training_2021/lectures/exercises/Ubracket5.png AU trunk/doc/training_2021/lectures/exercises/biconvex_arcs_problem.png AU trunk/doc/training_2021/lectures/exercises/biconvex_arcs_solution.png AU trunk/doc/training_2021/lectures/exercises/biconvex_spline_problem.png AU trunk/doc/training_2021/lectures/exercises/biconvex_spline_solution.png AU trunk/doc/training_2021/lectures/exercises/block01.png AU trunk/doc/training_2021/lectures/exercises/block02.png AU trunk/doc/training_2021/lectures/exercises/block03.png AU trunk/doc/training_2021/lectures/exercises/block04.png AU trunk/doc/training_2021/lectures/exercises/block05.png AU trunk/doc/training_2021/lectures/exercises/block06.png AU trunk/doc/training_2021/lectures/exercises/block07.png AU trunk/doc/training_2021/lectures/exercises/block08.png AU trunk/doc/training_2021/lectures/exercises/block09.png AU trunk/doc/training_2021/lectures/exercises/block10.png AU trunk/doc/training_2021/lectures/exercises/capsule_problem.png AU trunk/doc/training_2021/lectures/exercises/capsule_solution.png AU trunk/doc/training_2021/lectures/exercises/fuselage.png AU trunk/doc/training_2021/lectures/exercises/fuselage01.png AU trunk/doc/training_2021/lectures/exercises/fuselage02.png AU trunk/doc/training_2021/lectures/exercises/fuselage03.png AU trunk/doc/training_2021/lectures/exercises/fuselage04.png AU trunk/doc/training_2021/lectures/exercises/fuselage05.png AU trunk/doc/training_2021/lectures/exercises/fuselage06.png AU trunk/doc/training_2021/lectures/exercises/fuselage07.png AU trunk/doc/training_2021/lectures/exercises/fuselage08.png AU trunk/doc/training_2021/lectures/exercises/fuselage09.png AU trunk/doc/training_2021/lectures/exercises/fuselage10.png AU trunk/doc/training_2021/lectures/exercises/fuselage11.png AU trunk/doc/training_2021/lectures/exercises/fuselage12.png AU trunk/doc/training_2021/lectures/exercises/fuselage13.png AU trunk/doc/training_2021/lectures/exercises/fuselage14.png AU trunk/doc/training_2021/lectures/exercises/fuselage15.png AU trunk/doc/training_2021/lectures/exercises/fuselage16.png AU trunk/doc/training_2021/lectures/exercises/fuselage17.png AU trunk/doc/training_2021/lectures/exercises/fuselage18.png AU trunk/doc/training_2021/lectures/exercises/fuselage19.png AU trunk/doc/training_2021/lectures/exercises/fuselage20.png AU trunk/doc/training_2021/lectures/exercises/fuselage21.png AU trunk/doc/training_2021/lectures/exercises/fuselage22.png AU trunk/doc/training_2021/lectures/exercises/fuselage23.png AU trunk/doc/training_2021/lectures/exercises/fuselage24.png AU trunk/doc/training_2021/lectures/exercises/fuselageStruct.png AU trunk/doc/training_2021/lectures/exercises/fuselage_problem.png AU trunk/doc/training_2021/lectures/exercises/fuselage_solution.png AU trunk/doc/training_2021/lectures/exercises/oval_problem.png AU trunk/doc/training_2021/lectures/exercises/oval_solution.png AU trunk/doc/training_2021/lectures/exercises/overlapping.png AU trunk/doc/training_2021/lectures/exercises/rect_pat.png AU trunk/doc/training_2021/lectures/exercises/round_pat.png AU trunk/doc/training_2021/lectures/exercises/swivelBase_problem.png AU trunk/doc/training_2021/lectures/exercises/swivelBase_solution.png AU trunk/doc/training_2021/lectures/exercises/wing.png AU trunk/doc/training_2021/lectures/exercises/wing01.png AU trunk/doc/training_2021/lectures/exercises/wing02.png AU trunk/doc/training_2021/lectures/exercises/wing03.png AU trunk/doc/training_2021/lectures/exercises/wing04.png AU trunk/doc/training_2021/lectures/exercises/wing05.png AU trunk/doc/training_2021/lectures/exercises/wing06.png AU trunk/doc/training_2021/lectures/exercises/wing07.png AU trunk/doc/training_2021/lectures/exercises/wing08.png AU trunk/doc/training_2021/lectures/exercises/wing09.png AU trunk/doc/training_2021/lectures/exercises/wing10.png AU trunk/doc/training_2021/lectures/exercises/wing11.png AU trunk/doc/training_2021/lectures/exercises/wing12.png AU trunk/doc/training_2021/lectures/exercises/wing13.png AU trunk/doc/training_2021/lectures/exercises/wingStruct1.png AU trunk/doc/training_2021/lectures/exercises/wingStruct2.png A trunk/doc/training_2021/lectures/session01 AU trunk/doc/training_2021/lectures/session01/CanardFighter.png AU trunk/doc/training_2021/lectures/session01/Cobra.png AU trunk/doc/training_2021/lectures/session01/Glider_AVL.png AU trunk/doc/training_2021/lectures/session01/Glider_BEM.png AU trunk/doc/training_2021/lectures/session01/Glider_fuse.png AU trunk/doc/training_2021/lectures/session01/Glider_hiAR.png AU trunk/doc/training_2021/lectures/session01/Glider_loAR.png AU trunk/doc/training_2021/lectures/session01/Glider_sheets.png AU trunk/doc/training_2021/lectures/session01/Glider_sticks.png AU trunk/doc/training_2021/lectures/session01/Glider_twist.png AU trunk/doc/training_2021/lectures/session01/JMR3.png AU trunk/doc/training_2021/lectures/session01/Lander.png AU trunk/doc/training_2021/lectures/session01/bolt.png AU trunk/doc/training_2021/lectures/session01/bottle.png A trunk/doc/training_2021/lectures/session02 AU trunk/doc/training_2021/lectures/session02/Ubracket.png AU trunk/doc/training_2021/lectures/session02/block.png AU trunk/doc/training_2021/lectures/session02/box.png AU trunk/doc/training_2021/lectures/session02/cone.png AU trunk/doc/training_2021/lectures/session02/cylinder.png AU trunk/doc/training_2021/lectures/session02/intersect.png AU trunk/doc/training_2021/lectures/session02/sphere.png AU trunk/doc/training_2021/lectures/session02/subtract.png AU trunk/doc/training_2021/lectures/session02/torus.png AU trunk/doc/training_2021/lectures/session02/union.png A trunk/doc/training_2021/lectures/session03 AU trunk/doc/training_2021/lectures/session03/blend.png AU trunk/doc/training_2021/lectures/session03/blendC0C1C2.png AU trunk/doc/training_2021/lectures/session03/blendNose.png AU trunk/doc/training_2021/lectures/session03/extrude.png AU trunk/doc/training_2021/lectures/session03/fuselage.png AU trunk/doc/training_2021/lectures/session03/fuselageStruct.png AU trunk/doc/training_2021/lectures/session03/naca.png AU trunk/doc/training_2021/lectures/session03/revolve.png AU trunk/doc/training_2021/lectures/session03/rule.png AU trunk/doc/training_2021/lectures/session03/supell.png AU trunk/doc/training_2021/lectures/session03/tiptreat.png AU trunk/doc/training_2021/lectures/session03/waffle00.png AU trunk/doc/training_2021/lectures/session03/waffle01.png AU trunk/doc/training_2021/lectures/session03/waffle02.png AU trunk/doc/training_2021/lectures/session03/waffle03.png AU trunk/doc/training_2021/lectures/session03/waffle04.png AU trunk/doc/training_2021/lectures/session03/waffle05.png AU trunk/doc/training_2021/lectures/session03/waffle06.png AU trunk/doc/training_2021/lectures/session03/wing.png AU trunk/doc/training_2021/lectures/session03/wing3Waffle.png A trunk/doc/training_2021/lectures/session04 AU trunk/doc/training_2021/lectures/session04/editor.png A trunk/doc/training_2021/lectures/session05 AU trunk/doc/training_2021/lectures/session05/overlapping.png AU trunk/doc/training_2021/lectures/session05/rect_pat.png AU trunk/doc/training_2021/lectures/session05/round_pat.png A trunk/doc/training_2021/lectures/session06 AU trunk/doc/training_2021/lectures/session06/jack.png AU trunk/doc/training_2021/lectures/session06/naca.png AU trunk/doc/training_2021/lectures/session06/reflectCone.png AU trunk/doc/training_2021/lectures/session06/scribeCyl.png AU trunk/doc/training_2021/lectures/session06/simple.png AU trunk/doc/training_2021/lectures/session06/supell.png A trunk/doc/training_2021/lectures/session07 AU trunk/doc/training_2021/lectures/session07/Ubracket1_problem.png AU trunk/doc/training_2021/lectures/session07/Ubracket2_problem.png AU trunk/doc/training_2021/lectures/session07/angleSpacer_sketch.png AU trunk/doc/training_2021/lectures/session07/biconvex_arcs_problem.png AU trunk/doc/training_2021/lectures/session07/biconvex_spline_problem.png AU trunk/doc/training_2021/lectures/session07/fuselage_problem.png AU trunk/doc/training_2021/lectures/session07/oval_problem.png AU trunk/doc/training_2021/lectures/session07/sketch.png AU trunk/doc/training_2021/lectures/session07/sketcher1.png AU trunk/doc/training_2021/lectures/session07/sketcher2.png AU trunk/doc/training_2021/lectures/session07/sketcher3.png AU trunk/doc/training_2021/lectures/session07/sketcher4.png AU trunk/doc/training_2021/lectures/session07/sketcher5.png AU trunk/doc/training_2021/lectures/session07/sketcher6.png AU trunk/doc/training_2021/lectures/session07/sketcher7.png AU trunk/doc/training_2021/lectures/session07/sketcher8.png AU trunk/doc/training_2021/lectures/session07/sketcher9.png AU trunk/doc/training_2021/lectures/session07/swivelBase_problem.png AU trunk/doc/training_2021/lectures/session07/swivelBase_solution.png A trunk/doc/training_2021/lectures/session08 AU trunk/doc/training_2021/lectures/session08/block1.png AU trunk/doc/training_2021/lectures/session08/block2.png AU trunk/doc/training_2021/lectures/session08/block3.png AU trunk/doc/training_2021/lectures/session08/block4.png AU trunk/doc/training_2021/lectures/session08/block5.png AU trunk/doc/training_2021/lectures/session08/block6.png AU trunk/doc/training_2021/lectures/session08/block7.png AU trunk/doc/training_2021/lectures/session08/block8.png AU trunk/doc/training_2021/lectures/session08/csystem1.png AU trunk/doc/training_2021/lectures/session08/csystem2.png AU trunk/doc/training_2021/lectures/session08/csystem3.png AU trunk/doc/training_2021/lectures/session08/csystem4.png AU trunk/doc/training_2021/lectures/session08/editAttr1.png AU trunk/doc/training_2021/lectures/session08/editAttr2.png AU trunk/doc/training_2021/lectures/session08/iford.png AU trunk/doc/training_2021/lectures/session08/tparams1.png AU trunk/doc/training_2021/lectures/session08/tparams2.png AU trunk/doc/training_2021/lectures/session08/tparams3.png A trunk/doc/training_2021/lectures/session09 AU trunk/doc/training_2021/lectures/session09/CamberOML.png AU trunk/doc/training_2021/lectures/session09/Design2a.png AU trunk/doc/training_2021/lectures/session09/Design2b.png AU trunk/doc/training_2021/lectures/session09/ThickOML.png AU trunk/doc/training_2021/lectures/session09/bolt.png AU trunk/doc/training_2021/lectures/session09/boltDshaft.png AU trunk/doc/training_2021/lectures/session09/boltDslot.png AU trunk/doc/training_2021/lectures/session09/boltFhead.png AU trunk/doc/training_2021/lectures/session09/boltLshaft.png AU trunk/doc/training_2021/lectures/session09/boltSfact.png AU trunk/doc/training_2021/lectures/session09/boltThead.png AU trunk/doc/training_2021/lectures/session09/boltWhead.png AU trunk/doc/training_2021/lectures/session09/boltWslot.png AU trunk/doc/training_2021/lectures/session09/confL.png AU trunk/doc/training_2021/lectures/session09/confT.png AU trunk/doc/training_2021/lectures/session09/design1.png AU trunk/doc/training_2021/lectures/session09/tessL.png AU trunk/doc/training_2021/lectures/session09/tessT.png A trunk/doc/training_2021/lectures/session09.tex A trunk/doc/training_2021/lectures/session10 AU trunk/doc/training_2021/lectures/session10/transport.png AU trunk/doc/training_2021/lectures/session10/wing1.png AU trunk/doc/training_2021/lectures/session10/wing2_concept.png AU trunk/doc/training_2021/lectures/session10/wing2_inviscid.png AU trunk/doc/training_2021/lectures/session10/wing2_viscous.png AU trunk/doc/training_2021/lectures/session10/wing4.png A trunk/doc/training_2021/lectures/session10.tex A trunk/doc/training_2021/lectures/welcome AU trunk/doc/training_2021/lectures/welcome/AFRL.png AU trunk/doc/training_2021/lectures/welcome/DARPA.png AU trunk/doc/training_2021/lectures/welcome/NASA.png A trunk/doc/training_2021/miscDocs A trunk/doc/training_2021/miscDocs/attendees_09jun21.txt A trunk/doc/training_2021/miscDocs/attendees_11jun21.txt A trunk/doc/training_2021/miscDocs/attendees_14jun21.txt A trunk/doc/training_2021/miscDocs/attendees_16jun21.txt A trunk/doc/training_2021/miscDocs/attendees_18jun21.txt A trunk/doc/training_2021/miscDocs/email.txt A trunk/doc/training_2021/muddycards A trunk/doc/training_2021/muddycards/muddy_09_10.txt A trunk/doc/training_2021/muddycards/muddy_01_02.txt A trunk/doc/training_2021/muddycards/muddy_03_04.txt A trunk/doc/training_2021/muddycards/muddy_05_06.txt A trunk/doc/training_2021/muddycards/muddy_07_08.txt A trunk/doc/training_2021/data A trunk/doc/training_2021/data/session01 A trunk/doc/training_2021/data/session01/bolt.csm A trunk/doc/training_2021/data/session01/bottle2.csm A trunk/doc/training_2021/data/session02 A trunk/doc/training_2021/data/session02/Ubracket.csm A trunk/doc/training_2021/data/session02/block.csm A trunk/doc/training_2021/data/session03 A trunk/doc/training_2021/data/session03/fuselage.csm A trunk/doc/training_2021/data/session03/wing.csm A trunk/doc/training_2021/data/session04 A trunk/doc/training_2021/data/session04/box.csm A trunk/doc/training_2021/data/session05 A trunk/doc/training_2021/data/session05/overlapping.csm A trunk/doc/training_2021/data/session06 A trunk/doc/training_2021/data/session06/cutter.udc A trunk/doc/training_2021/data/session06/dumbbell.udc A trunk/doc/training_2021/data/session06/jack.csm A trunk/doc/training_2021/data/session06/mirrorDup.udc A trunk/doc/training_2021/data/session06/reflectCone.csm A trunk/doc/training_2021/data/session06/scribeCyl.csm A trunk/doc/training_2021/data/session07 A trunk/doc/training_2021/data/session07/Ubracket1.csm A trunk/doc/training_2021/data/session07/Ubracket2.csm A trunk/doc/training_2021/data/session07/biconvex_arcs.csm A trunk/doc/training_2021/data/session07/biconvex_spline.csm A trunk/doc/training_2021/data/session07/capsule.csm A trunk/doc/training_2021/data/session07/fuselage.csm A trunk/doc/training_2021/data/session07/oval.csm A trunk/doc/training_2021/data/session07/swivelBase.csm A trunk/doc/training_2021/data/session08 A trunk/doc/training_2021/data/session08/wingStruct.csm A trunk/doc/training_2021/data/session09 A trunk/doc/training_2021/data/session09/simpleBlock.csm A trunk/doc/training_2021/data/session10 A trunk/doc/training_2021/data/session10/capsHeader.udc A trunk/doc/training_2021/data/session10/capsViews.udc A trunk/doc/training_2021/data/session10/ffbox.udc A trunk/doc/training_2021/data/session10/transport.csm A trunk/doc/training_2021/data/session10/viewCFDInviscid.udc A trunk/doc/training_2021/data/session10/viewCFDViscous.udc A trunk/doc/training_2021/data/session10/viewConcept.udc A trunk/doc/training_2021/data/session10/viewOmlStructure.udc A trunk/doc/training_2021/data/session10/viewStructure.udc A trunk/doc/training_2021/data/session10/viewVLM.udc A trunk/doc/training_2021/data/session10/wing1.csm A trunk/doc/training_2021/data/session10/wing2.csm A trunk/doc/training_2021/data/session10/wing3.csm A trunk/doc/training_2021/data/session10/wing4.csm A trunk/doc/training_2021/solutions A trunk/doc/training_2021/solutions/session01 A trunk/doc/training_2021/solutions/session02 A trunk/doc/training_2021/solutions/session02/Ubracket.csm A trunk/doc/training_2021/solutions/session02/block.csm A trunk/doc/training_2021/solutions/session03 A trunk/doc/training_2021/solutions/session03/fuselage.csm A trunk/doc/training_2021/solutions/session03/wing.csm A trunk/doc/training_2021/solutions/session03/wing_alt.csm A trunk/doc/training_2021/solutions/session04 A trunk/doc/training_2021/solutions/session04/box.csm A trunk/doc/training_2021/solutions/session05 A trunk/doc/training_2021/solutions/session05/overlapping.csm A trunk/doc/training_2021/solutions/session05/rect_pat.csm A trunk/doc/training_2021/solutions/session05/round_pat.csm A trunk/doc/training_2021/solutions/session06 A trunk/doc/training_2021/solutions/session06/mirrorDup.udc A trunk/doc/training_2021/solutions/session06/reflectCone.csm A trunk/doc/training_2021/solutions/session07 A trunk/doc/training_2021/solutions/session07/Ubracket1.csm A trunk/doc/training_2021/solutions/session07/Ubracket1_prog.csm A trunk/doc/training_2021/solutions/session07/Ubracket2.csm A trunk/doc/training_2021/solutions/session07/Ubracket2_prog.csm A trunk/doc/training_2021/solutions/session07/biconvex_arcs.csm A trunk/doc/training_2021/solutions/session07/biconvex_arcs_prog.csm A trunk/doc/training_2021/solutions/session07/biconvex_spline.csm A trunk/doc/training_2021/solutions/session07/biconvex_spline_prog.csm A trunk/doc/training_2021/solutions/session07/capsule.csm A trunk/doc/training_2021/solutions/session07/fuselage.csm A trunk/doc/training_2021/solutions/session07/fuselage_prog.csm A trunk/doc/training_2021/solutions/session07/oval.csm A trunk/doc/training_2021/solutions/session07/oval_prog.csm A trunk/doc/training_2021/solutions/session07/swivelBase.csm A trunk/doc/training_2021/solutions/session07/swivelBase_prog.csm A trunk/doc/training_2021/solutions/session08 A trunk/doc/training_2021/solutions/session08/wingStruct.csm A trunk/doc/training_2021/solutions/session09 A trunk/doc/training_2021/solutions/session09/box.csm A trunk/doc/training_2020 A trunk/doc/training_2020/data A trunk/doc/training_2020/data/session08 A trunk/doc/training_2020/data/session08/wingStruct.csm A trunk/doc/training_2020/data/session07 A trunk/doc/training_2020/data/session07/capsule.csm A trunk/doc/training_2020/data/session07/Ubracket1.csm A trunk/doc/training_2020/data/session07/Ubracket2.csm A trunk/doc/training_2020/data/session07/biconvex_arcs.csm A trunk/doc/training_2020/data/session07/biconvex_spline.csm A trunk/doc/training_2020/data/session07/fuselage.csm A trunk/doc/training_2020/data/session07/oval.csm A trunk/doc/training_2020/data/session07/swivelBase.csm A trunk/doc/training_2020/data/session10 A trunk/doc/training_2020/data/session10/ffbox.udc A trunk/doc/training_2020/data/session10/capsHeader.udc A trunk/doc/training_2020/data/session10/capsViews.udc A trunk/doc/training_2020/data/session10/transport.csm A trunk/doc/training_2020/data/session10/viewCFDInviscid.udc A trunk/doc/training_2020/data/session10/viewCFDViscous.udc A trunk/doc/training_2020/data/session10/viewConcept.udc A trunk/doc/training_2020/data/session10/viewOmlStructure.udc A trunk/doc/training_2020/data/session10/viewStructure.udc A trunk/doc/training_2020/data/session10/viewVLM.udc A trunk/doc/training_2020/data/session10/wing1.csm A trunk/doc/training_2020/data/session10/wing2.csm A trunk/doc/training_2020/data/session10/wing3.csm A trunk/doc/training_2020/data/session10/wing4.csm A trunk/doc/training_2020/data/session05 A trunk/doc/training_2020/data/session05/overlapping.csm A trunk/doc/training_2020/data/session06 A trunk/doc/training_2020/data/session06/cutter.udc A trunk/doc/training_2020/data/session06/dumbbell.udc A trunk/doc/training_2020/data/session06/jack.csm A trunk/doc/training_2020/data/session06/mirrorDup.udc A trunk/doc/training_2020/data/session06/reflectCone.csm A trunk/doc/training_2020/data/session06/scribeCyl.csm A trunk/doc/training_2020/data/session09 A trunk/doc/training_2020/data/session09/simpleBlock.csm A trunk/doc/training_2020/data/session01 A trunk/doc/training_2020/data/session01/bolt.csm A trunk/doc/training_2020/data/session01/bottle2.csm A trunk/doc/training_2020/data/session02 A trunk/doc/training_2020/data/session02/Ubracket.csm A trunk/doc/training_2020/data/session02/block.csm A trunk/doc/training_2020/data/session03 A trunk/doc/training_2020/data/session03/fuselage.csm A trunk/doc/training_2020/data/session03/wing.csm A trunk/doc/training_2020/data/session04 A trunk/doc/training_2020/data/session04/box.csm A trunk/doc/training_2020/solutions A trunk/doc/training_2020/solutions/session08 A trunk/doc/training_2020/solutions/session08/wingStruct.csm A trunk/doc/training_2020/solutions/session03 A trunk/doc/training_2020/solutions/session03/wing_alt.csm A trunk/doc/training_2020/solutions/session03/fuselage.csm A trunk/doc/training_2020/solutions/session03/wing.csm A trunk/doc/training_2020/solutions/session05 A trunk/doc/training_2020/solutions/session05/round_pat.csm A trunk/doc/training_2020/solutions/session05/overlapping.csm A trunk/doc/training_2020/solutions/session05/rect_pat.csm A trunk/doc/training_2020/solutions/session07 A trunk/doc/training_2020/solutions/session07/capsule.csm A trunk/doc/training_2020/solutions/session07/Ubracket1.csm A trunk/doc/training_2020/solutions/session07/Ubracket1_prog.csm A trunk/doc/training_2020/solutions/session07/Ubracket2.csm A trunk/doc/training_2020/solutions/session07/Ubracket2_prog.csm A trunk/doc/training_2020/solutions/session07/biconvex_arcs.csm A trunk/doc/training_2020/solutions/session07/biconvex_arcs_prog.csm A trunk/doc/training_2020/solutions/session07/biconvex_spline.csm A trunk/doc/training_2020/solutions/session07/biconvex_spline_prog.csm A trunk/doc/training_2020/solutions/session07/fuselage.csm A trunk/doc/training_2020/solutions/session07/fuselage_prog.csm A trunk/doc/training_2020/solutions/session07/oval.csm A trunk/doc/training_2020/solutions/session07/oval_prog.csm A trunk/doc/training_2020/solutions/session07/swivelBase.csm A trunk/doc/training_2020/solutions/session07/swivelBase_prog.csm A trunk/doc/training_2020/solutions/session06 A trunk/doc/training_2020/solutions/session06/mirrorDup.udc A trunk/doc/training_2020/solutions/session06/reflectCone.csm A trunk/doc/training_2020/solutions/session01 A trunk/doc/training_2020/solutions/session02 A trunk/doc/training_2020/solutions/session02/Ubracket.csm A trunk/doc/training_2020/solutions/session02/block.csm A trunk/doc/training_2020/solutions/session04 A trunk/doc/training_2020/solutions/session04/box.csm A trunk/doc/training_2020/solutions/session09 A trunk/doc/training_2020/solutions/session09/box.csm A trunk/doc/training_2020/lectures A trunk/doc/training_2020/lectures/Makefile A trunk/doc/training_2020/lectures/exercises.tex A trunk/doc/training_2020/lectures/session01.tex A trunk/doc/training_2020/lectures/session02.tex A trunk/doc/training_2020/lectures/session03.tex A trunk/doc/training_2020/lectures/session04.tex A trunk/doc/training_2020/lectures/session05.tex A trunk/doc/training_2020/lectures/session06.tex A trunk/doc/training_2020/lectures/session07.tex A trunk/doc/training_2020/lectures/session08.tex A trunk/doc/training_2020/lectures/session09.tex A trunk/doc/training_2020/lectures/session10.tex A trunk/doc/training_2020/lectures/welcome.tex A trunk/doc/training_2020/lectures/exercises AU trunk/doc/training_2020/lectures/exercises/Ubracket1.png AU trunk/doc/training_2020/lectures/exercises/Ubracket1_problem.png AU trunk/doc/training_2020/lectures/exercises/Ubracket1_solution.png AU trunk/doc/training_2020/lectures/exercises/Ubracket2.png AU trunk/doc/training_2020/lectures/exercises/Ubracket2_problem.png AU trunk/doc/training_2020/lectures/exercises/Ubracket2_solution.png AU trunk/doc/training_2020/lectures/exercises/Ubracket3.png AU trunk/doc/training_2020/lectures/exercises/Ubracket4.png AU trunk/doc/training_2020/lectures/exercises/Ubracket5.png AU trunk/doc/training_2020/lectures/exercises/biconvex_arcs_problem.png AU trunk/doc/training_2020/lectures/exercises/biconvex_arcs_solution.png AU trunk/doc/training_2020/lectures/exercises/biconvex_spline_problem.png AU trunk/doc/training_2020/lectures/exercises/biconvex_spline_solution.png AU trunk/doc/training_2020/lectures/exercises/block01.png AU trunk/doc/training_2020/lectures/exercises/block02.png AU trunk/doc/training_2020/lectures/exercises/block03.png AU trunk/doc/training_2020/lectures/exercises/block04.png AU trunk/doc/training_2020/lectures/exercises/block05.png AU trunk/doc/training_2020/lectures/exercises/block06.png AU trunk/doc/training_2020/lectures/exercises/block07.png AU trunk/doc/training_2020/lectures/exercises/block08.png AU trunk/doc/training_2020/lectures/exercises/block09.png AU trunk/doc/training_2020/lectures/exercises/block10.png AU trunk/doc/training_2020/lectures/exercises/capsule_problem.png AU trunk/doc/training_2020/lectures/exercises/capsule_solution.png AU trunk/doc/training_2020/lectures/exercises/fuselage.png AU trunk/doc/training_2020/lectures/exercises/fuselage01.png AU trunk/doc/training_2020/lectures/exercises/fuselage02.png AU trunk/doc/training_2020/lectures/exercises/fuselage03.png AU trunk/doc/training_2020/lectures/exercises/fuselage04.png AU trunk/doc/training_2020/lectures/exercises/fuselage05.png AU trunk/doc/training_2020/lectures/exercises/fuselage06.png AU trunk/doc/training_2020/lectures/exercises/fuselage07.png AU trunk/doc/training_2020/lectures/exercises/fuselage08.png AU trunk/doc/training_2020/lectures/exercises/fuselage09.png AU trunk/doc/training_2020/lectures/exercises/fuselage10.png AU trunk/doc/training_2020/lectures/exercises/fuselage11.png AU trunk/doc/training_2020/lectures/exercises/fuselage12.png AU trunk/doc/training_2020/lectures/exercises/fuselage13.png AU trunk/doc/training_2020/lectures/exercises/fuselage14.png AU trunk/doc/training_2020/lectures/exercises/fuselage15.png AU trunk/doc/training_2020/lectures/exercises/fuselage16.png AU trunk/doc/training_2020/lectures/exercises/fuselage17.png AU trunk/doc/training_2020/lectures/exercises/fuselage18.png AU trunk/doc/training_2020/lectures/exercises/fuselage19.png AU trunk/doc/training_2020/lectures/exercises/fuselage20.png AU trunk/doc/training_2020/lectures/exercises/fuselage21.png AU trunk/doc/training_2020/lectures/exercises/fuselage22.png AU trunk/doc/training_2020/lectures/exercises/fuselage23.png AU trunk/doc/training_2020/lectures/exercises/fuselage24.png AU trunk/doc/training_2020/lectures/exercises/fuselageStruct.png AU trunk/doc/training_2020/lectures/exercises/fuselage_problem.png AU trunk/doc/training_2020/lectures/exercises/fuselage_solution.png AU trunk/doc/training_2020/lectures/exercises/oval_problem.png AU trunk/doc/training_2020/lectures/exercises/oval_solution.png AU trunk/doc/training_2020/lectures/exercises/overlapping.png AU trunk/doc/training_2020/lectures/exercises/rect_pat.png AU trunk/doc/training_2020/lectures/exercises/round_pat.png AU trunk/doc/training_2020/lectures/exercises/swivelBase_problem.png AU trunk/doc/training_2020/lectures/exercises/swivelBase_solution.png AU trunk/doc/training_2020/lectures/exercises/wing.png AU trunk/doc/training_2020/lectures/exercises/wing01.png AU trunk/doc/training_2020/lectures/exercises/wing02.png AU trunk/doc/training_2020/lectures/exercises/wing03.png AU trunk/doc/training_2020/lectures/exercises/wing04.png AU trunk/doc/training_2020/lectures/exercises/wing05.png AU trunk/doc/training_2020/lectures/exercises/wing06.png AU trunk/doc/training_2020/lectures/exercises/wing07.png AU trunk/doc/training_2020/lectures/exercises/wing08.png AU trunk/doc/training_2020/lectures/exercises/wing09.png AU trunk/doc/training_2020/lectures/exercises/wing10.png AU trunk/doc/training_2020/lectures/exercises/wing11.png AU trunk/doc/training_2020/lectures/exercises/wing12.png AU trunk/doc/training_2020/lectures/exercises/wing13.png AU trunk/doc/training_2020/lectures/exercises/wingStruct1.png AU trunk/doc/training_2020/lectures/exercises/wingStruct2.png A trunk/doc/training_2020/lectures/session03 AU trunk/doc/training_2020/lectures/session03/tiptreat.png AU trunk/doc/training_2020/lectures/session03/blendC0C1C2.png AU trunk/doc/training_2020/lectures/session03/naca.png AU trunk/doc/training_2020/lectures/session03/supell.png AU trunk/doc/training_2020/lectures/session03/waffle00.png AU trunk/doc/training_2020/lectures/session03/waffle01.png AU trunk/doc/training_2020/lectures/session03/waffle02.png AU trunk/doc/training_2020/lectures/session03/waffle03.png AU trunk/doc/training_2020/lectures/session03/waffle04.png AU trunk/doc/training_2020/lectures/session03/waffle05.png AU trunk/doc/training_2020/lectures/session03/waffle06.png AU trunk/doc/training_2020/lectures/session03/blendNose.png AU trunk/doc/training_2020/lectures/session03/blend.png AU trunk/doc/training_2020/lectures/session03/extrude.png AU trunk/doc/training_2020/lectures/session03/fuselage.png AU trunk/doc/training_2020/lectures/session03/fuselageStruct.png AU trunk/doc/training_2020/lectures/session03/revolve.png AU trunk/doc/training_2020/lectures/session03/rule.png AU trunk/doc/training_2020/lectures/session03/wing.png AU trunk/doc/training_2020/lectures/session03/wing3Waffle.png A trunk/doc/training_2020/lectures/session07 AU trunk/doc/training_2020/lectures/session07/sketcher1.png AU trunk/doc/training_2020/lectures/session07/sketcher2.png AU trunk/doc/training_2020/lectures/session07/sketcher3.png AU trunk/doc/training_2020/lectures/session07/sketcher4.png AU trunk/doc/training_2020/lectures/session07/sketcher5.png AU trunk/doc/training_2020/lectures/session07/sketcher6.png AU trunk/doc/training_2020/lectures/session07/sketcher7.png AU trunk/doc/training_2020/lectures/session07/sketcher8.png AU trunk/doc/training_2020/lectures/session07/sketcher9.png AU trunk/doc/training_2020/lectures/session07/Ubracket1_problem.png AU trunk/doc/training_2020/lectures/session07/Ubracket2_problem.png AU trunk/doc/training_2020/lectures/session07/angleSpacer_sketch.png AU trunk/doc/training_2020/lectures/session07/biconvex_arcs_problem.png AU trunk/doc/training_2020/lectures/session07/biconvex_spline_problem.png AU trunk/doc/training_2020/lectures/session07/fuselage_problem.png AU trunk/doc/training_2020/lectures/session07/oval_problem.png AU trunk/doc/training_2020/lectures/session07/sketch.png AU trunk/doc/training_2020/lectures/session07/swivelBase_problem.png AU trunk/doc/training_2020/lectures/session07/swivelBase_solution.png A trunk/doc/training_2020/lectures/session08 AU trunk/doc/training_2020/lectures/session08/block1.png AU trunk/doc/training_2020/lectures/session08/block2.png AU trunk/doc/training_2020/lectures/session08/block3.png AU trunk/doc/training_2020/lectures/session08/block4.png AU trunk/doc/training_2020/lectures/session08/block5.png AU trunk/doc/training_2020/lectures/session08/block6.png AU trunk/doc/training_2020/lectures/session08/block7.png AU trunk/doc/training_2020/lectures/session08/block8.png AU trunk/doc/training_2020/lectures/session08/csystem1.png AU trunk/doc/training_2020/lectures/session08/csystem2.png AU trunk/doc/training_2020/lectures/session08/csystem3.png AU trunk/doc/training_2020/lectures/session08/csystem4.png AU trunk/doc/training_2020/lectures/session08/editAttr1.png AU trunk/doc/training_2020/lectures/session08/editAttr2.png AU trunk/doc/training_2020/lectures/session08/tparams1.png AU trunk/doc/training_2020/lectures/session08/tparams2.png AU trunk/doc/training_2020/lectures/session08/tparams3.png AU trunk/doc/training_2020/lectures/session08/iford.png A trunk/doc/training_2020/lectures/session09 AU trunk/doc/training_2020/lectures/session09/Design2a.png AU trunk/doc/training_2020/lectures/session09/Design2b.png AU trunk/doc/training_2020/lectures/session09/boltDshaft.png AU trunk/doc/training_2020/lectures/session09/boltDslot.png AU trunk/doc/training_2020/lectures/session09/boltFhead.png AU trunk/doc/training_2020/lectures/session09/boltLshaft.png AU trunk/doc/training_2020/lectures/session09/boltSfact.png AU trunk/doc/training_2020/lectures/session09/boltThead.png AU trunk/doc/training_2020/lectures/session09/boltWhead.png AU trunk/doc/training_2020/lectures/session09/boltWslot.png AU trunk/doc/training_2020/lectures/session09/confL.png AU trunk/doc/training_2020/lectures/session09/confT.png AU trunk/doc/training_2020/lectures/session09/tessL.png AU trunk/doc/training_2020/lectures/session09/tessT.png AU trunk/doc/training_2020/lectures/session09/CamberOML.png AU trunk/doc/training_2020/lectures/session09/ThickOML.png AU trunk/doc/training_2020/lectures/session09/bolt.png AU trunk/doc/training_2020/lectures/session09/design1.png A trunk/doc/training_2020/lectures/session10 AU trunk/doc/training_2020/lectures/session10/wing2_concept.png AU trunk/doc/training_2020/lectures/session10/wing2_inviscid.png AU trunk/doc/training_2020/lectures/session10/wing2_viscous.png AU trunk/doc/training_2020/lectures/session10/transport.png AU trunk/doc/training_2020/lectures/session10/wing1.png AU trunk/doc/training_2020/lectures/session10/wing4.png A trunk/doc/training_2020/lectures/welcome AU trunk/doc/training_2020/lectures/welcome/DARPA.png AU trunk/doc/training_2020/lectures/welcome/AFRL.png AU trunk/doc/training_2020/lectures/welcome/NASA.png A trunk/doc/training_2020/lectures/session01 AU trunk/doc/training_2020/lectures/session01/ESP_QuickReference_pg1.pdf AU trunk/doc/training_2020/lectures/session01/ESP_QuickReference_pg2.pdf AU trunk/doc/training_2020/lectures/session01/CanardFighter.png AU trunk/doc/training_2020/lectures/session01/Cobra.png AU trunk/doc/training_2020/lectures/session01/Glider_AVL.png AU trunk/doc/training_2020/lectures/session01/Glider_BEM.png AU trunk/doc/training_2020/lectures/session01/Glider_fuse.png AU trunk/doc/training_2020/lectures/session01/Glider_hiAR.png AU trunk/doc/training_2020/lectures/session01/Glider_loAR.png AU trunk/doc/training_2020/lectures/session01/Glider_sheets.png AU trunk/doc/training_2020/lectures/session01/Glider_sticks.png AU trunk/doc/training_2020/lectures/session01/Glider_twist.png AU trunk/doc/training_2020/lectures/session01/JMR3.png AU trunk/doc/training_2020/lectures/session01/Lander.png AU trunk/doc/training_2020/lectures/session01/bolt.png AU trunk/doc/training_2020/lectures/session01/bottle.png AU trunk/doc/training_2020/lectures/cmpress A trunk/doc/training_2020/lectures/session02 AU trunk/doc/training_2020/lectures/session02/Ubracket.png AU trunk/doc/training_2020/lectures/session02/block.png AU trunk/doc/training_2020/lectures/session02/box.png AU trunk/doc/training_2020/lectures/session02/cone.png AU trunk/doc/training_2020/lectures/session02/cylinder.png AU trunk/doc/training_2020/lectures/session02/intersect.png AU trunk/doc/training_2020/lectures/session02/sphere.png AU trunk/doc/training_2020/lectures/session02/subtract.png AU trunk/doc/training_2020/lectures/session02/torus.png AU trunk/doc/training_2020/lectures/session02/union.png A trunk/doc/training_2020/lectures/session05 AU trunk/doc/training_2020/lectures/session05/overlapping.png AU trunk/doc/training_2020/lectures/session05/rect_pat.png AU trunk/doc/training_2020/lectures/session05/round_pat.png A trunk/doc/training_2020/lectures/session06 A trunk/doc/training_2020/lectures/session06/naca.png A trunk/doc/training_2020/lectures/session06/simple.png A trunk/doc/training_2020/lectures/session06/supell.png AU trunk/doc/training_2020/lectures/session06/jack.png AU trunk/doc/training_2020/lectures/session06/reflectCone.png AU trunk/doc/training_2020/lectures/session06/scribeCyl.png A trunk/doc/training_2020/lectures/BEAMERoptions.tex A trunk/doc/training_2020/lectures/beamercolorthemeesp.sty AU trunk/doc/training_2020/lectures/esp_logo.png A trunk/doc/training_2020/lectures/session04 AU trunk/doc/training_2020/lectures/session04/editor.png A trunk/doc/training_2020/syllabus.tex A trunk/doc/training_2020/syllabus.txt A trunk/doc/training_2019 A trunk/doc/training_2019/syllabus.tex AU trunk/doc/esp_logo.png A trunk/doc/CapsTraining2018 AU trunk/doc/CapsTraining2018/session2.pdf A trunk/doc/CapsTraining2018/session2.tex AU trunk/doc/CapsTraining2018/session0.pdf AU trunk/doc/CapsTraining2018/session1.pdf A trunk/doc/CapsTraining2018/session1.tex AU trunk/doc/CapsTraining2018/session3.pdf AU trunk/doc/CapsTraining2018/session4.pdf AU trunk/doc/CapsTraining2018/session5.pdf A trunk/doc/CapsTraining2018/session0.tex A trunk/doc/CapsTraining2018/session3.tex A trunk/doc/CapsTraining2018/session4.tex A trunk/doc/CapsTraining2018/session5.tex A trunk/doc/CapsTraining2018/PythonQuickReference A trunk/doc/CapsTraining2018/PythonQuickReference/Lesson1.py A trunk/doc/CapsTraining2018/PythonQuickReference/Lesson2.py A trunk/doc/CapsTraining2018/PythonQuickReference/Lesson3.py A trunk/doc/CapsTraining2018/session0 AU trunk/doc/CapsTraining2018/session0/wing1.png AU trunk/doc/CapsTraining2018/session0/wing2.png AU trunk/doc/CapsTraining2018/session0/wing3.png AU trunk/doc/CapsTraining2018/session0/wing4.png AU trunk/doc/CapsTraining2018/session0/CanardFighter.png AU trunk/doc/CapsTraining2018/session0/Cobra.png AU trunk/doc/CapsTraining2018/session0/Glider_AVL.png AU trunk/doc/CapsTraining2018/session0/Glider_BEM.png AU trunk/doc/CapsTraining2018/session0/Glider_fuse.png AU trunk/doc/CapsTraining2018/session0/Glider_hiAR.png AU trunk/doc/CapsTraining2018/session0/Glider_loAR.png AU trunk/doc/CapsTraining2018/session0/Glider_sheets.png AU trunk/doc/CapsTraining2018/session0/Glider_sticks.png AU trunk/doc/CapsTraining2018/session0/Glider_twist.png AU trunk/doc/CapsTraining2018/session0/JMR3.png AU trunk/doc/CapsTraining2018/session0/Lander.png AU trunk/doc/CapsTraining2018/session0/transport.png A trunk/doc/CapsTraining2018/session1 AU trunk/doc/CapsTraining2018/session1/dragPolar.png AU trunk/doc/CapsTraining2018/session1/liftCurve.png AU trunk/doc/CapsTraining2018/session1/spanEfficiency.png AU trunk/doc/CapsTraining2018/session1/wing1avl.png AU trunk/doc/CapsTraining2018/session1/wing1sansLIP.png AU trunk/doc/CapsTraining2018/session1/wing1su2Inviscid.png AU trunk/doc/CapsTraining2018/session1/system.png A trunk/doc/CapsTraining2018/session2 AU trunk/doc/CapsTraining2018/session2/dragPolar.png AU trunk/doc/CapsTraining2018/session2/liftCurve.png AU trunk/doc/CapsTraining2018/session2/transportavl.png AU trunk/doc/CapsTraining2018/session2/transportsansLIP.png AU trunk/doc/CapsTraining2018/session2/transportsu2inviscid.png AU trunk/doc/CapsTraining2018/session2/wing2avl.png AU trunk/doc/CapsTraining2018/session2/wing2sansLIP.png AU trunk/doc/CapsTraining2018/session2/wing2su2Inviscid.png A trunk/doc/CapsTraining2018/session3 AU trunk/doc/CapsTraining2018/session3/transportWaffle.png AU trunk/doc/CapsTraining2018/session3/wing3Waffle.png AU trunk/doc/CapsTraining2018/session3/wing3frequency.png AU trunk/doc/CapsTraining2018/session3/wing3lower.png AU trunk/doc/CapsTraining2018/session3/wing3upper.png A trunk/doc/CapsTraining2018/BEAMERoptions.tex A trunk/doc/CapsTraining2018/beamercolorthemeacdl.sty AU trunk/doc/CapsTraining2018/esp_logo.png A trunk/doc/CapsTraining2018/beamercolorthemeotto.sty A trunk/doc/CapsTraining2018/beamerthemeSyracuse.sty AU trunk/doc/CapsTraining2018/caps_logo.png AU trunk/doc/CapsTraining2018/post_feedback_critical_list.docx A trunk/doc/training_2018 A trunk/doc/training_2018/MuddyCards.txt A trunk/doc/training_2018/session07.tex A trunk/doc/training_2018/ESP_flyer2018.pdf A trunk/doc/training_2018/session01 AU trunk/doc/training_2018/session01/CanardFighter.png AU trunk/doc/training_2018/session01/Cobra.png AU trunk/doc/training_2018/session01/Glider_AVL.png AU trunk/doc/training_2018/session01/Glider_BEM.png AU trunk/doc/training_2018/session01/Glider_fuse.png AU trunk/doc/training_2018/session01/Glider_hiAR.png AU trunk/doc/training_2018/session01/Glider_loAR.png AU trunk/doc/training_2018/session01/Glider_sheets.png AU trunk/doc/training_2018/session01/Glider_sticks.png AU trunk/doc/training_2018/session01/Glider_twist.png AU trunk/doc/training_2018/session01/JMR3.png AU trunk/doc/training_2018/session01/Lander.png AU trunk/doc/training_2018/session01/bolt.png AU trunk/doc/training_2018/session01/bottle.png A trunk/doc/training_2018/session01.tex A trunk/doc/training_2018/session02 AU trunk/doc/training_2018/session02/Ubracket1_problem.png AU trunk/doc/training_2018/session02/Ubracket1_solution.png AU trunk/doc/training_2018/session02/Ubracket2_problem.png AU trunk/doc/training_2018/session02/Ubracket2_solution.png AU trunk/doc/training_2018/session02/VslidePlate_problem.png AU trunk/doc/training_2018/session02/VslidePlate_solution.png AU trunk/doc/training_2018/session02/angleSpacer_sketch.png AU trunk/doc/training_2018/session02/angleSpacer_solution.png AU trunk/doc/training_2018/session02/biconvex_arcs_problem.png AU trunk/doc/training_2018/session02/biconvex_arcs_solution.png AU trunk/doc/training_2018/session02/biconvex_spline_problem.png AU trunk/doc/training_2018/session02/biconvex_spline_solution.png AU trunk/doc/training_2018/session02/fuselage_problem.png AU trunk/doc/training_2018/session02/fuselage_solution.png AU trunk/doc/training_2018/session02/oval_problem.png AU trunk/doc/training_2018/session02/oval_solution.png AU trunk/doc/training_2018/session02/sensorMount_solution1.png AU trunk/doc/training_2018/session02/sensorMount_solution2.png AU trunk/doc/training_2018/session02/swivelBase_problem.png AU trunk/doc/training_2018/session02/swivelBase_solution.png A trunk/doc/training_2018/session02.tex A trunk/doc/training_2018/session03 AU trunk/doc/training_2018/session03/Lbracket.png AU trunk/doc/training_2018/session03/bolt.png AU trunk/doc/training_2018/session03/bolt2.png AU trunk/doc/training_2018/session03/wing.png A trunk/doc/training_2018/session03.tex A trunk/doc/training_2018/session04 AU trunk/doc/training_2018/session04/rect_pat.png AU trunk/doc/training_2018/session04/round_pat.png A trunk/doc/training_2018/session04.tex A trunk/doc/training_2018/session05 AU trunk/doc/training_2018/session05/jack.png AU trunk/doc/training_2018/session05/reflectCone.png AU trunk/doc/training_2018/session05/scribeCyl.png A trunk/doc/training_2018/session05.tex A trunk/doc/training_2018/session06 AU trunk/doc/training_2018/session06/CamberOML.png AU trunk/doc/training_2018/session06/Design2a.png AU trunk/doc/training_2018/session06/Design2b.png AU trunk/doc/training_2018/session06/ThickOML.png AU trunk/doc/training_2018/session06/bolt.png AU trunk/doc/training_2018/session06/boltDshaft.png AU trunk/doc/training_2018/session06/boltDslot.png AU trunk/doc/training_2018/session06/boltFhead.png AU trunk/doc/training_2018/session06/boltLshaft.png AU trunk/doc/training_2018/session06/boltSfact.png AU trunk/doc/training_2018/session06/boltThead.png AU trunk/doc/training_2018/session06/boltWhead.png AU trunk/doc/training_2018/session06/boltWslot.png AU trunk/doc/training_2018/session06/design1.png AU trunk/doc/training_2018/session06/geom1.png AU trunk/doc/training_2018/session06/geom2.png AU trunk/doc/training_2018/session06/geom3.png AU trunk/doc/training_2018/session06/geom4.png AU trunk/doc/training_2018/session06/geom5.png AU trunk/doc/training_2018/session06/geom6.png AU trunk/doc/training_2018/session06/geom7.png AU trunk/doc/training_2018/session06/grid1.png AU trunk/doc/training_2018/session06/grid2.png AU trunk/doc/training_2018/session06/grid3.png AU trunk/doc/training_2018/session06/grid4.png AU trunk/doc/training_2018/session06/grid5.png AU trunk/doc/training_2018/session06/grid6.png AU trunk/doc/training_2018/session06/grid7.png A trunk/doc/training_2018/session06.tex A trunk/doc/training_2018/session07 AU trunk/doc/training_2018/session07/bolt.png A trunk/doc/training_2018/session08 AU trunk/doc/training_2018/session08/ductAlone1.png AU trunk/doc/training_2018/session08/ductAlone2.png AU trunk/doc/training_2018/session08/ductAlone3.png AU trunk/doc/training_2018/session08/fuselageAlone1.png AU trunk/doc/training_2018/session08/fuselageAlone3.png AU trunk/doc/training_2018/session08/myPlane1.png AU trunk/doc/training_2018/session08/myPlane2.png AU trunk/doc/training_2018/session08/myPlane3.png AU trunk/doc/training_2018/session08/wingAlone1.png AU trunk/doc/training_2018/session08/wingAlone2.png AU trunk/doc/training_2018/session08/wingAlone3.png A trunk/doc/training_2018/session08.tex A trunk/doc/training_2018/session09 AU trunk/doc/training_2018/session09/tire.png AU trunk/doc/training_2018/session09/tire_bottomup.png AU trunk/doc/training_2018/session09/tire_edges.png AU trunk/doc/training_2018/session09/tire_faces_1_5.png AU trunk/doc/training_2018/session09/tire_faces_2_6.png AU trunk/doc/training_2018/session09/tire_faces_3_4_7_8.png AU trunk/doc/training_2018/session09/tire_filletted.png AU trunk/doc/training_2018/session09/tire_final.png AU trunk/doc/training_2018/session09/tire_nodes.png AU trunk/doc/training_2018/session09/vGeom.png AU trunk/doc/training_2018/session09/vTess.png A trunk/doc/training_2018/session09.tex A trunk/doc/training_2018/beamercolorthemeotto.sty A trunk/doc/training_2018/beamerthemeSyracuse.sty AU trunk/doc/training_2018/esp_logo.png A trunk/doc/training_2016 A trunk/doc/training_2016/outline.tex A trunk/doc/training_2016/session04.tex A trunk/doc/training_2016/session01.tex A trunk/doc/training_2016/session02.tex A trunk/doc/training_2016/session03.tex A trunk/doc/training_2016/session05.tex A trunk/doc/training_2016/session06.tex A trunk/doc/training_2016/session07.tex A trunk/doc/training_2016/session08.tex A trunk/doc/training_2016/session08 AU trunk/doc/training_2016/session08/tire_faces_3_4_7_8.png AU trunk/doc/training_2016/session08/tire_faces3_4_7_8_1.png AU trunk/doc/training_2016/session08/tire_faces_1_5.png AU trunk/doc/training_2016/session08/tire_faces_1_5_orig.png AU trunk/doc/training_2016/session08/tire_edges.png AU trunk/doc/training_2016/session08/tire_edges_orig.png AU trunk/doc/training_2016/session08/tire_faces_2_6.png AU trunk/doc/training_2016/session08/tire_faces_2_6_orig.png AU trunk/doc/training_2016/session08/tire_nodes.png AU trunk/doc/training_2016/session08/tire_nodes_orig.png AU trunk/doc/training_2016/session08/tire_bottomup.png AU trunk/doc/training_2016/session08/tire_final.png AU trunk/doc/training_2016/session08/tire_filletted.png AU trunk/doc/training_2016/session08/sample.png AU trunk/doc/training_2016/session08/tire.png A trunk/doc/training_2016/MuddyCards.txt A trunk/doc/training_2016/beamerthemeSyracuse.sty A trunk/doc/training_2016/session01 AU trunk/doc/training_2016/session01/bottle.png A trunk/doc/training_2016/session02 AU trunk/doc/training_2016/session02/swivelBase_solution.png AU trunk/doc/training_2016/session02/Ubracket1_problem.png AU trunk/doc/training_2016/session02/Ubracket2_problem.png AU trunk/doc/training_2016/session02/biconvex_arcs_problem.png AU trunk/doc/training_2016/session02/biconvex_spline_problem.png AU trunk/doc/training_2016/session02/VslidePlate_solution.png AU trunk/doc/training_2016/session02/sensorMount_solution1.png AU trunk/doc/training_2016/session02/sensorMount_solution2.png AU trunk/doc/training_2016/session02/fuselage_problem.png AU trunk/doc/training_2016/session02/Ubracket1_solution.png AU trunk/doc/training_2016/session02/Ubracket2_solution.png AU trunk/doc/training_2016/session02/biconvex_arcs_solution.png AU trunk/doc/training_2016/session02/oval_problem.png AU trunk/doc/training_2016/session02/biconvex_spline_solution.png AU trunk/doc/training_2016/session02/swivelBase_problem.png AU trunk/doc/training_2016/session02/angleSpacer_sketch.png AU trunk/doc/training_2016/session02/fuselage_solution.png AU trunk/doc/training_2016/session02/VslidePlate_problem.png AU trunk/doc/training_2016/session02/oval_solution.png A trunk/doc/training_2016/session03 AU trunk/doc/training_2016/session03/bolt.png AU trunk/doc/training_2016/session03/bolt2.png AU trunk/doc/training_2016/session03/wing.png AU trunk/doc/training_2016/session03/Lbracket.png A trunk/doc/training_2016/session04 AU trunk/doc/training_2016/session04/round_pat.png AU trunk/doc/training_2016/session04/rect_pat.png A trunk/doc/training_2016/session05 AU trunk/doc/training_2016/session05/jack.png AU trunk/doc/training_2016/session05/reflectCone.png AU trunk/doc/training_2016/session05/scribeCyl.png A trunk/doc/training_2016/session06 AU trunk/doc/training_2016/session06/boltFhead.png AU trunk/doc/training_2016/session06/boltWslot.png AU trunk/doc/training_2016/session06/boltDshaft.png AU trunk/doc/training_2016/session06/design1.png AU trunk/doc/training_2016/session06/Design2a.png AU trunk/doc/training_2016/session06/Design2b.png AU trunk/doc/training_2016/session06/bolt.png AU trunk/doc/training_2016/session06/CamberOML.png AU trunk/doc/training_2016/session06/boltLshaft.png AU trunk/doc/training_2016/session06/boltThead.png AU trunk/doc/training_2016/session06/boltDslot.png AU trunk/doc/training_2016/session06/grid1.png AU trunk/doc/training_2016/session06/grid2.png AU trunk/doc/training_2016/session06/geom1.png AU trunk/doc/training_2016/session06/grid3.png AU trunk/doc/training_2016/session06/geom2.png AU trunk/doc/training_2016/session06/boltWhead.png AU trunk/doc/training_2016/session06/grid4.png AU trunk/doc/training_2016/session06/ThickOML.png AU trunk/doc/training_2016/session06/geom3.png AU trunk/doc/training_2016/session06/grid5.png AU trunk/doc/training_2016/session06/grid6.png AU trunk/doc/training_2016/session06/geom4.png AU trunk/doc/training_2016/session06/grid7.png AU trunk/doc/training_2016/session06/geom5.png AU trunk/doc/training_2016/session06/geom6.png AU trunk/doc/training_2016/session06/geom7.png AU trunk/doc/training_2016/session06/boltSfact.png AU trunk/doc/training_2016/esp_logo.png A trunk/doc/training_2016/session07 AU trunk/doc/training_2016/session07/myPlane3.png AU trunk/doc/training_2016/session07/fuselageAlone1.png AU trunk/doc/training_2016/session07/fuselageAlone3.png AU trunk/doc/training_2016/session07/ductAlone1.png AU trunk/doc/training_2016/session07/ductAlone2.png AU trunk/doc/training_2016/session07/ductAlone3.png AU trunk/doc/training_2016/session07/wingAlone1.png AU trunk/doc/training_2016/session07/wingAlone2.png AU trunk/doc/training_2016/session07/myPlane1.png AU trunk/doc/training_2016/session07/wingAlone3.png AU trunk/doc/training_2016/session07/myPlane2.png A trunk/doc/training_2016/beamercolorthemeotto.sty A trunk/doc/training_2017 A trunk/doc/training_2017/session01.tex A trunk/doc/training_2017/session02.tex A trunk/doc/training_2017/session03.tex A trunk/doc/training_2017/session04.tex A trunk/doc/training_2017/session05.tex A trunk/doc/training_2017/session06.tex A trunk/doc/training_2017/session07.tex A trunk/doc/training_2017/session08.tex A trunk/doc/training_2017/session01 AU trunk/doc/training_2017/session01/bottle.png A trunk/doc/training_2017/session02 AU trunk/doc/training_2017/session02/fuselage_solution.png AU trunk/doc/training_2017/session02/VslidePlate_problem.png AU trunk/doc/training_2017/session02/oval_solution.png AU trunk/doc/training_2017/session02/swivelBase_solution.png AU trunk/doc/training_2017/session02/Ubracket1_problem.png AU trunk/doc/training_2017/session02/Ubracket2_problem.png AU trunk/doc/training_2017/session02/biconvex_arcs_problem.png AU trunk/doc/training_2017/session02/biconvex_spline_problem.png AU trunk/doc/training_2017/session02/VslidePlate_solution.png AU trunk/doc/training_2017/session02/sensorMount_solution1.png AU trunk/doc/training_2017/session02/sensorMount_solution2.png AU trunk/doc/training_2017/session02/fuselage_problem.png AU trunk/doc/training_2017/session02/Ubracket1_solution.png AU trunk/doc/training_2017/session02/Ubracket2_solution.png AU trunk/doc/training_2017/session02/oval_problem.png AU trunk/doc/training_2017/session02/biconvex_arcs_solution.png AU trunk/doc/training_2017/session02/biconvex_spline_solution.png AU trunk/doc/training_2017/session02/swivelBase_problem.png AU trunk/doc/training_2017/session02/angleSpacer_sketch.png A trunk/doc/training_2017/session03 AU trunk/doc/training_2017/session03/wing.png AU trunk/doc/training_2017/session03/Lbracket.png AU trunk/doc/training_2017/session03/bolt.png AU trunk/doc/training_2017/session03/bolt2.png A trunk/doc/training_2017/session04 AU trunk/doc/training_2017/session04/rect_pat.png AU trunk/doc/training_2017/session04/round_pat.png A trunk/doc/training_2017/session05 AU trunk/doc/training_2017/session05/jack.png AU trunk/doc/training_2017/session05/reflectCone.png AU trunk/doc/training_2017/session05/scribeCyl.png A trunk/doc/training_2017/session06 AU trunk/doc/training_2017/session06/grid5.png AU trunk/doc/training_2017/session06/geom3.png AU trunk/doc/training_2017/session06/ThickOML.png AU trunk/doc/training_2017/session06/grid6.png AU trunk/doc/training_2017/session06/geom4.png AU trunk/doc/training_2017/session06/grid7.png AU trunk/doc/training_2017/session06/geom5.png AU trunk/doc/training_2017/session06/geom6.png AU trunk/doc/training_2017/session06/geom7.png AU trunk/doc/training_2017/session06/boltSfact.png AU trunk/doc/training_2017/session06/boltFhead.png AU trunk/doc/training_2017/session06/boltWslot.png AU trunk/doc/training_2017/session06/design1.png AU trunk/doc/training_2017/session06/boltDshaft.png AU trunk/doc/training_2017/session06/Design2a.png AU trunk/doc/training_2017/session06/Design2b.png AU trunk/doc/training_2017/session06/bolt.png AU trunk/doc/training_2017/session06/CamberOML.png AU trunk/doc/training_2017/session06/boltLshaft.png AU trunk/doc/training_2017/session06/grid1.png AU trunk/doc/training_2017/session06/boltDslot.png AU trunk/doc/training_2017/session06/boltThead.png AU trunk/doc/training_2017/session06/grid2.png AU trunk/doc/training_2017/session06/grid3.png AU trunk/doc/training_2017/session06/geom1.png AU trunk/doc/training_2017/session06/grid4.png AU trunk/doc/training_2017/session06/boltWhead.png AU trunk/doc/training_2017/session06/geom2.png AU trunk/doc/training_2017/esp_logo.png A trunk/doc/training_2017/session07 AU trunk/doc/training_2017/session07/ductAlone2.png AU trunk/doc/training_2017/session07/ductAlone3.png AU trunk/doc/training_2017/session07/wingAlone1.png AU trunk/doc/training_2017/session07/wingAlone2.png AU trunk/doc/training_2017/session07/myPlane1.png AU trunk/doc/training_2017/session07/wingAlone3.png AU trunk/doc/training_2017/session07/myPlane2.png AU trunk/doc/training_2017/session07/myPlane3.png AU trunk/doc/training_2017/session07/fuselageAlone1.png AU trunk/doc/training_2017/session07/fuselageAlone3.png AU trunk/doc/training_2017/session07/ductAlone1.png A trunk/doc/training_2017/session08 AU trunk/doc/training_2017/session08/tire_filletted.png AU trunk/doc/training_2017/session08/sample.png AU trunk/doc/training_2017/session08/tire.png AU trunk/doc/training_2017/session08/tire_faces_3_4_7_8.png AU trunk/doc/training_2017/session08/tire_faces3_4_7_8_1.png AU trunk/doc/training_2017/session08/tire_faces_1_5.png AU trunk/doc/training_2017/session08/tire_faces_1_5_orig.png AU trunk/doc/training_2017/session08/tire_edges.png AU trunk/doc/training_2017/session08/tire_edges_orig.png AU trunk/doc/training_2017/session08/tire_faces_2_6.png AU trunk/doc/training_2017/session08/tire_faces_2_6_orig.png AU trunk/doc/training_2017/session08/tire_nodes.png AU trunk/doc/training_2017/session08/tire_nodes_orig.png AU trunk/doc/training_2017/session08/tire_bottomup.png AU trunk/doc/training_2017/session08/tire_final.png A trunk/doc/training_2017/beamercolorthemeotto.sty A trunk/doc/training_2017/beamerthemeSyracuse.sty A trunk/doc/training_2017/MuddyCards.txt A trunk/doc/gmgwCSM.txt A trunk/doc/training_2015 A trunk/doc/training_2015/ESP_flyer4.pdf A trunk/doc/training_2015/Participants AU trunk/doc/training_2015/Participants/ParticipantsPhoto.JPG AU trunk/doc/training_2015/Participants/InstructorPhoto.JPG A trunk/doc/training_2015/Participants/MuddyCardsRaw.txt AU trunk/doc/training_2015/Participants/Registration_ESP_July2015.xlsx A trunk/doc/training_2015/ESP_Training.pdf AU trunk/doc/training_2015/session01.pdf AU trunk/doc/training_2015/session02.pdf AU trunk/doc/training_2015/session03.pdf A trunk/doc/training_2015/session04.pdf AU trunk/doc/training_2015/session05.pdf AU trunk/doc/training_2015/session06.pdf AU trunk/doc/training_2015/session07.pdf AU trunk/doc/training_2015/session08.pdf A trunk/doc/training_2015/outline.txt A trunk/doc/training_2015/OpenCSMsummary.txt A trunk/doc/training_2015/MuddyCardsSorted.txt A trunk/doc/training_2015/beamerthemeSyracuse.sty A trunk/doc/training_2015/session01.tex A trunk/doc/training_2015/session01 AU trunk/doc/training_2015/session01/bottle.png A trunk/doc/training_2015/session02.tex A trunk/doc/training_2015/session02 AU trunk/doc/training_2015/session02/biconvex_arcs_problem.pdf AU trunk/doc/training_2015/session02/VslidePlate_problem.png AU trunk/doc/training_2015/session02/biconvex_spline_problem.pdf AU trunk/doc/training_2015/session02/oval_solution.png AU trunk/doc/training_2015/session02/swivelBase_solution.png AU trunk/doc/training_2015/session02/fuselage_problem.pdf AU trunk/doc/training_2015/session02/Ubracket1_problem.png AU trunk/doc/training_2015/session02/Ubracket2_problem.png AU trunk/doc/training_2015/session02/biconvex_arcs_problem.png AU trunk/doc/training_2015/session02/oval_problem.pdf AU trunk/doc/training_2015/session02/biconvex_spline_problem.png AU trunk/doc/training_2015/session02/VslidePlate_solution.png AU trunk/doc/training_2015/session02/sensorMount_solution1.png AU trunk/doc/training_2015/session02/swivelBase_problem.pdf AU trunk/doc/training_2015/session02/sensorMount_solution2.png AU trunk/doc/training_2015/session02/fuselage_problem.png AU trunk/doc/training_2015/session02/Ubracket1_solution.png AU trunk/doc/training_2015/session02/Ubracket2_solution.png AU trunk/doc/training_2015/session02/oval_problem.png A trunk/doc/training_2015/session02/VslidePlate_problem.pdf AU trunk/doc/training_2015/session02/biconvex_arcs_solution.png AU trunk/doc/training_2015/session02/biconvex_spline_solution.png AU trunk/doc/training_2015/session02/swivelBase_problem.png AU trunk/doc/training_2015/session02/angleSpacer_sketch.png A trunk/doc/training_2015/session02/Ubracket1_problem.pdf AU trunk/doc/training_2015/session02/fuselage_solution.png A trunk/doc/training_2015/session02/Ubracket2_problem.pdf A trunk/doc/training_2015/session03.tex A trunk/doc/training_2015/session03 AU trunk/doc/training_2015/session03/bolt.png AU trunk/doc/training_2015/session03/bolt2.png AU trunk/doc/training_2015/session03/wing.png AU trunk/doc/training_2015/session03/Lbracket.png A trunk/doc/training_2015/session04.tex A trunk/doc/training_2015/session04 AU trunk/doc/training_2015/session04/rect_pat.png AU trunk/doc/training_2015/session04/round_pat.png A trunk/doc/training_2015/session05.tex A trunk/doc/training_2015/session05 AU trunk/doc/training_2015/session05/scribeCyl.png AU trunk/doc/training_2015/session05/jack.png AU trunk/doc/training_2015/session05/reflectCone.png A trunk/doc/training_2015/session06.tex A trunk/doc/training_2015/session07.tex A trunk/doc/training_2015/session06 AU trunk/doc/training_2015/session06/boltFhead.png AU trunk/doc/training_2015/session06/boltWslot.png AU trunk/doc/training_2015/session06/boltDshaft.png AU trunk/doc/training_2015/session06/design1.png AU trunk/doc/training_2015/session06/Design2a.png AU trunk/doc/training_2015/session06/Design2b.png AU trunk/doc/training_2015/session06/bolt.png AU trunk/doc/training_2015/session06/CamberOML.png AU trunk/doc/training_2015/session06/boltLshaft.png AU trunk/doc/training_2015/session06/grid1.png AU trunk/doc/training_2015/session06/boltDslot.png AU trunk/doc/training_2015/session06/boltThead.png AU trunk/doc/training_2015/session06/grid2.png AU trunk/doc/training_2015/session06/grid3.png AU trunk/doc/training_2015/session06/geom1.png AU trunk/doc/training_2015/session06/boltWhead.png AU trunk/doc/training_2015/session06/geom2.png AU trunk/doc/training_2015/session06/grid4.png AU trunk/doc/training_2015/session06/ThickOML.png AU trunk/doc/training_2015/session06/geom3.png AU trunk/doc/training_2015/session06/grid5.png AU trunk/doc/training_2015/session06/geom4.png AU trunk/doc/training_2015/session06/grid6.png AU trunk/doc/training_2015/session06/geom5.png AU trunk/doc/training_2015/session06/grid7.png AU trunk/doc/training_2015/session06/geom6.png AU trunk/doc/training_2015/session06/geom7.png AU trunk/doc/training_2015/session06/boltSfact.png AU trunk/doc/training_2015/esp_logo.png A trunk/doc/training_2015/session07 AU trunk/doc/training_2015/session07/wingAlone1.png AU trunk/doc/training_2015/session07/wingAlone2.png AU trunk/doc/training_2015/session07/myPlane1.png AU trunk/doc/training_2015/session07/wingAlone3.png AU trunk/doc/training_2015/session07/myPlane2.png AU trunk/doc/training_2015/session07/myPlane3.png AU trunk/doc/training_2015/session07/fuselageAlone1.png AU trunk/doc/training_2015/session07/fuselageAlone3.png AU trunk/doc/training_2015/session07/ductAlone1.png AU trunk/doc/training_2015/session07/ductAlone2.png AU trunk/doc/training_2015/session07/ductAlone3.png A trunk/doc/training_2015/session08.tex A trunk/doc/training_2015/session08 AU trunk/doc/training_2015/session08/tire_filletted.png AU trunk/doc/training_2015/session08/sample.png AU trunk/doc/training_2015/session08/tire.png AU trunk/doc/training_2015/session08/tire_faces_3_4_7_8.png AU trunk/doc/training_2015/session08/tire_faces3_4_7_8_1.png AU trunk/doc/training_2015/session08/tire_faces_1_5.png AU trunk/doc/training_2015/session08/tire_faces_1_5_orig.png AU trunk/doc/training_2015/session08/tire_edges.png AU trunk/doc/training_2015/session08/tire_edges_orig.png AU trunk/doc/training_2015/session08/tire_faces_2_6.png AU trunk/doc/training_2015/session08/tire_faces_2_6_orig.png AU trunk/doc/training_2015/session08/tire_nodes.png AU trunk/doc/training_2015/session08/tire_nodes_orig.png AU trunk/doc/training_2015/session08/tire_bottomup.png AU trunk/doc/training_2015/session08/tire_final.png A trunk/doc/training_2015/beamercolorthemeotto.sty A trunk/doc/ESPQuickStart AU trunk/doc/ESPQuickStart/ESPQuickStart.pdf AU trunk/doc/ESPQuickStart/ESPQuickStart.tex A trunk/doc/ESPQuickStart/images AU trunk/doc/ESPQuickStart/images/sketchbegin.png AU trunk/doc/ESPQuickStart/images/hostnamedialogue.png AU trunk/doc/ESPQuickStart/images/boxrotatetranslatezoom.png AU trunk/doc/ESPQuickStart/images/finalsketch.png AU trunk/doc/ESPQuickStart/images/sketchfirstlinseg.png AU trunk/doc/ESPQuickStart/images/boxjustbuilt.png AU trunk/doc/ESPQuickStart/images/boxrebuildscreen.png AU trunk/doc/ESPQuickStart/images/secondudpargparameters.png AU trunk/doc/ESPQuickStart/images/sketchbeginning.png AU trunk/doc/ESPQuickStart/images/naca456airfoil.png AU trunk/doc/ESPQuickStart/images/boxspherebooleansubtract.png AU trunk/doc/ESPQuickStart/images/boxspherebooleanunion.png AU trunk/doc/ESPQuickStart/images/aircraftbody.png AU trunk/doc/ESPQuickStart/images/openserveCSM.png AU trunk/doc/ESPQuickStart/images/openingespbrowserscreen.png AU trunk/doc/ESPQuickStart/images/backtoorigin.png AU trunk/doc/ESPQuickStart/images/boxwithspheretwobodies.png AU trunk/doc/ESPQuickStart/images/closedsketch.png AU trunk/doc/ESPQuickStart/images/topspline.png AU trunk/doc/ESPQuickStart/images/opensketchdialogue.png AU trunk/doc/ESPQuickStart/images/doneconstraints.png AU trunk/doc/ESPQuickStart/images/udprimnaca456call.png AU trunk/doc/ESPQuickStart/images/openspherebranchsketcharguments.png AU trunk/doc/ESPQuickStart/images/firstudpargparameters.png AU trunk/doc/ESPQuickStart/images/boxspherebooleanintersect.png AU trunk/doc/ESPQuickStart/images/openboxbranchsketcharguments.png A trunk/doc/Overview AU trunk/doc/Overview/esp_logo.png AU trunk/doc/Overview/fighter-propulsionOML.png AU trunk/doc/Overview/ThickOML.png AU trunk/doc/Overview/fighter-OML.png AU trunk/doc/Overview/fighter-fewerRibs.png A trunk/doc/Overview/beamercolorthemeotto.sty AU trunk/doc/Overview/fighter-fuselageIML.png A trunk/doc/Overview/presentation.tex AU trunk/doc/Overview/fighter-tailOML.png AU trunk/doc/Overview/ESPscreen.png A trunk/doc/Overview/beamerthemeSyracuse.sty AU trunk/doc/Overview/fighter-SSM.png AU trunk/doc/Overview/bottle.png AU trunk/doc/Overview/fighter-BEM.png AU trunk/doc/Overview/fighter-fuselageOML.png AU trunk/doc/Overview/Design2a.png AU trunk/doc/Overview/Design2b.png AU trunk/doc/Overview/CamberOML.png AU trunk/doc/Overview/fighter-wingOML.png AU trunk/doc/Overview/fighter-propulsionIML.png AU trunk/doc/Overview/fighter-untwist.png AU trunk/doc/Overview/fighter-MSA.png A trunk/doc/CAPS_overview AU trunk/doc/CAPS_overview/Design2a.png AU trunk/doc/CAPS_overview/Design2b.png AU trunk/doc/CAPS_overview/CamberOML.png AU trunk/doc/CAPS_overview/fighter-wingOML.png AU trunk/doc/CAPS_overview/fighter-propulsionIML.png AU trunk/doc/CAPS_overview/fighter-untwist.png AU trunk/doc/CAPS_overview/fighter-MSA.png AU trunk/doc/CAPS_overview/esp_logo.png AU trunk/doc/CAPS_overview/fighter-propulsionOML.png AU trunk/doc/CAPS_overview/sec.png AU trunk/doc/CAPS_overview/ThickOML.png AU trunk/doc/CAPS_overview/fighter-OML.png AU trunk/doc/CAPS_overview/fighter-fewerRibs.png AU trunk/doc/CAPS_overview/Slugs1.png A trunk/doc/CAPS_overview/beamercolorthemeotto.sty AU trunk/doc/CAPS_overview/Slugs3.png AU trunk/doc/CAPS_overview/AVL.png AU trunk/doc/CAPS_overview/fighter-fuselageIML.png AU trunk/doc/CAPS_overview/blend.png AU trunk/doc/CAPS_overview/ESPscreen.png AU trunk/doc/CAPS_overview/fighter-tailOML.png A trunk/doc/CAPS_overview/presentation.tex A trunk/doc/CAPS_overview/beamerthemeSyracuse.sty AU trunk/doc/CAPS_overview/fighter-SSM.png AU trunk/doc/CAPS_overview/fighter-BEM.png AU trunk/doc/CAPS_overview/bottle.png AU trunk/doc/CAPS_overview/fighter-fuselageOML.png At revision 2314 Cleaning up /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP Updating svn+ssh://acdl.mit.edu/home/svnroot/JenkinsESP at revision '2022-12-03T00:27:07.896 -0500' Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ At revision 798 Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ No changes for svn+ssh://acdl.mit.edu/home/svnroot/OpenCSM since the previous build No changes for svn+ssh://acdl.mit.edu/home/svnroot/JenkinsESP since the previous build [GitCheckoutListener] SCM 'hudson.scm.SubversionSCM' is not of type GitSCM Run condition [Execution node ] enabling prebuild for step [Execute shell] [Execution node] check if [reynolds] is in [[reynolds]] Run condition [Execution node ] enabling perform for step [Execute shell] [LINUX64] $ /bin/bash -xe /tmp/jenkins6092878220664604317.sh + export NOCAPS=true + NOCAPS=true + rm -rf /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/data/Slugs + rm -rf /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/doc + bash -x /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/ESP_Valgrind.sh + '[' -z '' ']' + OUTLEVEL=0 + export PYTHON_COMPILE=_valgrind + PYTHON_COMPILE=_valgrind + source /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/ESP_Env.sh ++ AFLR_VERSION=10.22.23 ++ SU2_VERSION=7.4.0 ++ TETGEN_VERSION=1.6.0 ++ export PYTHON_VERSION=3.9.13 ++ PYTHON_VERSION=3.9.13 ++ export EFCOMP=gfortran ++ EFCOMP=gfortran ++ [[ reynolds == \r\e\y\n\o\l\d\s ]] ++ [[ LINUX64 == \L\I\N\U\X\6\4\.\g\n\u* ]] ++ [[ LINUX64 == *\.\i\f\o\r\t ]] ++ '[' -f /opt/intel/oneapi/setvars.sh ']' ++ source /opt/intel/oneapi/setvars.sh ++ '[' -f /home/jenkins/.bashrc ']' ++ source /home/jenkins/.bashrc +++ case $- in +++ return ++ export CAPS_OUTLEVEL=0 ++ CAPS_OUTLEVEL=0 ++ [[ LINUX64 == \D\A\R\W\I\N\6\4\.\g\c\c ]] ++ export ESP_BLOC=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64 ++ ESP_BLOC=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64 ++ export ESP_ROOT=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64 ++ ESP_ROOT=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64 ++ export JULIA_DEPOT_PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/julia ++ JULIA_DEPOT_PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/julia ++ export AWAVE=awavemod.f ++ AWAVE=awavemod.f ++ export RLM_CONNECT_TIMEOUT=350 ++ RLM_CONNECT_TIMEOUT=350 ++ [[ reynolds == *\r\e\y\n\o\l\d\s* ]] ++ [[ _valgrind != '' ]] ++ [[ reynolds == \r\e\y\n\o\l\d\s ]] ++ export PYTHONHOME=/home/jenkins/util/python/Python-3.9.13_valgrind/install ++ PYTHONHOME=/home/jenkins/util/python/Python-3.9.13_valgrind/install ++ export PATH=/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ export LD_LIBRARY_PATH=/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib:/opt/intel/oneapi/tbb/2021.7.1/env/../lib/intel64/gcc4.8:/opt/intel/oneapi/mpi/2021.7.1//libfabric/lib:/opt/intel/oneapi/mpi/2021.7.1//lib/release:/opt/intel/oneapi/mpi/2021.7.1//lib:/opt/intel/oneapi/mkl/2022.2.1/lib/intel64:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/lib:/opt/intel/oneapi/debugger/2021.7.1/libipt/intel64/lib:/opt/intel/oneapi/debugger/2021.7.1/dep/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/x64:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/host/linux64/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/compiler/lib/intel64_lin ++ LD_LIBRARY_PATH=/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib:/opt/intel/oneapi/tbb/2021.7.1/env/../lib/intel64/gcc4.8:/opt/intel/oneapi/mpi/2021.7.1//libfabric/lib:/opt/intel/oneapi/mpi/2021.7.1//lib/release:/opt/intel/oneapi/mpi/2021.7.1//lib:/opt/intel/oneapi/mkl/2022.2.1/lib/intel64:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/lib:/opt/intel/oneapi/debugger/2021.7.1/libipt/intel64/lib:/opt/intel/oneapi/debugger/2021.7.1/dep/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/x64:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/host/linux64/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/compiler/lib/intel64_lin ++ export EMPnumProc=4 ++ EMPnumProc=4 ++ export OMP_NUM_THREADS=4 ++ OMP_NUM_THREADS=4 +++ ls -d /home/jenkins/util/ESP/OpenCASCADE-7.6.0 ++ export CASROOT=/home/jenkins/util/ESP/OpenCASCADE-7.6.0 ++ CASROOT=/home/jenkins/util/ESP/OpenCASCADE-7.6.0 ++ export CASARCH=. ++ CASARCH=. ++ export LD_LIBRARY_PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib:/home/jenkins/util/ESP/OpenCASCADE-7.6.0/lib:/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib:/opt/intel/oneapi/tbb/2021.7.1/env/../lib/intel64/gcc4.8:/opt/intel/oneapi/mpi/2021.7.1//libfabric/lib:/opt/intel/oneapi/mpi/2021.7.1//lib/release:/opt/intel/oneapi/mpi/2021.7.1//lib:/opt/intel/oneapi/mkl/2022.2.1/lib/intel64:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/lib:/opt/intel/oneapi/debugger/2021.7.1/libipt/intel64/lib:/opt/intel/oneapi/debugger/2021.7.1/dep/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/x64:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/host/linux64/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/compiler/lib/intel64_lin ++ LD_LIBRARY_PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib:/home/jenkins/util/ESP/OpenCASCADE-7.6.0/lib:/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib:/opt/intel/oneapi/tbb/2021.7.1/env/../lib/intel64/gcc4.8:/opt/intel/oneapi/mpi/2021.7.1//libfabric/lib:/opt/intel/oneapi/mpi/2021.7.1//lib/release:/opt/intel/oneapi/mpi/2021.7.1//lib:/opt/intel/oneapi/mkl/2022.2.1/lib/intel64:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/lib:/opt/intel/oneapi/debugger/2021.7.1/libipt/intel64/lib:/opt/intel/oneapi/debugger/2021.7.1/dep/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/x64:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/host/linux64/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/compiler/lib/intel64_lin ++ export ESP_EXTERN_LIBS=/home/jenkins/util/ESP/ExternLibs ++ ESP_EXTERN_LIBS=/home/jenkins/util/ESP/ExternLibs ++ export AFLR=/home/jenkins/util/AFLR/aflr_lib_10.22.23 ++ AFLR=/home/jenkins/util/AFLR/aflr_lib_10.22.23 ++ export AFLR_ARCH=Linux-x86-64 ++ AFLR_ARCH=Linux-x86-64 ++ export CART3D=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28 ++ CART3D=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28 ++ export CART3D_ARCH=X86_64_ICC ++ CART3D_ARCH=X86_64_ICC ++ export PATH=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ export PATH=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ export PATH=/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ [[ -d /home/jenkins/util/ESP/IRIT ]] ++ export IRIT_LIB=/home/jenkins/util/ESP/IRIT/irit-linux/lib ++ IRIT_LIB=/home/jenkins/util/ESP/IRIT/irit-linux/lib ++ export IRIT_INC=/home/jenkins/util/ESP/IRIT/irit-sm ++ IRIT_INC=/home/jenkins/util/ESP/IRIT/irit-sm ++ export PATH=/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ export MYSTRAN_directory=/home/jenkins/util/mystran/MYSTRAN/Binaries ++ MYSTRAN_directory=/home/jenkins/util/mystran/MYSTRAN/Binaries ++ export PATH=/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ export PATH=/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ [[ reynolds == \r\e\y\n\o\l\d\s ]] ++ export SEACAS=/home/jenkins/util/sandialabs/seacas ++ SEACAS=/home/jenkins/util/sandialabs/seacas ++ export CAPS_GLYPH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/CAPS/aim/pointwise/glyph ++ CAPS_GLYPH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/CAPS/aim/pointwise/glyph ++ export SU2_HOME=/home/jenkins/util/SU2/SU2-v7.4.0 ++ SU2_HOME=/home/jenkins/util/SU2/SU2-v7.4.0 ++ export SU2_RUN=/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ SU2_RUN=/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ export PATH=/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ PATH=/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ export PYTHONPATH=:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ PYTHONPATH=:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ export TETGEN=/home/jenkins/util/tetgen/tetgen1.6.0 ++ TETGEN=/home/jenkins/util/tetgen/tetgen1.6.0 ++ export PATH=/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ PATH=/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ export PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ export PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ export PYTHONPATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ PYTHONPATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ export PYTHONPATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/pyOCSM:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ PYTHONPATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/pyOCSM:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ export PYTHONPATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/CAPS/pyCAPS:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/pyOCSM:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ PYTHONPATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/CAPS/pyCAPS:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/pyOCSM:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ [[ reynolds == \m\a\c\y\s* ]] ++ [[ reynolds == \v\i\g\g\e\n ]] +++ python-config --includes ++ export 'PYTHONINC=. -I/home/jenkins/util/python/Python-3.9.13_valgrind/install/include/python3.9d -I/home/jenkins/util/python/Python-3.9.13_valgrind/install/include/python3.9d' ++ PYTHONINC='. -I/home/jenkins/util/python/Python-3.9.13_valgrind/install/include/python3.9d -I/home/jenkins/util/python/Python-3.9.13_valgrind/install/include/python3.9d' +++ python-config --help ++ [[ Usage: /home/jenkins/util/python/Python-3.9.13_valgrind/install/bin/python-config --prefix|--exec-prefix|--includes|--libs|--cflags|--ldflags|--extension-suffix|--help|--abiflags|--configdir|--embed == *\e\m\b\e\d* ]] +++ python-config --ldflags --embed ++ export 'PYTHONLIB= -L/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib -lpython3.9d -lcrypt -ldl -lm -lm ' ++ PYTHONLIB=' -L/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib -lpython3.9d -lcrypt -ldl -lm -lm ' ++ export PYTHONUNBUFFERED=true ++ PYTHONUNBUFFERED=true ++ export PYTHONFAULTHANDLER=true ++ PYTHONFAULTHANDLER=true ++ python --version Python 3.9.13 ++ [[ LINUX64 == \D\A\R\W\I\N\6\4\.\g\c\c ]] ++ export CSMDATA=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/data ++ CSMDATA=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/data + export ESP_EXTERN_LIBS=/home/galbramc/workspace/SANSproto/build/valgrind_ESP/src/UserInterfaces/capsAIM + ESP_EXTERN_LIBS=/home/galbramc/workspace/SANSproto/build/valgrind_ESP/src/UserInterfaces/capsAIM + export 'PYTHONLIB=-L/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib -L/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib -lpython3.9d -lcrypt -ldl -lm -lm ' + PYTHONLIB='-L/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib -L/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib -lpython3.9d -lcrypt -ldl -lm -lm ' + source /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/ESPbfr.sh ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ ++ tar -xvf /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/ESPbfr.tgz ESP/ ESP/WIN64/ ESP/DARWIN64/ ESP/udunits/ ESP/DARWINM1/ ESP/CYGWIN64/ ESP/LINUX64/ ESP/LINUX64/obj/ ESP/LINUX64/test/ ESP/LINUX64/bin/ ESP/LINUX64/include/ ESP/LINUX64/lib/ ESP/LINUX64/lib/libnmb.so ESP/LINUX64/lib/libc3dio.a ESP/LINUX64/lib/libCart3D.a ESP/LINUX64/include/c3dio/ ESP/LINUX64/include/xddm/ ESP/LINUX64/include/nmb.h ESP/LINUX64/include/libCart3D/ ESP/LINUX64/include/libCart3D/gridStructures.h ESP/LINUX64/include/libCart3D/GridInfo.h ESP/LINUX64/include/libCart3D/geomTypes.h ESP/LINUX64/include/libCart3D/CaseInfo.h ESP/LINUX64/include/libCart3D/IOinfo.h ESP/LINUX64/include/libCart3D/int64.h ESP/LINUX64/include/libCart3D/map.h ESP/LINUX64/include/libCart3D/infoStructures.h ESP/LINUX64/include/libCart3D/string_util.h ESP/LINUX64/include/libCart3D/dualtime.h ESP/LINUX64/include/libCart3D/myLList.h ESP/LINUX64/include/libCart3D/sensors.h ESP/LINUX64/include/libCart3D/utils_xml.h ESP/LINUX64/include/libCart3D/c3d_timeout.h ESP/LINUX64/include/libCart3D/encoding.h ESP/LINUX64/include/libCart3D/PostProcInfo.h ESP/LINUX64/include/libCart3D/vortexBC.h ESP/LINUX64/include/libCart3D/earthBL_BC.h ESP/LINUX64/include/libCart3D/c3d_global.h ESP/LINUX64/include/libCart3D/timer.h ESP/LINUX64/include/libCart3D/memory_util.h ESP/LINUX64/include/libCart3D/SolverInfo.h ESP/LINUX64/include/libCart3D/MGinfo.h ESP/LINUX64/include/libCart3D/hex.h ESP/LINUX64/include/libCart3D/ConvInfo.h ESP/LINUX64/include/libCart3D/limiters.h ESP/LINUX64/include/libCart3D/basicTypes.h ESP/LINUX64/include/libCart3D/stateVector.h ESP/LINUX64/include/libCart3D/bBox_stuff.h ESP/LINUX64/include/libCart3D/SFC.h ESP/LINUX64/include/libCart3D/cartCells.h ESP/LINUX64/include/libCart3D/geomStructures.h ESP/LINUX64/include/xddm/xddmInternals.h ESP/LINUX64/include/xddm/xddm.c ESP/LINUX64/include/xddm/xddm.h ESP/LINUX64/include/c3dio/c3dio_lib.h ESP/LINUX64/include/c3dio/c3dio_icemcfd.h ESP/LINUX64/bin/mastros.exe ESP/LINUX64/bin/xfoil ESP/LINUX64/bin/mses ESP/LINUX64/bin/mset ESP/LINUX64/bin/avl ESP/LINUX64/bin/ASTRO.D01 ESP/LINUX64/bin/ASTRO.IDX ESP/CYGWIN64/obj/ ESP/CYGWIN64/test/ ESP/CYGWIN64/bin/ ESP/CYGWIN64/include/ ESP/CYGWIN64/lib/ ESP/CYGWIN64/lib/libwinpthread-1.dll ESP/CYGWIN64/lib/libquadmath-0.dll ESP/CYGWIN64/lib/libgcc_s_sjlj-1.dll ESP/CYGWIN64/bin/mastros.exe ESP/CYGWIN64/bin/ASTRO.D01 ESP/CYGWIN64/bin/ASTRO.IDX ESP/DARWINM1/obj/ ESP/DARWINM1/test/ ESP/DARWINM1/bin/ ESP/DARWINM1/include/ ESP/DARWINM1/lib/ ESP/DARWINM1/lib/libudunits2.0.dylib ESP/DARWINM1/lib/libc3dio.a ESP/DARWINM1/lib/libudunits2.dylib ESP/DARWINM1/lib/libCart3D.a ESP/DARWINM1/include/udunits.h ESP/DARWINM1/include/c3dio/ ESP/DARWINM1/include/xddm/ ESP/DARWINM1/include/converter.h ESP/DARWINM1/include/udunits2.h ESP/DARWINM1/include/nmb.h ESP/DARWINM1/include/libCart3D/ ESP/DARWINM1/include/libCart3D/gridStructures.h ESP/DARWINM1/include/libCart3D/GridInfo.h ESP/DARWINM1/include/libCart3D/geomTypes.h ESP/DARWINM1/include/libCart3D/CaseInfo.h ESP/DARWINM1/include/libCart3D/IOinfo.h ESP/DARWINM1/include/libCart3D/int64.h ESP/DARWINM1/include/libCart3D/map.h ESP/DARWINM1/include/libCart3D/infoStructures.h ESP/DARWINM1/include/libCart3D/string_util.h ESP/DARWINM1/include/libCart3D/dualtime.h ESP/DARWINM1/include/libCart3D/myLList.h ESP/DARWINM1/include/libCart3D/sensors.h ESP/DARWINM1/include/libCart3D/utils_xml.h ESP/DARWINM1/include/libCart3D/c3d_timeout.h ESP/DARWINM1/include/libCart3D/encoding.h ESP/DARWINM1/include/libCart3D/PostProcInfo.h ESP/DARWINM1/include/libCart3D/vortexBC.h ESP/DARWINM1/include/libCart3D/earthBL_BC.h ESP/DARWINM1/include/libCart3D/c3d_global.h ESP/DARWINM1/include/libCart3D/timer.h ESP/DARWINM1/include/libCart3D/memory_util.h ESP/DARWINM1/include/libCart3D/SolverInfo.h ESP/DARWINM1/include/libCart3D/MGinfo.h ESP/DARWINM1/include/libCart3D/hex.h ESP/DARWINM1/include/libCart3D/ConvInfo.h ESP/DARWINM1/include/libCart3D/limiters.h ESP/DARWINM1/include/libCart3D/basicTypes.h ESP/DARWINM1/include/libCart3D/stateVector.h ESP/DARWINM1/include/libCart3D/bBox_stuff.h ESP/DARWINM1/include/libCart3D/SFC.h ESP/DARWINM1/include/libCart3D/cartCells.h ESP/DARWINM1/include/libCart3D/geomStructures.h ESP/DARWINM1/include/xddm/xddmInternals.h ESP/DARWINM1/include/xddm/xddm.c ESP/DARWINM1/include/xddm/xddm.h ESP/DARWINM1/include/c3dio/c3dio_lib.h ESP/DARWINM1/include/c3dio/c3dio_icemcfd.h ESP/DARWINM1/bin/mastros.exe ESP/DARWINM1/bin/xfoil ESP/DARWINM1/bin/mses ESP/DARWINM1/bin/mset ESP/DARWINM1/bin/avl ESP/DARWINM1/bin/ASTRO.D01 ESP/DARWINM1/bin/ASTRO.IDX ESP/udunits/udunits2-prefixes.xml ESP/udunits/udunits2.xml ESP/udunits/udunits2-common.xml ESP/udunits/udunits2-derived.xml ESP/udunits/udunits2-accepted.xml ESP/udunits/udunits2-base.xml ESP/DARWIN64/obj/ ESP/DARWIN64/test/ ESP/DARWIN64/bin/ ESP/DARWIN64/include/ ESP/DARWIN64/lib/ ESP/DARWIN64/lib/libudunits2.0.dylib ESP/DARWIN64/lib/libc3dio.a ESP/DARWIN64/lib/libudunits2.dylib ESP/DARWIN64/lib/libnmb.dylib ESP/DARWIN64/lib/libCart3D.a ESP/DARWIN64/include/udunits.h ESP/DARWIN64/include/c3dio/ ESP/DARWIN64/include/xddm/ ESP/DARWIN64/include/converter.h ESP/DARWIN64/include/udunits2.h ESP/DARWIN64/include/nmb.h ESP/DARWIN64/include/libCart3D/ ESP/DARWIN64/include/libCart3D/gridStructures.h ESP/DARWIN64/include/libCart3D/GridInfo.h ESP/DARWIN64/include/libCart3D/geomTypes.h ESP/DARWIN64/include/libCart3D/CaseInfo.h ESP/DARWIN64/include/libCart3D/IOinfo.h ESP/DARWIN64/include/libCart3D/int64.h ESP/DARWIN64/include/libCart3D/map.h ESP/DARWIN64/include/libCart3D/infoStructures.h ESP/DARWIN64/include/libCart3D/string_util.h ESP/DARWIN64/include/libCart3D/dualtime.h ESP/DARWIN64/include/libCart3D/myLList.h ESP/DARWIN64/include/libCart3D/sensors.h ESP/DARWIN64/include/libCart3D/utils_xml.h ESP/DARWIN64/include/libCart3D/c3d_timeout.h ESP/DARWIN64/include/libCart3D/encoding.h ESP/DARWIN64/include/libCart3D/PostProcInfo.h ESP/DARWIN64/include/libCart3D/vortexBC.h ESP/DARWIN64/include/libCart3D/earthBL_BC.h ESP/DARWIN64/include/libCart3D/c3d_global.h ESP/DARWIN64/include/libCart3D/timer.h ESP/DARWIN64/include/libCart3D/memory_util.h ESP/DARWIN64/include/libCart3D/SolverInfo.h ESP/DARWIN64/include/libCart3D/MGinfo.h ESP/DARWIN64/include/libCart3D/hex.h ESP/DARWIN64/include/libCart3D/ConvInfo.h ESP/DARWIN64/include/libCart3D/limiters.h ESP/DARWIN64/include/libCart3D/basicTypes.h ESP/DARWIN64/include/libCart3D/stateVector.h ESP/DARWIN64/include/libCart3D/bBox_stuff.h ESP/DARWIN64/include/libCart3D/SFC.h ESP/DARWIN64/include/libCart3D/cartCells.h ESP/DARWIN64/include/libCart3D/geomStructures.h ESP/DARWIN64/include/xddm/xddmInternals.h ESP/DARWIN64/include/xddm/xddm.c ESP/DARWIN64/include/xddm/xddm.h ESP/DARWIN64/include/c3dio/c3dio_lib.h ESP/DARWIN64/include/c3dio/c3dio_icemcfd.h ESP/DARWIN64/bin/mastros.exe ESP/DARWIN64/bin/xfoil ESP/DARWIN64/bin/mses ESP/DARWIN64/bin/mset ESP/DARWIN64/bin/avl ESP/DARWIN64/bin/ASTRO.D01 ESP/DARWIN64/bin/ASTRO.IDX ESP/WIN64/obj/ ESP/WIN64/test/ ESP/WIN64/bin/ ESP/WIN64/include/ ESP/WIN64/lib/ ESP/WIN64/lib/libwinpthread-1.dll ESP/WIN64/lib/libquadmath-0.dll ESP/WIN64/lib/udunits2.lib ESP/WIN64/lib/libgcc_s_sjlj-1.dll ESP/WIN64/lib/udunits2.dll ESP/WIN64/lib/expat.dll ESP/WIN64/lib/nmb.dll ESP/WIN64/lib/nmb.lib ESP/WIN64/include/udunits.h ESP/WIN64/include/winhelpers/ ESP/WIN64/include/converter.h ESP/WIN64/include/udunits2.h ESP/WIN64/include/nmb.h ESP/WIN64/include/winhelpers/unistd.h ESP/WIN64/include/winhelpers/websock-w32.h ESP/WIN64/include/winhelpers/strings.h ESP/WIN64/include/winhelpers/sys/ ESP/WIN64/include/winhelpers/gettimeofday.h ESP/WIN64/include/winhelpers/netdb.h ESP/WIN64/include/winhelpers/sys/time.h ESP/WIN64/bin/avl.exe ESP/WIN64/bin/mastros.exe ESP/WIN64/bin/xfoil.exe ESP/WIN64/bin/ASTRO.D01 ESP/WIN64/bin/mses.exe ESP/WIN64/bin/ASTRO.IDX ESP/WIN64/bin/mset.exe ++ virtualenv /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv created virtual environment CPython3.9.13.final.0-64 in 289ms creator CPython3Posix(dest=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv, clear=False, no_vcs_ignore=False, global=False) seeder FromAppData(download=False, pip=bundle, setuptools=bundle, wheel=bundle, via=copy, app_data_dir=/home/jenkins/.local/share/virtualenv) added seed packages: pip==22.3.1, setuptools==65.5.1, wheel==0.38.4 activators BashActivator,CShellActivator,FishActivator,NushellActivator,PowerShellActivator,PythonActivator ++ . /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/activate +++ '[' /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/activate = /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/ESP_Valgrind.sh ']' +++ deactivate nondestructive +++ unset -f pydoc +++ '[' -z '' ']' +++ '[' -z '' ']' +++ hash -r +++ '[' -z '' ']' +++ unset VIRTUAL_ENV +++ '[' '!' nondestructive = nondestructive ']' +++ VIRTUAL_ENV=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv +++ '[' linux-gnu = cygwin ']' +++ '[' linux-gnu = msys ']' +++ export VIRTUAL_ENV +++ _OLD_VIRTUAL_PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin +++ PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin +++ export PATH +++ '[' -z _ ']' +++ _OLD_VIRTUAL_PYTHONHOME=/home/jenkins/util/python/Python-3.9.13_valgrind/install +++ unset PYTHONHOME +++ '[' -z '' ']' +++ _OLD_VIRTUAL_PS1= +++ '[' x '!=' x ']' ++++ basename /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv +++ PS1='(venv) ' +++ export PS1 +++ alias pydoc +++ true +++ hash -r ++ pip_install pip ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade pip Requirement already satisfied: pip in ./ESP/venv/lib/python3.9/site-packages (22.3.1) ++ pip_install f90nml ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade f90nml Collecting f90nml Using cached f90nml-1.4.3-py2.py3-none-any.whl (32 kB) Installing collected packages: f90nml Successfully installed f90nml-1.4.3 ++ pip_install numpy ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade numpy Collecting numpy Using cached numpy-1.23.5-cp39-cp39-manylinux_2_17_x86_64.manylinux2014_x86_64.whl (17.1 MB) Installing collected packages: numpy Successfully installed numpy-1.23.5 ++ pip_install 'scipy!=1.9.2,!=1.9.3' ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade 'scipy!=1.9.2,!=1.9.3' Collecting scipy!=1.9.2,!=1.9.3 Using cached scipy-1.9.1-cp39-cp39-manylinux_2_17_x86_64.manylinux2014_x86_64.whl (43.9 MB) Requirement already satisfied: numpy<1.25.0,>=1.18.5 in ./ESP/venv/lib/python3.9/site-packages (from scipy!=1.9.2,!=1.9.3) (1.23.5) Installing collected packages: scipy Successfully installed scipy-1.9.1 ++ pip_install openmdao ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade openmdao Collecting openmdao Using cached openmdao-3.21.0-py3-none-any.whl Requirement already satisfied: numpy in ./ESP/venv/lib/python3.9/site-packages (from openmdao) (1.23.5) Collecting pyparsing Using cached pyparsing-3.0.9-py3-none-any.whl (98 kB) Collecting requests Using cached requests-2.28.1-py3-none-any.whl (62 kB) Collecting networkx>=2.0 Using cached networkx-2.8.8-py3-none-any.whl (2.0 MB) Requirement already satisfied: scipy in ./ESP/venv/lib/python3.9/site-packages (from openmdao) (1.9.1) Collecting packaging Using cached packaging-21.3-py3-none-any.whl (40 kB) Collecting pyDOE2 Using cached pyDOE2-1.3.0-py3-none-any.whl Collecting urllib3<1.27,>=1.21.1 Using cached urllib3-1.26.13-py2.py3-none-any.whl (140 kB) Collecting idna<4,>=2.5 Using cached idna-3.4-py3-none-any.whl (61 kB) Collecting certifi>=2017.4.17 Using cached certifi-2022.9.24-py3-none-any.whl (161 kB) Collecting charset-normalizer<3,>=2 Using cached charset_normalizer-2.1.1-py3-none-any.whl (39 kB) Installing collected packages: urllib3, pyparsing, networkx, idna, charset-normalizer, certifi, requests, pyDOE2, packaging, openmdao Successfully installed certifi-2022.9.24 charset-normalizer-2.1.1 idna-3.4 networkx-2.8.8 openmdao-3.21.0 packaging-21.3 pyDOE2-1.3.0 pyparsing-3.0.9 requests-2.28.1 urllib3-1.26.13 ++ [[ reynolds == *\v\i\g\g\e\n* ]] ++ pip_install cvxopt ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade cvxopt Collecting cvxopt Using cached cvxopt-1.3.0-cp39-cp39-manylinux_2_17_x86_64.manylinux2014_x86_64.whl (12.7 MB) Installing collected packages: cvxopt Successfully installed cvxopt-1.3.0 ++ pip_install dill ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade dill Collecting dill Using cached dill-0.3.6-py3-none-any.whl (110 kB) Installing collected packages: dill Successfully installed dill-0.3.6 ++ pip_install packaging ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade packaging Requirement already satisfied: packaging in ./ESP/venv/lib/python3.9/site-packages (21.3) Requirement already satisfied: pyparsing!=3.0.5,>=2.0.2 in ./ESP/venv/lib/python3.9/site-packages (from packaging) (3.0.9) ++ pip_install matplotlib ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade matplotlib Collecting matplotlib Using cached matplotlib-3.6.2-cp39-cp39-manylinux_2_17_x86_64.manylinux2014_x86_64.whl (11.8 MB) Collecting kiwisolver>=1.0.1 Using cached kiwisolver-1.4.4-cp39-cp39-manylinux_2_12_x86_64.manylinux2010_x86_64.whl (1.6 MB) Collecting cycler>=0.10 Using cached cycler-0.11.0-py3-none-any.whl (6.4 kB) Collecting python-dateutil>=2.7 Using cached python_dateutil-2.8.2-py2.py3-none-any.whl (247 kB) Requirement already satisfied: pyparsing>=2.2.1 in ./ESP/venv/lib/python3.9/site-packages (from matplotlib) (3.0.9) Collecting contourpy>=1.0.1 Using cached contourpy-1.0.6-cp39-cp39-manylinux_2_17_x86_64.manylinux2014_x86_64.whl (296 kB) Collecting fonttools>=4.22.0 Using cached fonttools-4.38.0-py3-none-any.whl (965 kB) Requirement already satisfied: numpy>=1.19 in ./ESP/venv/lib/python3.9/site-packages (from matplotlib) (1.23.5) Requirement already satisfied: packaging>=20.0 in ./ESP/venv/lib/python3.9/site-packages (from matplotlib) (21.3) Collecting pillow>=6.2.0 Using cached Pillow-9.3.0-cp39-cp39-manylinux_2_28_x86_64.whl (3.3 MB) Collecting six>=1.5 Using cached six-1.16.0-py2.py3-none-any.whl (11 kB) Installing collected packages: six, pillow, kiwisolver, fonttools, cycler, contourpy, python-dateutil, matplotlib Successfully installed contourpy-1.0.6 cycler-0.11.0 fonttools-4.38.0 kiwisolver-1.4.4 matplotlib-3.6.2 pillow-9.3.0 python-dateutil-2.8.2 six-1.16.0 ++ [[ /home/galbramc/workspace/SANSproto/build/valgrind_ESP/src/UserInterfaces/capsAIM == '' ]] ++ '[' -d /home/galbramc/workspace/SANSproto/build/valgrind_ESP/src/UserInterfaces/capsAIM ']' ++ cp /home/galbramc/workspace/SANSproto/build/valgrind_ESP/src/UserInterfaces/capsAIM/intersectWake.so /home/galbramc/workspace/SANSproto/build/valgrind_ESP/src/UserInterfaces/capsAIM/markWakeEdges.so /home/galbramc/workspace/SANSproto/build/valgrind_ESP/src/UserInterfaces/capsAIM/sansLIPAIM.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/src ++ make touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/LINUX64 rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/LINUX64 cp -p ../include/LINUX64 /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/LINUX64 touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/STANALYZER.make rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/STANALYZER.make cp -p ../include/STANALYZER.make /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/STANALYZER.make touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.h cp -p ../include/egads.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads_dot.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads_dot.h cp -p ../include/egads_dot.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads_dot.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.inc rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.inc cp -p ../include/egads.inc /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.inc touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsErrors.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsErrors.h cp -p ../include/egadsErrors.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsErrors.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTypes.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTypes.h cp -p ../include/egadsTypes.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTypes.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/emp.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/emp.h cp -p ../include/emp.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/emp.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/prm.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/prm.h cp -p ../include/prm.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/prm.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.h cp -p ../include/wsserver.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.inc rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.inc cp -p ../include/wsserver.inc /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.inc touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsss.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsss.h cp -p ../include/wsss.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsss.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTris.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTris.h cp -p egadsTris.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTris.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineFit.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineFit.h cp -p egadsSplineFit.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineFit.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineVels.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineVels.h cp -p egadsSplineVels.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineVels.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsf90.inc rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsf90.inc cp -p ../include/egadsf90.inc /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsf90.inc mkdir -p /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealD.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealD.h mkdir -p /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealD_Lazy.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealD_Lazy.h mkdir -p /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealD_Trad.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealD_Trad.h mkdir -p /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealS.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealS.h mkdir -p /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealS_Lazy.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealS_Lazy.h mkdir -p /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealS_Trad.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealS_Trad.h mkdir -p /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/always_inline.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/always_inline.h g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsGeom.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsGeom.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsHLevel.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsHLevel.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsTopo.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTopo.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsCopy.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsCopy.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsSpline.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSpline.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsIO.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsIO.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsSplineFit.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSplineFit.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsSkinning.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSkinning.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsTessSens.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTessSens.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include OCC/BRepLib_FuseEdges.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/BRepLib_FuseEdges.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsBase.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsBase.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsMemory.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsMemory.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsAttrs.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsAttrs.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsTess.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTess.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsTessInp.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTessInp.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsTris.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTris.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsQuads.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsQuads.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsFit.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsFit.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsRobust.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsRobust.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsSBO.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSBO.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap prmCfit.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/prmCfit.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap prmGrid.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/prmGrid.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap prmUV.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/prmUV.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsExport.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsExport.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsEffect.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsEffect.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsSolids.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSolids.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLINUX64 -I../include ../util/emp.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/emp.o g++ -m64 -g -x c++ -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I. -I../include \ ../util/evaluate.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/evaluate.o g++ -m64 -g -x c++ -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I. -I../include \ ../util/rational.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/rational.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include -I../util \ ../util/regQuads.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/regQuads.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealD1 -O -std=c++11 -I. ../util/SurrealD1_btest.cpp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealD1 SurrealD1_test_suite Complete! g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealD4 -O -std=c++11 -I. ../util/SurrealD4_btest.cpp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealD4 SurrealD4_test_suite Complete! g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealS1 -O -std=c++11 -I. ../util/SurrealS1_btest.cpp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealS1 SurrealS1_test_suite Complete! g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealS4 -O -std=c++11 -I. ../util/SurrealS4_btest.cpp ../util/SurrealS4_btest.cpp: In function ‘void multiply_deriv2()’: ../util/SurrealS4_btest.cpp:1265:23: note: variable tracking size limit exceeded with ‘-fvar-tracking-assignments’, retrying without 1265 | BOOST_AUTO_TEST_CASE( multiply_deriv2 ) | ^~~~~~~~~~~~~~~ ../util/SurrealS4_btest.cpp:19:42: note: in definition of macro ‘BOOST_AUTO_TEST_CASE’ 19 | #define BOOST_AUTO_TEST_CASE( fun ) void fun() | ^~~ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealS4 SurrealS4_test_suite Complete! make -C ../util make[1]: Entering directory '/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/util' gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 uvmap/main/uvmap.c -Iuvmap \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/EG_uvmapFindUV.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmapFindUV.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/EG_uvmapGen.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmapGen.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/EG_uvmap_Read.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmap_Read.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/EG_uvmapStructFree.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmapStructFree.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/EG_uvmapTest.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmapTest.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/EG_uvmap_Write.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmap_Write.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_add.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_add.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_bnd_adj.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_bnd_adj.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_chk_area_uv.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_chk_area_uv.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_chk_edge_ratio.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_chk_edge_ratio.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_cpu_message.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_cpu_message.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_find_uv.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_find_uv.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_from_egads.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_from_egads.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_gen.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_gen.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_gen_uv.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_gen_uv.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_ibeibe.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_ibeibe.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_ibfibf.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_ibfibf.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_ibfin.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_ibfin.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_iccibe.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_iccibe.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_iccin.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_iccin.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_idibe.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_idibe.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_inibe.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_inibe.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_inl_uv_bnd.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_inl_uv_bnd.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_malloc.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_malloc.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_mben_disc.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_mben_disc.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_message.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_message.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_norm_uv.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_norm_uv.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_read.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_read.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_solve.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_solve.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_struct_tasks.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_struct_tasks.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_test.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_test.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_to_egads.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_to_egads.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_version.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_version.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_write.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_write.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 egadsUVmap.c -Iuvmap \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsUVmap.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libuvmap.a rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libuvmap.a (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; ar rs /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libuvmap.a /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsUVmap.o EG_uvmapFindUV.o EG_uvmapGen.o EG_uvmap_Read.o EG_uvmapStructFree.o EG_uvmapTest.o EG_uvmap_Write.o uvmap_add.o uvmap_bnd_adj.o uvmap_chk_area_uv.o uvmap_chk_edge_ratio.o uvmap_cpu_message.o uvmap_find_uv.o uvmap_from_egads.o uvmap_gen.o uvmap_gen_uv.o uvmap_ibeibe.o uvmap_ibfibf.o uvmap_ibfin.o uvmap_iccibe.o uvmap_iccin.o uvmap_idibe.o uvmap_inibe.o uvmap_inl_uv_bnd.o uvmap_malloc.o uvmap_mben_disc.o uvmap_message.o uvmap_norm_uv.o uvmap_read.o uvmap_solve.o uvmap_struct_tasks.o uvmap_test.o uvmap_to_egads.o uvmap_version.o uvmap_write.o; ) ar: creating /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libuvmap.a gcc -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/uvmap.exe /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -luvmap -lrt -lm make[1]: Leaving directory '/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/util' touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegads.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegads.so (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegads.so \ egadsGeom.o egadsHLevel.o egadsTopo.o egadsCopy.o egadsSpline.o egadsIO.o egadsSplineFit.o egadsSkinning.o egadsTessSens.o BRepLib_FuseEdges.o egadsBase.o egadsMemory.o egadsAttrs.o egadsTess.o egadsTessInp.o egadsTris.o egadsQuads.o egadsFit.o egadsRobust.o egadsSBO.o prmCfit.o prmGrid.o prmUV.o egadsExport.o egadsEffect.o egadsSolids.o emp.o evaluate.o rational.o regQuads.o \ -L/home/jenkins/util/ESP/OpenCASCADE-7.6.0/./lib -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -luvmap -lTKBool -lTKernel -lTKFeat -lTKBO -lTKGeomAlgo -lTKMath -lTKOffset -lTKPrim -lTKTopAlgo -lTKBRep -lTKG2d -lTKG3d -lTKGeomBase -lTKShHealing -lTKSTEP -lTKSTEP209 -lTKSTEPBase -lTKSTEPAttr -lTKXSBase -lTKIGES -lTKFillet -pthread -lm -lstdc++ -lrt ) touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadstatic.a rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadstatic.a cp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libuvmap.a /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadstatic.a (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; \ ar rs /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadstatic.a egadsBase.o egadsMemory.o egadsAttrs.o egadsTess.o egadsTessInp.o egadsTris.o egadsQuads.o egadsFit.o egadsRobust.o egadsSBO.o prmCfit.o prmGrid.o prmUV.o egadsExport.o egadsEffect.o egadsSolids.o egadsGeom.o egadsHLevel.o egadsTopo.o egadsCopy.o egadsSpline.o egadsIO.o egadsSplineFit.o egadsSkinning.o egadsTessSens.o BRepLib_FuseEdges.o emp.o \ evaluate.o rational.o regQuads.o; ) gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include fgadsBase.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsBase.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include fgadsMemory.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsMemory.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include fgadsAttrs.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsAttrs.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include fgadsTess.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsTess.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include fgadsHLevel.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsHLevel.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include fgadsGeom.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsGeom.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include fgadsTopo.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsTopo.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libfgads.a rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libfgads.a (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; ar rs /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libfgads.a fgadsBase.o fgadsMemory.o fgadsAttrs.o fgadsTess.o fgadsHLevel.o fgadsGeom.o fgadsTopo.o; ) ar: creating /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libfgads.a touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libemp.a rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libemp.a (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; ar rs /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libemp.a emp.o; ) ar: creating /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libemp.a *** EGADS Build Complete! *** ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/wvServer ++ make g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 map.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/map.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include base64-decode.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/base64-decode.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include handshake.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/handshake.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include client-handshake.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/client-handshake.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include libwebsockets.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/libwebsockets.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include extension-deflate-stream.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/extension-deflate-stream.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include md5.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/md5.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include extension-x-google-mux.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/extension-x-google-mux.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include parsers.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/parsers.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include extension.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/extension.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include sha-1.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sha-1.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include server.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/server.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include wv.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/wv.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include browserMessage.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/browserMessage.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fwv.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fwv.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.a rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.a (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; ar rs /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.a map.o base64-decode.o handshake.o client-handshake.o libwebsockets.o extension-deflate-stream.o md5.o extension-x-google-mux.o parsers.o extension.o sha-1.o server.o wv.o browserMessage.o \ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fwv.o; ) ar: creating /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.a gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -DSTANDALONE server.c \ -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/servertest.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/server /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/servertest.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.a \ -lpthread -lz -lm touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.so (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; g++ -m64 -g -shared -Wl,-no-undefined \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.so base64-decode.o handshake.o client-handshake.o libwebsockets.o extension-deflate-stream.o md5.o extension-x-google-mux.o parsers.o extension.o sha-1.o server.o wv.o browserMessage.o map.o -lz -lpthread) ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/lite ++ make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I. -I../src -I../util/uvmap \ liteBase.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteBase.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I. -I../src -I../util/uvmap \ liteMemory.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteMemory.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I. -I../src -I../util/uvmap \ liteGeom.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteGeom.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I. -I../src -I../util/uvmap \ liteTopo.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteTopo.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I. -I../src -I../util/uvmap \ liteAttrs.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteAttrs.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I. -I../src -I../util/uvmap \ liteImport.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteImport.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I. -I../src -I../util/uvmap \ liteString.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteString.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLITE -I../include -I. -I../src \ ../src/egadsTess.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteTess.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLITE -I../include -I. -I../src \ ../src/egadsTris.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteTris.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I. -I../src \ ../src/egadsQuads.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteQuads.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLITE -I../include -I. -I../src \ -I../util ../src/egadsTessInp.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteTessInp.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLITE -I../include -I. -I../src \ ../util/evaluate.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/evaLite.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLITE ../util/rational.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ratLite.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLITE -I../include -I../util \ ../util/regQuads.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteRegQuads.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLITE -I../include -I. -I../src \ ../src/egadsEffect.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteEffect.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLITE -I../include -I. -I../src \ -I../util/uvmap liteUVmap.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteUVmap.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslite.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslite.so (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; gcc -m64 -g -shared -Wl,-no-undefined \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslite.so liteBase.o liteMemory.o liteGeom.o liteTopo.o liteAttrs.o liteImport.o liteString.o liteTess.o liteTris.o \ liteQuads.o liteTessInp.o egadsRobust.o emp.o evaLite.o \ ratLite.o liteRegQuads.o liteEffect.o liteUVmap.o \ -lpthread -lm ) touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslitestatic.a rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslitestatic.a (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; ar rs /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslitestatic.a liteBase.o liteMemory.o liteGeom.o liteTopo.o liteAttrs.o liteImport.o liteString.o \ liteTess.o liteTris.o liteQuads.o liteTessInp.o egadsRobust.o \ emp.o evaLite.o ratLite.o liteRegQuads.o liteEffect.o \ liteUVmap.o ; ) ar: creating /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslitestatic.a ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/test +++ ls addKnots.make agglom.make approx.make blend.make BSplineIGES.make chamfer.make closure.make CSys.make edge2WB.make edges.make effective.make egads2cart.make egads2ply.make egadsGeom_dot.make egadsHLevel_dot.make egadsSpline_dot.make egadsTopo_dot.make exportLite.make extrot.make fillet.make fit.make fitTri.make fullAttr.make fuseSheets.make GBO.make globalTess.make hollowFace.make hollow.make intersect.make makeCone.make makeFace3D.make makeLoop.make mapTess.make mofb.make mssb.make multiContext.make offset.make rebuild.make ref.make replace.make revolve.make ruled.make saveTess.make SBO.make scribe.make sew.make simplePer.make smallEdges.make step.make sweep.make test.make tolerance.make union.make vAttr.make vCurvature.make vEffect.make vEto.make vFrame.make vGeom.make vQuad.make vTessInp.make vTess.make xform.make ++ for file in `ls *.make` ++ make -f addKnots.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include addKnots.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/addKnots.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/addKnots /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/addKnots.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f agglom.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include agglom.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/agglom.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/agglom /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/agglom.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lrt -legads -lm ++ for file in `ls *.make` ++ make -f approx.make gfortran -m64 -g -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include approx.f -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/approx.o gfortran -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/approx /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/approx.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads \ -legads -lstdc++ ++ for file in `ls *.make` ++ make -f blend.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include blend.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/blend.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/blend /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/blend.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f BSplineIGES.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include BSplineIGES.c -o \ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/BSplineIGES.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/BSplineIGES /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/BSplineIGES.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f chamfer.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include chamfer.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/chamfer.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/chamfer /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/chamfer.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f closure.make gfortran -m64 -g -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include closure.f -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/closure.o gfortran -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/closure /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/closure.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads \ -legads -lstdc++ ++ for file in `ls *.make` ++ make -f CSys.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include CSys.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/CSys.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/CSys /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/CSys.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f edge2WB.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include edge2WB.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/edge2WB.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/edge2WB /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/edge2WB.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f edges.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include edges.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/edges.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/edges /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/edges.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f effective.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include effective.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/effective.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/effective /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/effective.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f egads2cart.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egads2cart.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egads2cart.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egads2cart /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egads2cart.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f egads2ply.make g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. egads2ply.cpp -std=c++11 \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egads2ply.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -I. tinyply.cpp -std=c++11 -w \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tinyply.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egads2ply /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egads2ply.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tinyply.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f egadsGeom_dot.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egadsGeom_dot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsGeom_dot.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egadsGeom_dot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsGeom_dot.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f egadsHLevel_dot.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egadsHLevel_dot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsHLevel_dot.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egadsHLevel_dot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsHLevel_dot.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f egadsSpline_dot.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egadsSpline_dot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSpline_dot.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egadsSpline_dot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSpline_dot.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f egadsTopo_dot.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egadsTopo_dot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTopo_dot.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egadsTopo_dot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTopo_dot.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f exportLite.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I../util/uvmap \ ../src/egadsExport.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/exportLite.o -DSTANDALONE g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/exportLite /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/exportLite.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f extrot.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include extrot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/extrot.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/extrot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/extrot.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f fillet.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fillet.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fillet.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/fillet /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fillet.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f fit.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fit.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fit.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/fit /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fit.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f fitTri.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fitTri.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fitTri.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/fitTri /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fitTri.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f fullAttr.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fullAttr.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fullAttr.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/fullAttr /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fullAttr.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f fuseSheets.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fuseSheets.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fuseSheets.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/fuseSheets /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fuseSheets.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f GBO.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include GBO.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/GBO.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/GBO /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/GBO.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f globalTess.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include globalTess.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/globalTess.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/globalTess /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/globalTess.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f hollowFace.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include hollowFace.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/hollowFace.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/hollowFace /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/hollowFace.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f hollow.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include hollow.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/hollow.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/hollow /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/hollow.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f intersect.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include intersect.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/intersect.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/intersect /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/intersect.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f makeCone.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include makeCone.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeCone.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/makeCone /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeCone.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f makeFace3D.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include makeFace3D.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeFace3D.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/makeFace3D /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeFace3D.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f makeLoop.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include makeLoop.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeLoop.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/makeLoop /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeLoop.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f mapTess.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include mapTess.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mapTess.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/mapTess /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mapTess.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f mofb.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include mofb.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mofb.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/mofb /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mofb.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f mssb.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include mssb.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mssb.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/mssb /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mssb.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f multiContext.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include multiContext.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/multiContext.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/multiContext /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/multiContext.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib \ -legads -lrt -lm ++ for file in `ls *.make` ++ make -f offset.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include offset.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/offset.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/offset /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/offset.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f rebuild.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include rebuild.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/rebuild.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/rebuild /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/rebuild.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f ref.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include ref.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ref.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/ref /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ref.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f replace.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include replace.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/replace.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/replace /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/replace.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f revolve.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include revolve.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/revolve.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/revolve /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/revolve.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f ruled.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include ruled.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ruled.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/ruled /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ruled.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f saveTess.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include saveTess.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/saveTess.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/saveTess /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/saveTess.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f SBO.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include SBO.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SBO.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/SBO /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SBO.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f scribe.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include scribe.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/scribe.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/scribe /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/scribe.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f sew.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include sew.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sew.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/sew /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sew.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f simplePer.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include simplePer.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/simplePer.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/simplePer /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/simplePer.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f smallEdges.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include smallEdges.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/smallEdges.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/smallEdges /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/smallEdges.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f step.make gfortran -m64 -g -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include step.f -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/step.o gfortran -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/step /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/step.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads -legads \ -lstdc++ ++ for file in `ls *.make` ++ make -f sweep.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include sweep.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sweep.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/sweep /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sweep.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f test.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include testc.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/testc.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/testc /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/testc.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm gfortran -m64 -g -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include testf.f -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/testf.o gfortran -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/testf /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/testf.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads -legads \ -lstdc++ gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include parsec.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/parsec.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/parsec /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/parsec.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm gfortran -m64 -g -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include parsef.f -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/parsef.o gfortran -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/parsef /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/parsef.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads -legads \ -lstdc++ ++ for file in `ls *.make` ++ make -f tolerance.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include tolerance.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tolerance.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/tolerance /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tolerance.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f union.make gfortran -m64 -g -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include union.f -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/union.o gfortran -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/union /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/union.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads -legads \ -lstdc++ ++ for file in `ls *.make` ++ make -f vAttr.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vAttr.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vAttr.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vAttr /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vAttr.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads -lrt ++ for file in `ls *.make` ++ make -f vCurvature.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vCurvature.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vCurvature.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vCurvature /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vCurvature.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads -lrt ++ for file in `ls *.make` ++ make -f vEffect.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vEffect.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vEffect.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vEffect /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vEffect.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads -lrt ++ for file in `ls *.make` ++ make -f vEto.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vEto.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vEto.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vEto /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vEto.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -lrt ++ for file in `ls *.make` ++ make -f vFrame.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vFrame.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vFrame.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vFrame /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vFrame.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -lrt ++ for file in `ls *.make` ++ make -f vGeom.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vGeom.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vGeom.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vGeom /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vGeom.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads \ -lrt ++ for file in `ls *.make` ++ make -f vQuad.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vQuad.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vQuad.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vQuad /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vQuad.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver \ -legads -lrt ++ for file in `ls *.make` ++ make -f vTessInp.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vTessInp.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vTessInp.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vTessInp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vTessInp.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads -lrt ++ for file in `ls *.make` ++ make -f vTess.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vTess.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vTess.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include ../util/retessFaces.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/retessFaces.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vTesstatic /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vTess.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/retessFaces.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legadstatic -L/home/jenkins/util/ESP/OpenCASCADE-7.6.0/./lib -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lTKBool -lTKernel -lTKFeat -lTKBO -lTKGeomAlgo -lTKMath -lTKOffset -lTKPrim -lTKTopAlgo -lTKBRep -lTKG2d -lTKG3d -lTKGeomBase -lTKShHealing -lTKSTEP -lTKSTEP209 -lTKSTEPBase -lTKSTEPAttr -lTKXSBase -lTKIGES -lTKFillet -pthread -lm \ -lpthread -lz -lrt -lm g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vTess /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vTess.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/retessFaces.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads -lrt ++ for file in `ls *.make` ++ make -f xform.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include xform.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/xform.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/xform /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/xform.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/Tutorial ++ make -f tire.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include tire.c g++ -m64 -g -o tire tire.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ make -f egads2tri.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egads2tri.c g++ -m64 -g -o egads2tri egads2tri.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/EGADS_dot/src ++ make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. circle1_dot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/circle1_dot.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. pingBodies.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/pingBodies.o gcc -m64 -g -o circle1_dot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/circle1_dot.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/pingBodies.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. circle2_dot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/circle2_dot.o gcc -m64 -g -o circle2_dot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/circle2_dot.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/pingBodies.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. naca_dot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/naca_dot.o gcc -m64 -g -o naca_dot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/naca_dot.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/pingBodies.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. ruled_naca_dot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ruled_naca_dot.o gcc -m64 -g -o ruled_naca_dot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ruled_naca_dot.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/pingBodies.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/src ++ make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. serveCSM.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/serveCSM.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. OpenCSM.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/OpenCSM.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udp.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udp.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. tim.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tim.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libocsm.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libocsm.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libocsm.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/OpenCSM.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udp.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tim.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lwsserver -ldl -lm g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveCSM /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/serveCSM.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. serveESP.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/serveESP.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/serveESP.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. sensCSM.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sensCSM.o gcc -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/sensCSM /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sensCSM.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lrt -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpBezier.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBezier.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/bezier.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/bezier.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/bezier.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBezier.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpBiconvex.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBiconvex.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/biconvex.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/biconvex.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/biconvex.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBiconvex.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpBox.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBox.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/box.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/box.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/box.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBox.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfCatmull.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCatmull.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/catmull.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/catmull.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/catmull.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCatmull.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfCompare.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCompare.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/compare.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/compare.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/compare.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCompare.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfCreateBEM.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCreateBEM.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createBEM.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createBEM.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createBEM.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCreateBEM.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfCreatePoly.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCreatePoly.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createPoly.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createPoly.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createPoly.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCreatePoly.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpCsm.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpCsm.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/csm.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/csm.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/csm.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpCsm.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfDroop.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfDroop.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/droop.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/droop.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/droop.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfDroop.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfDumpPmtrs.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfDumpPmtrs.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/dumpPmtrs.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/dumpPmtrs.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/dumpPmtrs.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfDumpPmtrs.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfEditAttr.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfEditAttr.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/editAttr.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/editAttr.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/editAttr.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfEditAttr.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpEllipse.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpEllipse.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ellipse.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ellipse.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ellipse.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpEllipse.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpEqn2body.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpEqn2body.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/eqn2body.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/eqn2body.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/eqn2body.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpEqn2body.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpFitcurve.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpFitcurve.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/fitcurve.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/fitcurve.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/fitcurve.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpFitcurve.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfFlend.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfFlend.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/flend.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/flend.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/flend.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfFlend.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpFreeform.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpFreeform.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/freeform.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/freeform.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/freeform.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpFreeform.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfGanged.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfGanged.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ganged.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ganged.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ganged.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfGanged.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfGuide.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfGuide.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/guide.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/guide.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/guide.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfGuide.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpHex.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpHex.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/hex.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/hex.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/hex.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpHex.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpImport.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpImport.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/import.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/import.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/import.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpImport.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpKulfan.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpKulfan.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/kulfan.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/kulfan.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/kulfan.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpKulfan.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfMatchBodys.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfMatchBodys.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/matchBodys.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/matchBodys.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/matchBodys.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfMatchBodys.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpNaca.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNaca.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNaca.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfNaca6mc.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfNaca6mc.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca6mc.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca6mc.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca6mc.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfNaca6mc.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfNacelle.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfNacelle.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nacelle.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nacelle.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nacelle.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfNacelle.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpNurbbody.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNurbbody.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nurbbody.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nurbbody.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nurbbody.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNurbbody.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfNuscale.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfNuscale.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nuscale.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nuscale.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nuscale.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfNuscale.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfOffset.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfOffset.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/offset.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/offset.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/offset.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfOffset.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpParabaloid.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpParabaloid.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parabaloid.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parabaloid.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parabaloid.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpParabaloid.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpParsec.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpParsec.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parsec.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parsec.so g++ -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parsec.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpParsec.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpPod.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpPod.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/pod.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/pod.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/pod.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpPod.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpPoly.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpPoly.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/poly.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/poly.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/poly.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpPoly.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfPrintBbox.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintBbox.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBbox.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBbox.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBbox.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintBbox.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfPrintBrep.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintBrep.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBrep.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBrep.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBrep.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintBrep.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfPrintEgo.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintEgo.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printEgo.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printEgo.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printEgo.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintEgo.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpProp.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpProp.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/prop.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/prop.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/prop.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpProp.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpRadwaf.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpRadwaf.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/radwaf.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/radwaf.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/radwaf.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpRadwaf.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpSample.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSample.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sample.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sample.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sample.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSample.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpSew.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSew.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sew.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sew.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sew.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSew.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfShadow.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfShadow.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/shadow.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/shadow.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/shadow.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfShadow.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfSlices.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfSlices.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slices.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slices.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slices.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfSlices.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpStag.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpStag.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stag.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stag.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stag.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpStag.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfStiffener.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfStiffener.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stiffener.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stiffener.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stiffener.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfStiffener.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpSupell.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSupell.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/supell.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/supell.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/supell.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSupell.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpWaffle.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpWaffle.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/waffle.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/waffle.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/waffle.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpWaffle.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. eggPDT2.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/eggPDT2.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/PDT2.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/PDT2.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/PDT2.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/eggPDT2.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpNaca456.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNaca456.o gfortran -m64 -g -c -O -fPIC -frecursive -fcray-pointer naca456.f90 -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/naca456.o -J /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca456.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca456.so gfortran -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca456.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNaca456.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/naca456.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. timEreped.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timEreped.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ereped.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ereped.so g++ -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ereped.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timEreped.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. timMitten.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timMitten.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/mitten.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/mitten.so g++ -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/mitten.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timMitten.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. timPlotter.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timPlotter.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plotter.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plotter.so g++ -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plotter.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timPlotter.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. timPlugs.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timPlugs.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plugs.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plugs.so g++ -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plugs.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timPlugs.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. timSlugs.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timSlugs.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slugs.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slugs.so g++ -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slugs.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timSlugs.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lm touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/OpenCSM.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/OpenCSM.h cp -p OpenCSM.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/OpenCSM.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/common.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/common.h cp -p common.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/common.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udp.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udp.h cp -p udp.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udp.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/esp.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/esp.h cp -p esp.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/esp.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/tim.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/tim.h cp -p tim.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/tim.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egg.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egg.h cp -p egg.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egg.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.h cp -p udpUtilities.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.c rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.c cp -p udpUtilities.c /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.c ++ [[ /home/jenkins/util/ESP/IRIT/irit-linux/lib != '' ]] ++ [[ /home/jenkins/util/ESP/IRIT/irit-sm != '' ]] ++ make -f udfTile.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLINUX386 -D__UNIX__ -DSTRICMP -DUSLEEP -DTIMES -DRAND -DIRIT_HAVE_XML_LIB -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. -I/home/jenkins/util/ESP/IRIT/irit-sm udfTile.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfTile.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/tile.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/tile.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/tile.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfTile.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -locsm -L/home/jenkins/util/ESP/IRIT/irit-linux/lib -lIritExtLib -lIritGrapLib -lIritUserLib -lIritRndrLib -lIritBoolLib -lIritPrsrLib -lIritVMdlLib -lIritMdlLib -lIritMvarLib -lIritTrimLib -lIritTrivLib -lIritTrngLib -lIritSymbLib -lIritCagdLib -lIritGeomLib -lIritMiscLib -lIritXtraLib -lIritExtLib -lIritGrapLib -lIritUserLib -lIritRndrLib -lIritBoolLib -lIritPrsrLib -lIritVMdlLib -lIritMdlLib -lIritMvarLib -lIritTrimLib -lIritTrivLib -lIritTrngLib -lIritSymbLib -lIritCagdLib -lIritGeomLib -lIritMiscLib -lIritXtraLib -lrt -lm ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/UDP_UDF/data ++ make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include udpTire.c -o tire.o gcc -m64 -g -o tire tire.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DUDP -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include udpTire.c touch tire.so rm tire.so gcc -m64 -g -shared -Wl,-no-undefined -o tire.so udpTire.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt ++ [[ true == '' ]] ++ ln -f -s /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/udc /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64 +++ find /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/data/training/ -name Makefile + mkdir /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/test + cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/test + source /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind_command.sh ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64 == '' ]] ++ [[ 7.6 == '' ]] ++ [[ ! -d /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP ]] ++ [[ ! -f /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp ]] +++ ls /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.3.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.4.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp != *\O\C\C* ]] ++ VALGRINDSUPP=' --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp' ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp != *\O\C\C* ]] ++ VALGRINDSUPP=' --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp' ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp != *\O\C\C* ]] ++ VALGRINDSUPP=' --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp' ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp != *\O\C\C* ]] ++ VALGRINDSUPP=' --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp' ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.3.supp != *\O\C\C* ]] ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.4.supp != *\O\C\C* ]] ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp != *\O\C\C* ]] ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp != *\O\C\C* ]] ++ VALGRINDSUPP=' --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp' ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp != *\O\C\C* ]] ++ VALGRINDSUPP=' --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp' ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp != *\O\C\C* ]] ++ VALGRINDSUPP=' --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp' ++ VALGRINDSUPP=' --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp' ++ VALGRIND_COMMAND='time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp' ++ export VALGRIND_COMMAND + [[ OpenCSM/data/TRADES =~ [0-9]+.[0-9]+ ]] + export ESPTEST=OpenCSM/data/TRADES + ESPTEST=OpenCSM/data/TRADES + [[ OpenCSM/data/TRADES == \C\A\P\S* ]] + [[ OpenCSM/data/TRADES == \s\e\n\s\C\S\M* ]] + [[ OpenCSM/data/TRADES == *\p\l\u\g\s* ]] + [[ OpenCSM/data/TRADES == *\S\l\u\g\s* ]] + [[ OpenCSM/data/TRADES == \O\p\e\n\C\S\M\/\p\y\O\C\S\M ]] + export CSMDATADIR=data/TRADES + CSMDATADIR=data/TRADES + export CSMDATADIR=data/TRADES + CSMDATADIR=data/TRADES + [[ data/TRADES == \d\a\t\a\/\t\r\a\i\n\i\n\g ]] + sort -f + ls ../../OpenCSM/trunk/data/TRADES/air1.csm ../../OpenCSM/trunk/data/TRADES/air6.csm ../../OpenCSM/trunk/data/TRADES/air_tile.csm ../../OpenCSM/trunk/data/TRADES/demo1.csm ../../OpenCSM/trunk/data/TRADES/demo2.csm ../../OpenCSM/trunk/data/TRADES/demo3a.csm ../../OpenCSM/trunk/data/TRADES/demo3b.csm ../../OpenCSM/trunk/data/TRADES/demo3.csm ../../OpenCSM/trunk/data/TRADES/demo_tile.csm ../../OpenCSM/trunk/data/TRADES/hx0a.csm ../../OpenCSM/trunk/data/TRADES/hx0b.csm ../../OpenCSM/trunk/data/TRADES/hx1a.csm ../../OpenCSM/trunk/data/TRADES/hx1b.csm ../../OpenCSM/trunk/data/TRADES/hx2a.csm ../../OpenCSM/trunk/data/TRADES/hx2b.csm ../../OpenCSM/trunk/data/TRADES/hx3a.csm ../../OpenCSM/trunk/data/TRADES/hx3b.csm ../../OpenCSM/trunk/data/TRADES/hx4a.csm ../../OpenCSM/trunk/data/TRADES/hx4b.csm ../../OpenCSM/trunk/data/TRADES/hx_tile_a.csm ../../OpenCSM/trunk/data/TRADES/hx_tile_b.csm ../../OpenCSM/trunk/data/TRADES/liquid1.csm ../../OpenCSM/trunk/data/TRADES/liquid6.csm ../../OpenCSM/trunk/data/TRADES/liquid_tile.csm ../../OpenCSM/trunk/data/TRADES/metal1.csm ../../OpenCSM/trunk/data/TRADES/metal6.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig1.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig2.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig3.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig4.csm ../../OpenCSM/trunk/data/TRADES/metal_tile.csm ../../OpenCSM/trunk/data/TRADES/metal_tile_new.csm ../../OpenCSM/trunk/data/TRADES/simple.csm ../../OpenCSM/trunk/data/TRADES/simple_tile.csm ../../OpenCSM/trunk/data/TRADES/tile1.csm ../../OpenCSM/trunk/data/TRADES/tile2.csm ../../OpenCSM/trunk/data/TRADES/tile3.csm ../../OpenCSM/trunk/data/TRADES/tile4.csm ../../OpenCSM/trunk/data/TRADES/tile5.csm ../../OpenCSM/trunk/data/TRADES/tile6.csm ../../OpenCSM/trunk/data/TRADES/tile_tile.csm ++ cat /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/data/csmIgnore.txt + CSMIGNORE='data/TRADES/air6.csm data/TRADES/demo1.csm data/TRADES/hx4a.csm data/TRADES/hx4b.csm data/TRADES/liquid6.csm data/TRADES/metal6.csm data/TRADES/metal6_fig1.csm data/TRADES/metal6_fig2.csm data/TRADES/metal6_fig3.csm data/TRADES/metal6_fig4.csm data/TRADES/tile3.csm data/TRADES/tile6.csm data/basic/catmullA.csm data/basic/cage2.csm data/basic/inflatedBody2b.csm data/basic/fixture2.csm' + [[ OpenCSM/data/TRADES == *\/\d\u\m\p\E\g\a\d\s ]] + export 'RECYCLECSM=-jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl' + RECYCLECSM='-jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl' + source /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/splitCSMFiles.sh ++ [[ -n '' ]] + [[ data/TRADES == \d\a\t\a\/\b\a\s\i\c ]] ++ cat csmFiles.txt + CSMFILES='../../OpenCSM/trunk/data/TRADES/air1.csm ../../OpenCSM/trunk/data/TRADES/air6.csm ../../OpenCSM/trunk/data/TRADES/air_tile.csm ../../OpenCSM/trunk/data/TRADES/demo1.csm ../../OpenCSM/trunk/data/TRADES/demo2.csm ../../OpenCSM/trunk/data/TRADES/demo3a.csm ../../OpenCSM/trunk/data/TRADES/demo3b.csm ../../OpenCSM/trunk/data/TRADES/demo3.csm ../../OpenCSM/trunk/data/TRADES/demo_tile.csm ../../OpenCSM/trunk/data/TRADES/hx0a.csm ../../OpenCSM/trunk/data/TRADES/hx0b.csm ../../OpenCSM/trunk/data/TRADES/hx1a.csm ../../OpenCSM/trunk/data/TRADES/hx1b.csm ../../OpenCSM/trunk/data/TRADES/hx2a.csm ../../OpenCSM/trunk/data/TRADES/hx2b.csm ../../OpenCSM/trunk/data/TRADES/hx3a.csm ../../OpenCSM/trunk/data/TRADES/hx3b.csm ../../OpenCSM/trunk/data/TRADES/hx4a.csm ../../OpenCSM/trunk/data/TRADES/hx4b.csm ../../OpenCSM/trunk/data/TRADES/hx_tile_a.csm ../../OpenCSM/trunk/data/TRADES/hx_tile_b.csm ../../OpenCSM/trunk/data/TRADES/liquid1.csm ../../OpenCSM/trunk/data/TRADES/liquid6.csm ../../OpenCSM/trunk/data/TRADES/liquid_tile.csm ../../OpenCSM/trunk/data/TRADES/metal1.csm ../../OpenCSM/trunk/data/TRADES/metal6.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig1.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig2.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig3.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig4.csm ../../OpenCSM/trunk/data/TRADES/metal_tile.csm ../../OpenCSM/trunk/data/TRADES/metal_tile_new.csm ../../OpenCSM/trunk/data/TRADES/simple.csm ../../OpenCSM/trunk/data/TRADES/simple_tile.csm ../../OpenCSM/trunk/data/TRADES/tile1.csm ../../OpenCSM/trunk/data/TRADES/tile2.csm ../../OpenCSM/trunk/data/TRADES/tile3.csm ../../OpenCSM/trunk/data/TRADES/tile4.csm ../../OpenCSM/trunk/data/TRADES/tile5.csm ../../OpenCSM/trunk/data/TRADES/tile6.csm ../../OpenCSM/trunk/data/TRADES/tile_tile.csm' ++ wc -l + TOTALCOUNT=41 + WIDTH=2 + N=0 + for i in $CSMFILES + filename=data/TRADES/air1.csm + N=1 + [[ data/TRADES/air6.csm data/TRADES/demo1.csm data/TRADES/hx4a.csm data/TRADES/hx4b.csm data/TRADES/liquid6.csm data/TRADES/metal6.csm data/TRADES/metal6_fig1.csm data/TRADES/metal6_fig2.csm data/TRADES/metal6_fig3.csm data/TRADES/metal6_fig4.csm data/TRADES/tile3.csm data/TRADES/tile6.csm data/basic/catmullA.csm data/basic/cage2.csm data/basic/inflatedBody2b.csm data/basic/fixture2.csm != *\d\a\t\a\/\T\R\A\D\E\S\/\a\i\r\1\.\c\s\m* ]] + echo -------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------- + printf '( %2d / %2d )\n' 1 41 ( 1 / 41 ) + set -x + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/air1.csm ==2116290== Memcheck, a memory error detector ==2116290== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2116290== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2116290== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/air1.csm ==2116290== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2116290== ==2116290== HEAP SUMMARY: ==2116290== in use at exit: 2,050,333 bytes in 1,306 blocks ==2116290== total heap usage: 39,161,094 allocs, 39,159,788 frees, 37,732,863,956 bytes allocated ==2116290== ==2116290== LEAK SUMMARY: ==2116290== definitely lost: 0 bytes in 0 blocks ==2116290== indirectly lost: 0 bytes in 0 blocks ==2116290== possibly lost: 0 bytes in 0 blocks ==2116290== still reachable: 0 bytes in 0 blocks ==2116290== suppressed: 2,050,333 bytes in 1,306 blocks ==2116290== ==2116290== For lists of detected and suppressed errors, rerun with: -s ==2116290== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 8 from 8) 1139.50user 4.48system 19:43.86elapsed 96%CPU (0avgtext+0avgdata 266468maxresident)k 128inputs+32outputs (0major+866908minor)pagefaults 0swaps real 19m43.866s user 18m59.501s sys 0m4.491s + set +x -------------------------------------------------------------------------------------------------- ( 3 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/air_tile.csm ==2193212== Memcheck, a memory error detector ==2193212== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2193212== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2193212== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/air_tile.csm ==2193212== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2193212== ==2193212== HEAP SUMMARY: ==2193212== in use at exit: 0 bytes in 0 blocks ==2193212== total heap usage: 7,188 allocs, 7,188 frees, 115,530,919 bytes allocated ==2193212== ==2193212== All heap blocks were freed -- no leaks are possible ==2193212== ==2193212== For lists of detected and suppressed errors, rerun with: -s ==2193212== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 4.84user 0.10system 0:05.76elapsed 85%CPU (0avgtext+0avgdata 122708maxresident)k 8inputs+32outputs (0major+29826minor)pagefaults 0swaps real 0m5.774s user 0m4.847s sys 0m0.104s + set +x -------------------------------------------------------------------------------------------------- ( 5 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo2.csm ==2193498== Memcheck, a memory error detector ==2193498== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2193498== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2193498== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo2.csm ==2193498== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) Sewing 890 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2193498== ==2193498== HEAP SUMMARY: ==2193498== in use at exit: 326,762 bytes in 74 blocks ==2193498== total heap usage: 185,875,437 allocs, 185,875,363 frees, 67,894,222,752 bytes allocated ==2193498== ==2193498== LEAK SUMMARY: ==2193498== definitely lost: 0 bytes in 0 blocks ==2193498== indirectly lost: 0 bytes in 0 blocks ==2193498== possibly lost: 0 bytes in 0 blocks ==2193498== still reachable: 0 bytes in 0 blocks ==2193498== suppressed: 326,762 bytes in 74 blocks ==2193498== ==2193498== For lists of detected and suppressed errors, rerun with: -s ==2193498== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 4735.45user 15.13system 1:20:01elapsed 98%CPU (0avgtext+0avgdata 539196maxresident)k 40inputs+8008outputs (0major+6259077minor)pagefaults 0swaps real 80m1.989s user 78m55.458s sys 0m15.142s + set +x -------------------------------------------------------------------------------------------------- ( 6 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo3a.csm ==2526269== Memcheck, a memory error detector ==2526269== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2526269== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2526269== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo3a.csm ==2526269== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) Sewing 460 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2526269== ==2526269== HEAP SUMMARY: ==2526269== in use at exit: 322,602 bytes in 48 blocks ==2526269== total heap usage: 76,832,636 allocs, 76,832,588 frees, 26,664,591,827 bytes allocated ==2526269== ==2526269== LEAK SUMMARY: ==2526269== definitely lost: 0 bytes in 0 blocks ==2526269== indirectly lost: 0 bytes in 0 blocks ==2526269== possibly lost: 0 bytes in 0 blocks ==2526269== still reachable: 0 bytes in 0 blocks ==2526269== suppressed: 322,602 bytes in 48 blocks ==2526269== ==2526269== For lists of detected and suppressed errors, rerun with: -s ==2526269== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 2227.27user 9.35system 37:16.21elapsed 100%CPU (0avgtext+0avgdata 459560maxresident)k 24inputs+4192outputs (0major+6205454minor)pagefaults 0swaps real 37m16.221s user 37m7.282s sys 0m9.353s + set +x -------------------------------------------------------------------------------------------------- ( 7 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo3b.csm ==2638009== Memcheck, a memory error detector ==2638009== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2638009== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2638009== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo3b.csm ==2638009== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) Sewing 456 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully with 1 warnings ==2638009== ==2638009== HEAP SUMMARY: ==2638009== in use at exit: 322,602 bytes in 48 blocks ==2638009== total heap usage: 77,666,684 allocs, 77,666,636 frees, 26,596,208,089 bytes allocated ==2638009== ==2638009== LEAK SUMMARY: ==2638009== definitely lost: 0 bytes in 0 blocks ==2638009== indirectly lost: 0 bytes in 0 blocks ==2638009== possibly lost: 0 bytes in 0 blocks ==2638009== still reachable: 0 bytes in 0 blocks ==2638009== suppressed: 322,602 bytes in 48 blocks ==2638009== ==2638009== For lists of detected and suppressed errors, rerun with: -s ==2638009== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 2211.72user 5.74system 36:56.59elapsed 100%CPU (0avgtext+0avgdata 457712maxresident)k 24inputs+4160outputs (0major+3135458minor)pagefaults 0swaps real 36m56.595s user 36m51.724s sys 0m5.741s + set +x -------------------------------------------------------------------------------------------------- ( 8 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo3.csm ==2746507== Memcheck, a memory error detector ==2746507== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2746507== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2746507== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo3.csm ==2746507== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) Sewing 592 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully with 1 warnings ==2746507== ==2746507== HEAP SUMMARY: ==2746507== in use at exit: 323,882 bytes in 56 blocks ==2746507== total heap usage: 109,072,266 allocs, 109,072,210 frees, 37,642,141,144 bytes allocated ==2746507== ==2746507== LEAK SUMMARY: ==2746507== definitely lost: 0 bytes in 0 blocks ==2746507== indirectly lost: 0 bytes in 0 blocks ==2746507== possibly lost: 0 bytes in 0 blocks ==2746507== still reachable: 0 bytes in 0 blocks ==2746507== suppressed: 323,882 bytes in 56 blocks ==2746507== ==2746507== For lists of detected and suppressed errors, rerun with: -s ==2746507== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 2968.74user 9.18system 50:34.42elapsed 98%CPU (0avgtext+0avgdata 485900maxresident)k 24inputs+5392outputs (0major+5516633minor)pagefaults 0swaps real 50m34.429s user 49m28.742s sys 0m9.190s + set +x -------------------------------------------------------------------------------------------------- ( 9 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo_tile.csm ==2973506== Memcheck, a memory error detector ==2973506== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2973506== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2973506== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo_tile.csm ==2973506== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2973506== ==2973506== HEAP SUMMARY: ==2973506== in use at exit: 1,549 bytes in 4 blocks ==2973506== total heap usage: 2,309,254 allocs, 2,309,250 frees, 933,646,088 bytes allocated ==2973506== ==2973506== LEAK SUMMARY: ==2973506== definitely lost: 0 bytes in 0 blocks ==2973506== indirectly lost: 0 bytes in 0 blocks ==2973506== possibly lost: 0 bytes in 0 blocks ==2973506== still reachable: 0 bytes in 0 blocks ==2973506== suppressed: 1,549 bytes in 4 blocks ==2973506== ==2973506== For lists of detected and suppressed errors, rerun with: -s ==2973506== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 87.95user 0.56system 1:28.48elapsed 100%CPU (0avgtext+0avgdata 364760maxresident)k 8inputs+32outputs (0major+286902minor)pagefaults 0swaps real 1m28.490s user 1m27.953s sys 0m0.570s + set +x -------------------------------------------------------------------------------------------------- ( 10 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx0a.csm ==2977708== Memcheck, a memory error detector ==2977708== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2977708== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2977708== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx0a.csm ==2977708== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2977708== ==2977708== HEAP SUMMARY: ==2977708== in use at exit: 318,493 bytes in 28 blocks ==2977708== total heap usage: 6,701,571 allocs, 6,701,543 frees, 3,108,149,227 bytes allocated ==2977708== ==2977708== LEAK SUMMARY: ==2977708== definitely lost: 0 bytes in 0 blocks ==2977708== indirectly lost: 0 bytes in 0 blocks ==2977708== possibly lost: 0 bytes in 0 blocks ==2977708== still reachable: 0 bytes in 0 blocks ==2977708== suppressed: 318,493 bytes in 28 blocks ==2977708== ==2977708== For lists of detected and suppressed errors, rerun with: -s ==2977708== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 137.98user 0.93system 2:18.79elapsed 100%CPU (0avgtext+0avgdata 377688maxresident)k 24inputs+32outputs (0major+300140minor)pagefaults 0swaps real 2m18.794s user 2m17.983s sys 0m0.933s + set +x -------------------------------------------------------------------------------------------------- ( 11 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx0b.csm ==2984258== Memcheck, a memory error detector ==2984258== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2984258== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2984258== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx0b.csm ==2984258== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2984258== ==2984258== HEAP SUMMARY: ==2984258== in use at exit: 320,042 bytes in 32 blocks ==2984258== total heap usage: 14,487,372 allocs, 14,487,340 frees, 6,312,263,652 bytes allocated ==2984258== ==2984258== LEAK SUMMARY: ==2984258== definitely lost: 0 bytes in 0 blocks ==2984258== indirectly lost: 0 bytes in 0 blocks ==2984258== possibly lost: 0 bytes in 0 blocks ==2984258== still reachable: 0 bytes in 0 blocks ==2984258== suppressed: 320,042 bytes in 32 blocks ==2984258== ==2984258== For lists of detected and suppressed errors, rerun with: -s ==2984258== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 375.90user 2.21system 6:17.89elapsed 100%CPU (0avgtext+0avgdata 398056maxresident)k 24inputs+32outputs (0major+1597824minor)pagefaults 0swaps real 6m17.897s user 6m15.907s sys 0m2.215s + set +x -------------------------------------------------------------------------------------------------- ( 12 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx1a.csm ==3003284== Memcheck, a memory error detector ==3003284== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3003284== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3003284== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx1a.csm ==3003284== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3003284== ==3003284== HEAP SUMMARY: ==3003284== in use at exit: 318,493 bytes in 28 blocks ==3003284== total heap usage: 6,654,791 allocs, 6,654,763 frees, 3,073,076,955 bytes allocated ==3003284== ==3003284== LEAK SUMMARY: ==3003284== definitely lost: 0 bytes in 0 blocks ==3003284== indirectly lost: 0 bytes in 0 blocks ==3003284== possibly lost: 0 bytes in 0 blocks ==3003284== still reachable: 0 bytes in 0 blocks ==3003284== suppressed: 318,493 bytes in 28 blocks ==3003284== ==3003284== For lists of detected and suppressed errors, rerun with: -s ==3003284== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 123.42user 0.87system 2:04.17elapsed 100%CPU (0avgtext+0avgdata 376628maxresident)k 16inputs+32outputs (0major+448881minor)pagefaults 0swaps real 2m4.175s user 2m3.429s sys 0m0.877s + set +x -------------------------------------------------------------------------------------------------- ( 13 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx1b.csm ==3009417== Memcheck, a memory error detector ==3009417== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3009417== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3009417== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx1b.csm ==3009417== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3009417== ==3009417== HEAP SUMMARY: ==3009417== in use at exit: 320,042 bytes in 32 blocks ==3009417== total heap usage: 14,036,020 allocs, 14,035,988 frees, 5,985,544,160 bytes allocated ==3009417== ==3009417== LEAK SUMMARY: ==3009417== definitely lost: 0 bytes in 0 blocks ==3009417== indirectly lost: 0 bytes in 0 blocks ==3009417== possibly lost: 0 bytes in 0 blocks ==3009417== still reachable: 0 bytes in 0 blocks ==3009417== suppressed: 320,042 bytes in 32 blocks ==3009417== ==3009417== For lists of detected and suppressed errors, rerun with: -s ==3009417== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 397.25user 2.16system 6:39.19elapsed 100%CPU (0avgtext+0avgdata 396436maxresident)k 16inputs+32outputs (0major+1543355minor)pagefaults 0swaps real 6m39.194s user 6m37.250s sys 0m2.167s + set +x -------------------------------------------------------------------------------------------------- ( 14 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx2a.csm ==3028950== Memcheck, a memory error detector ==3028950== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3028950== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3028950== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx2a.csm ==3028950== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3028950== ==3028950== HEAP SUMMARY: ==3028950== in use at exit: 318,493 bytes in 28 blocks ==3028950== total heap usage: 6,654,877 allocs, 6,654,849 frees, 3,077,939,237 bytes allocated ==3028950== ==3028950== LEAK SUMMARY: ==3028950== definitely lost: 0 bytes in 0 blocks ==3028950== indirectly lost: 0 bytes in 0 blocks ==3028950== possibly lost: 0 bytes in 0 blocks ==3028950== still reachable: 0 bytes in 0 blocks ==3028950== suppressed: 318,493 bytes in 28 blocks ==3028950== ==3028950== For lists of detected and suppressed errors, rerun with: -s ==3028950== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 120.94user 1.13system 2:01.95elapsed 100%CPU (0avgtext+0avgdata 377156maxresident)k 16inputs+40outputs (0major+646532minor)pagefaults 0swaps real 2m1.961s user 2m0.945s sys 0m1.136s + set +x -------------------------------------------------------------------------------------------------- ( 15 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx2b.csm ==3035092== Memcheck, a memory error detector ==3035092== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3035092== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3035092== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx2b.csm ==3035092== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3035092== ==3035092== HEAP SUMMARY: ==3035092== in use at exit: 320,042 bytes in 32 blocks ==3035092== total heap usage: 14,116,525 allocs, 14,116,493 frees, 5,887,482,578 bytes allocated ==3035092== ==3035092== LEAK SUMMARY: ==3035092== definitely lost: 0 bytes in 0 blocks ==3035092== indirectly lost: 0 bytes in 0 blocks ==3035092== possibly lost: 0 bytes in 0 blocks ==3035092== still reachable: 0 bytes in 0 blocks ==3035092== suppressed: 320,042 bytes in 32 blocks ==3035092== ==3035092== For lists of detected and suppressed errors, rerun with: -s ==3035092== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 384.17user 1.70system 6:25.64elapsed 100%CPU (0avgtext+0avgdata 396520maxresident)k 16inputs+40outputs (0major+866880minor)pagefaults 0swaps real 6m25.651s user 6m24.171s sys 0m1.702s + set +x -------------------------------------------------------------------------------------------------- ( 16 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx3a.csm ==3053843== Memcheck, a memory error detector ==3053843== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3053843== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3053843== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx3a.csm ==3053843== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3053843== ==3053843== HEAP SUMMARY: ==3053843== in use at exit: 318,493 bytes in 28 blocks ==3053843== total heap usage: 6,654,840 allocs, 6,654,812 frees, 3,078,205,509 bytes allocated ==3053843== ==3053843== LEAK SUMMARY: ==3053843== definitely lost: 0 bytes in 0 blocks ==3053843== indirectly lost: 0 bytes in 0 blocks ==3053843== possibly lost: 0 bytes in 0 blocks ==3053843== still reachable: 0 bytes in 0 blocks ==3053843== suppressed: 318,493 bytes in 28 blocks ==3053843== ==3053843== For lists of detected and suppressed errors, rerun with: -s ==3053843== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 125.30user 0.83system 2:06.01elapsed 100%CPU (0avgtext+0avgdata 377008maxresident)k 16inputs+40outputs (0major+456765minor)pagefaults 0swaps real 2m6.021s user 2m5.310s sys 0m0.837s + set +x -------------------------------------------------------------------------------------------------- ( 17 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx3b.csm ==3059736== Memcheck, a memory error detector ==3059736== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3059736== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3059736== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx3b.csm ==3059736== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3059736== ==3059736== HEAP SUMMARY: ==3059736== in use at exit: 320,042 bytes in 32 blocks ==3059736== total heap usage: 14,031,225 allocs, 14,031,193 frees, 5,859,095,350 bytes allocated ==3059736== ==3059736== LEAK SUMMARY: ==3059736== definitely lost: 0 bytes in 0 blocks ==3059736== indirectly lost: 0 bytes in 0 blocks ==3059736== possibly lost: 0 bytes in 0 blocks ==3059736== still reachable: 0 bytes in 0 blocks ==3059736== suppressed: 320,042 bytes in 32 blocks ==3059736== ==3059736== For lists of detected and suppressed errors, rerun with: -s ==3059736== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 363.26user 1.46system 6:04.50elapsed 100%CPU (0avgtext+0avgdata 396644maxresident)k 16inputs+40outputs (0major+852622minor)pagefaults 0swaps real 6m4.504s user 6m3.263s sys 0m1.466s + set +x -------------------------------------------------------------------------------------------------- ( 20 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx_tile_a.csm ==3079102== Memcheck, a memory error detector ==3079102== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3079102== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3079102== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx_tile_a.csm ==3079102== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3079102== ==3079102== HEAP SUMMARY: ==3079102== in use at exit: 0 bytes in 0 blocks ==3079102== total heap usage: 357,924 allocs, 357,924 frees, 358,084,724 bytes allocated ==3079102== ==3079102== All heap blocks were freed -- no leaks are possible ==3079102== ==3079102== For lists of detected and suppressed errors, rerun with: -s ==3079102== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 12.31user 0.26system 0:12.56elapsed 100%CPU (0avgtext+0avgdata 320864maxresident)k 8inputs+32outputs (0major+119793minor)pagefaults 0swaps real 0m12.562s user 0m12.311s sys 0m0.266s + set +x -------------------------------------------------------------------------------------------------- ( 21 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx_tile_b.csm ==3079727== Memcheck, a memory error detector ==3079727== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3079727== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3079727== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx_tile_b.csm ==3079727== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3079727== ==3079727== HEAP SUMMARY: ==3079727== in use at exit: 1,549 bytes in 4 blocks ==3079727== total heap usage: 1,331,713 allocs, 1,331,709 frees, 811,093,663 bytes allocated ==3079727== ==3079727== LEAK SUMMARY: ==3079727== definitely lost: 0 bytes in 0 blocks ==3079727== indirectly lost: 0 bytes in 0 blocks ==3079727== possibly lost: 0 bytes in 0 blocks ==3079727== still reachable: 0 bytes in 0 blocks ==3079727== suppressed: 1,549 bytes in 4 blocks ==3079727== ==3079727== For lists of detected and suppressed errors, rerun with: -s ==3079727== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 43.94user 0.75system 0:44.66elapsed 100%CPU (0avgtext+0avgdata 364520maxresident)k 8inputs+32outputs (0major+384789minor)pagefaults 0swaps real 0m44.670s user 0m43.949s sys 0m0.753s + set +x -------------------------------------------------------------------------------------------------- ( 22 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/liquid1.csm ==3082417== Memcheck, a memory error detector ==3082417== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3082417== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3082417== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/liquid1.csm ==3082417== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3082417== ==3082417== HEAP SUMMARY: ==3082417== in use at exit: 2,619,933 bytes in 1,628 blocks ==3082417== total heap usage: 49,027,914 allocs, 49,026,286 frees, 43,189,738,735 bytes allocated ==3082417== ==3082417== LEAK SUMMARY: ==3082417== definitely lost: 0 bytes in 0 blocks ==3082417== indirectly lost: 0 bytes in 0 blocks ==3082417== possibly lost: 0 bytes in 0 blocks ==3082417== still reachable: 0 bytes in 0 blocks ==3082417== suppressed: 2,619,933 bytes in 1,628 blocks ==3082417== ==3082417== For lists of detected and suppressed errors, rerun with: -s ==3082417== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 9 from 9) 1030.81user 3.81system 17:14.23elapsed 100%CPU (0avgtext+0avgdata 267864maxresident)k 40inputs+32outputs (0major+1019941minor)pagefaults 0swaps real 17m14.240s user 17m10.822s sys 0m3.812s + set +x -------------------------------------------------------------------------------------------------- ( 24 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/liquid_tile.csm ==3149068== Memcheck, a memory error detector ==3149068== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3149068== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3149068== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/liquid_tile.csm ==3149068== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3149068== ==3149068== HEAP SUMMARY: ==3149068== in use at exit: 0 bytes in 0 blocks ==3149068== total heap usage: 6,926 allocs, 6,926 frees, 112,737,955 bytes allocated ==3149068== ==3149068== All heap blocks were freed -- no leaks are possible ==3149068== ==3149068== For lists of detected and suppressed errors, rerun with: -s ==3149068== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 4.33user 0.13system 0:04.46elapsed 100%CPU (0avgtext+0avgdata 119812maxresident)k 8inputs+32outputs (0major+36011minor)pagefaults 0swaps real 0m4.471s user 0m4.339s sys 0m0.132s + set +x -------------------------------------------------------------------------------------------------- ( 25 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/metal1.csm ==3149279== Memcheck, a memory error detector ==3149279== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3149279== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3149279== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/metal1.csm ==3149279== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 1112 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3149279== ==3149279== HEAP SUMMARY: ==3149279== in use at exit: 601,373 bytes in 101 blocks ==3149279== total heap usage: 146,383,258 allocs, 146,383,157 frees, 60,145,374,147 bytes allocated ==3149279== ==3149279== LEAK SUMMARY: ==3149279== definitely lost: 0 bytes in 0 blocks ==3149279== indirectly lost: 0 bytes in 0 blocks ==3149279== possibly lost: 0 bytes in 0 blocks ==3149279== still reachable: 0 bytes in 0 blocks ==3149279== suppressed: 601,373 bytes in 101 blocks ==3149279== ==3149279== For lists of detected and suppressed errors, rerun with: -s ==3149279== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 1500.96user 7.01system 25:05.84elapsed 100%CPU (0avgtext+0avgdata 546368maxresident)k 24inputs+32outputs (0major+3157791minor)pagefaults 0swaps real 25m5.851s user 25m0.968s sys 0m7.016s + set +x -------------------------------------------------------------------------------------------------- ( 31 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/metal_tile.csm ==3224570== Memcheck, a memory error detector ==3224570== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3224570== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3224570== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/metal_tile.csm ==3224570== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3224570== ==3224570== HEAP SUMMARY: ==3224570== in use at exit: 0 bytes in 0 blocks ==3224570== total heap usage: 538,860 allocs, 538,860 frees, 422,188,487 bytes allocated ==3224570== ==3224570== All heap blocks were freed -- no leaks are possible ==3224570== ==3224570== For lists of detected and suppressed errors, rerun with: -s ==3224570== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 16.57user 0.32system 0:16.87elapsed 100%CPU (0avgtext+0avgdata 325476maxresident)k 8inputs+32outputs (0major+132216minor)pagefaults 0swaps real 0m16.877s user 0m16.575s sys 0m0.326s + set +x -------------------------------------------------------------------------------------------------- ( 32 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/metal_tile_new.csm ==3225454== Memcheck, a memory error detector ==3225454== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3225454== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3225454== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/metal_tile_new.csm ==3225454== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3225454== ==3225454== HEAP SUMMARY: ==3225454== in use at exit: 0 bytes in 0 blocks ==3225454== total heap usage: 539,774 allocs, 539,774 frees, 422,536,119 bytes allocated ==3225454== ==3225454== All heap blocks were freed -- no leaks are possible ==3225454== ==3225454== For lists of detected and suppressed errors, rerun with: -s ==3225454== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 16.01user 0.27system 0:16.26elapsed 100%CPU (0avgtext+0avgdata 325368maxresident)k 16inputs+32outputs (0major+104660minor)pagefaults 0swaps real 0m16.263s user 0m16.015s sys 0m0.272s + set +x -------------------------------------------------------------------------------------------------- ( 33 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/simple.csm ==3226614== Memcheck, a memory error detector ==3226614== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3226614== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3226614== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/simple.csm ==3226614== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3226614== ==3226614== HEAP SUMMARY: ==3226614== in use at exit: 320,042 bytes in 32 blocks ==3226614== total heap usage: 17,938,258 allocs, 17,938,226 frees, 6,614,799,936 bytes allocated ==3226614== ==3226614== LEAK SUMMARY: ==3226614== definitely lost: 0 bytes in 0 blocks ==3226614== indirectly lost: 0 bytes in 0 blocks ==3226614== possibly lost: 0 bytes in 0 blocks ==3226614== still reachable: 0 bytes in 0 blocks ==3226614== suppressed: 320,042 bytes in 32 blocks ==3226614== ==3226614== For lists of detected and suppressed errors, rerun with: -s ==3226614== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 509.39user 1.95system 8:31.11elapsed 100%CPU (0avgtext+0avgdata 401848maxresident)k 24inputs+40outputs (0major+1144746minor)pagefaults 0swaps real 8m31.114s user 8m29.395s sys 0m1.954s + set +x -------------------------------------------------------------------------------------------------- ( 34 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/simple_tile.csm ==3252597== Memcheck, a memory error detector ==3252597== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3252597== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3252597== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/simple_tile.csm ==3252597== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3252597== ==3252597== HEAP SUMMARY: ==3252597== in use at exit: 1,549 bytes in 4 blocks ==3252597== total heap usage: 1,806,584 allocs, 1,806,580 frees, 883,967,487 bytes allocated ==3252597== ==3252597== LEAK SUMMARY: ==3252597== definitely lost: 0 bytes in 0 blocks ==3252597== indirectly lost: 0 bytes in 0 blocks ==3252597== possibly lost: 0 bytes in 0 blocks ==3252597== still reachable: 0 bytes in 0 blocks ==3252597== suppressed: 1,549 bytes in 4 blocks ==3252597== ==3252597== For lists of detected and suppressed errors, rerun with: -s ==3252597== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 62.94user 0.45system 1:03.37elapsed 100%CPU (0avgtext+0avgdata 369888maxresident)k 8inputs+32outputs (0major+229223minor)pagefaults 0swaps real 1m3.374s user 1m2.951s sys 0m0.452s + set +x -------------------------------------------------------------------------------------------------- ( 35 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile1.csm ==3255926== Memcheck, a memory error detector ==3255926== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3255926== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3255926== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile1.csm ==3255926== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 1416 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3255926== ==3255926== HEAP SUMMARY: ==3255926== in use at exit: 603,293 bytes in 101 blocks ==3255926== total heap usage: 190,888,419 allocs, 190,888,318 frees, 80,294,526,850 bytes allocated ==3255926== ==3255926== LEAK SUMMARY: ==3255926== definitely lost: 0 bytes in 0 blocks ==3255926== indirectly lost: 0 bytes in 0 blocks ==3255926== possibly lost: 0 bytes in 0 blocks ==3255926== still reachable: 0 bytes in 0 blocks ==3255926== suppressed: 603,293 bytes in 101 blocks ==3255926== ==3255926== For lists of detected and suppressed errors, rerun with: -s ==3255926== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 1711.15user 7.57system 28:37.28elapsed 100%CPU (0avgtext+0avgdata 595924maxresident)k 24inputs+32outputs (0major+4757175minor)pagefaults 0swaps real 28m37.289s user 28m31.161s sys 0m7.574s + set +x -------------------------------------------------------------------------------------------------- ( 36 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile2.csm ==3356639== Memcheck, a memory error detector ==3356639== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3356639== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3356639== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile2.csm ==3356639== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) Sewing 3824 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3356639== ==3356639== HEAP SUMMARY: ==3356639== in use at exit: 1,446,173 bytes in 244 blocks ==3356639== total heap usage: 1,225,080,298 allocs, 1,225,080,054 frees, 510,622,819,684 bytes allocated ==3356639== ==3356639== LEAK SUMMARY: ==3356639== definitely lost: 0 bytes in 0 blocks ==3356639== indirectly lost: 0 bytes in 0 blocks ==3356639== possibly lost: 0 bytes in 0 blocks ==3356639== still reachable: 0 bytes in 0 blocks ==3356639== suppressed: 1,446,173 bytes in 244 blocks ==3356639== ==3356639== For lists of detected and suppressed errors, rerun with: -s ==3356639== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 9304.37user 36.04system 2:35:34elapsed 100%CPU (0avgtext+0avgdata 1024112maxresident)k 16inputs+32outputs (0major+30106990minor)pagefaults 0swaps real 155m34.604s user 155m4.379s sys 0m36.042s + set +x -------------------------------------------------------------------------------------------------- ( 38 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile4.csm ==3802997== Memcheck, a memory error detector ==3802997== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3802997== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3802997== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile4.csm ==3802997== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) Sewing 1152 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3802997== ==3802997== HEAP SUMMARY: ==3802997== in use at exit: 600,733 bytes in 85 blocks ==3802997== total heap usage: 132,583,708 allocs, 132,583,623 frees, 55,903,545,879 bytes allocated ==3802997== ==3802997== LEAK SUMMARY: ==3802997== definitely lost: 0 bytes in 0 blocks ==3802997== indirectly lost: 0 bytes in 0 blocks ==3802997== possibly lost: 0 bytes in 0 blocks ==3802997== still reachable: 0 bytes in 0 blocks ==3802997== suppressed: 600,733 bytes in 85 blocks ==3802997== ==3802997== For lists of detected and suppressed errors, rerun with: -s ==3802997== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 1317.29user 9.81system 22:06.80elapsed 100%CPU (0avgtext+0avgdata 553060maxresident)k 16inputs+32outputs (0major+8858253minor)pagefaults 0swaps real 22m6.808s user 21m57.297s sys 0m9.812s + set +x -------------------------------------------------------------------------------------------------- ( 39 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile5.csm ==3875136== Memcheck, a memory error detector ==3875136== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3875136== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3875136== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile5.csm ==3875136== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) Sewing 2208 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3875136== ==3875136== HEAP SUMMARY: ==3875136== in use at exit: 882,973 bytes in 150 blocks ==3875136== total heap usage: 430,376,960 allocs, 430,376,810 frees, 180,585,255,581 bytes allocated ==3875136== ==3875136== LEAK SUMMARY: ==3875136== definitely lost: 0 bytes in 0 blocks ==3875136== indirectly lost: 0 bytes in 0 blocks ==3875136== possibly lost: 0 bytes in 0 blocks ==3875136== still reachable: 0 bytes in 0 blocks ==3875136== suppressed: 882,973 bytes in 150 blocks ==3875136== ==3875136== For lists of detected and suppressed errors, rerun with: -s ==3875136== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 3647.21user 15.05system 1:01:08elapsed 99%CPU (0avgtext+0avgdata 734908maxresident)k 16inputs+32outputs (0major+12502017minor)pagefaults 0swaps real 61m8.219s user 60m47.212s sys 0m15.058s + set +x -------------------------------------------------------------------------------------------------- ( 41 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile_tile.csm ==4069853== Memcheck, a memory error detector ==4069853== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==4069853== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==4069853== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile_tile.csm ==4069853== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==4069853== ==4069853== HEAP SUMMARY: ==4069853== in use at exit: 0 bytes in 0 blocks ==4069853== total heap usage: 357,924 allocs, 357,924 frees, 358,081,804 bytes allocated ==4069853== ==4069853== All heap blocks were freed -- no leaks are possible ==4069853== ==4069853== For lists of detected and suppressed errors, rerun with: -s ==4069853== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 10.08user 0.30system 0:10.36elapsed 100%CPU (0avgtext+0avgdata 320856maxresident)k 8inputs+32outputs (0major+109078minor)pagefaults 0swaps real 0m10.371s user 0m10.084s sys 0m0.304s + set +x [GNU C Compiler (gcc)] Parsing console log (workspace: '/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64') [GNU C Compiler (gcc)] Successfully parsed console log [GNU C Compiler (gcc)] -> found 0 issues (skipped 0 duplicates) [GNU C Compiler (gcc)] Skipping post processing [GNU C Compiler (gcc)] No filter has been set, publishing all 0 issues [GNU C Compiler (gcc)] Repository miner is not configured, skipping repository mining [Clang] Parsing console log (workspace: '/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64') [Clang] -> found 0 issues (skipped 0 duplicates) [Clang] Parsing console log (workspace: '/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64') [Clang] -> found 0 issues (skipped 0 duplicates) [Clang] Successfully parsed console log [Clang] -> found 0 issues (skipped 0 duplicates) [Clang] Parsing console log (workspace: '/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64') [Clang] Skipping post processing [Clang] No filter has been set, publishing all 0 issues [Clang] Repository miner is not configured, skipping repository mining [Static Analysis] Reference build recorder is not configured [Static Analysis] Obtaining reference build from same job (7.6,OpenCSM/data/TRADES,LINUX64,reynolds) [Static Analysis] Using reference build 'ESP_ValgrindOcsm/CASREV=7.6,ESPTEST=OpenCSM/data/TRADES,ESP_ARCH=LINUX64,buildnode=reynolds #92' to compute new, fixed, and outstanding issues [Static Analysis] Issues delta (vs. reference build): outstanding: 0, new: 0, fixed: 0 [Static Analysis] Evaluating quality gates [Static Analysis] -> PASSED - Total (any severity): 0 - Quality Gate: 1 [Static Analysis] -> All quality gates have been passed [Static Analysis] Health report is disabled - skipping [Static Analysis] Created analysis result for 0 issues (found 0 new issues, fixed 0 issues) [Static Analysis] Attaching ResultAction with ID 'analysis' to build 'ESP_ValgrindOcsm/CASREV=7.6,ESPTEST=OpenCSM/data/TRADES,ESP_ARCH=LINUX64,buildnode=reynolds #93'. [Checks API] No suitable checks publisher found. [Valgrind] Files to copy: [Valgrind] Analysing valgrind results [Valgrind] Ending the valgrind analysis. [PostBuildScript] - [INFO] Executing post build scripts. [PostBuildScript] - [INFO] build step #0 should only be executed on MATRIX [WS-CLEANUP] Deleting project workspace... [WS-CLEANUP] done Finished: SUCCESS