Started by upstream project "ESP_ValgrindOcsm" build number 95 originally caused by: Started by an SCM change Running as SYSTEM [EnvInject] - Loading node environment variables. Building remotely on reynolds in workspace /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64 [WS-CLEANUP] Deleting project workspace... [WS-CLEANUP] Done Cleaning up /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/EGADS_dot/src/circle1_dot Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/EGADS_dot/src/circle2_dot Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/EGADS_dot/src/naca_dot Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/EGADS_dot/src/ruled_naca_dot Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/UDP_UDF/data/tire Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/UDP_UDF/data/tire.o Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/UDP_UDF/data/tire.so Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/UDP_UDF/data/udpTire.o Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/Tutorial/egads2tri Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/Tutorial/egads2tri.o Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/Tutorial/tire Deleting /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/Tutorial/tire.o Updating svn+ssh://acdl.mit.edu/home/svnroot/EGADS at revision '2023-02-04T00:27:10.453 -0500' Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ U trunk/src/egadsIO.cpp U trunk/include/DARWIN64.gcc U trunk/include/DARWIN64 U trunk/include/DARWIN64.clang U trunk/include/DARWINM1 At revision 1892 Cleaning up /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM Updating svn+ssh://acdl.mit.edu/home/svnroot/OpenCSM at revision '2023-02-04T00:27:10.453 -0500' Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ A trunk/data/basic/verify_7.4.1/waffleB1.vfy A trunk/data/basic/verify_7.4.1/waffleB2.vfy A trunk/data/basic/verify_7.4.1/waffleB3.vfy A trunk/data/basic/verify_7.6.0/waffleB1.vfy A trunk/data/basic/verify_7.6.0/waffleB2.vfy A trunk/data/basic/verify_7.6.0/waffleB3.vfy A trunk/data/basic/waffleB1.csm A trunk/data/basic/waffleB2.csm A trunk/data/basic/waffleB3.csm A trunk/data/basic/waffleB3.jrnl A trunk/data/Slugs A trunk/data/Slugs/verify_7.6.0 A trunk/data/Slugs/verify_7.6.0/blend12_1.vfy A trunk/data/Slugs/verify_7.6.0/blindeye_1.vfy A trunk/data/Slugs/verify_7.6.0/boxBall_1.vfy A trunk/data/Slugs/verify_7.6.0/boxHole_1.vfy A trunk/data/Slugs/verify_7.6.0/box_1.vfy A trunk/data/Slugs/verify_7.6.0/cylinderHole_1.vfy A trunk/data/Slugs/verify_7.6.0/cylinder_1.vfy A trunk/data/Slugs/verify_7.6.0/damaged_2.vfy A trunk/data/Slugs/verify_7.6.0/demo1_1.vfy A trunk/data/Slugs/verify_7.6.0/duct_1.vfy A trunk/data/Slugs/verify_7.6.0/eyeball_1.vfy A trunk/data/Slugs/verify_7.6.0/holes_1.vfy A trunk/data/Slugs/verify_7.6.0/pieslice_1.vfy A trunk/data/Slugs/verify_7.6.0/sphere_1.vfy A trunk/data/Slugs/verify_7.6.0/torus_1.vfy A trunk/data/Slugs/verify_7.6.0/tutorial1.vfy A trunk/data/Slugs/verify_7.6.0/wing_1.vfy A trunk/data/Slugs/holes_0.stl Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ A trunk/data/Slugs/boxBall_0.jrnl A trunk/data/Slugs/boxBall.plot A trunk/data/Slugs/boxBall_0.stl A trunk/data/Slugs/verify_7.3.1 A trunk/data/Slugs/verify_7.3.1/holes_1.vfy A 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trunk/data/Slugs/boxHole_1.csm A trunk/data/Slugs/box_1.csm A trunk/data/Slugs/cylinderHole_1.csm A trunk/data/Slugs/cylinder_1.csm A trunk/data/Slugs/damaged_2.csm A trunk/data/Slugs/demo1_1.csm A trunk/data/Slugs/duct_1.csm A trunk/data/Slugs/myGlider_2.csm A trunk/data/Slugs/sphere_1.csm A trunk/data/Slugs/torus_1.csm A trunk/data/Slugs/tutorial1.csm A trunk/data/Slugs/wingBody_2.csm A trunk/data/Slugs/wing_1.csm A trunk/data/Slugs/testfiles A trunk/data/Slugs/testfiles/elbow.stl A trunk/data/Slugs/testfiles/elbow_NW.csm A trunk/data/Slugs/testfiles/elbow_NW.jrnl A trunk/data/Slugs/testfiles/elbow_NW.stl A trunk/data/Slugs/testfiles/nucleus1.csm A trunk/data/Slugs/testfiles/nucleus1.jrnl A trunk/data/Slugs/testfiles/nucleus1.stl A trunk/data/Slugs/testfiles/nucleus2.stl A trunk/data/Slugs/testfiles/nucleus3.stl AU trunk/data/Slugs/aneurysm_case1.iges AU trunk/data/Slugs/aneurysm_case1_slugs.stl A trunk/data/Slugs/eyeball_1.csm A trunk/data/Slugs/pieslice_1.csm A 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trunk/doc/training_2015/session02/sensorMount_solution2.png AU trunk/doc/training_2015/session02/fuselage_problem.png AU trunk/doc/training_2015/session02/Ubracket1_solution.png AU trunk/doc/training_2015/session02/Ubracket2_solution.png AU trunk/doc/training_2015/session02/oval_problem.png A trunk/doc/training_2015/session02/VslidePlate_problem.pdf AU trunk/doc/training_2015/session02/biconvex_arcs_solution.png AU trunk/doc/training_2015/session02/biconvex_spline_solution.png AU trunk/doc/training_2015/session02/swivelBase_problem.png AU trunk/doc/training_2015/session02/angleSpacer_sketch.png A trunk/doc/training_2015/session02/Ubracket1_problem.pdf AU trunk/doc/training_2015/session02/fuselage_solution.png A trunk/doc/training_2015/session02/Ubracket2_problem.pdf A trunk/doc/training_2015/session03.tex A trunk/doc/training_2015/session03 AU trunk/doc/training_2015/session03/bolt.png AU trunk/doc/training_2015/session03/bolt2.png AU trunk/doc/training_2015/session03/wing.png AU 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A trunk/doc/training_2015/session07 AU trunk/doc/training_2015/session07/wingAlone1.png AU trunk/doc/training_2015/session07/wingAlone2.png AU trunk/doc/training_2015/session07/myPlane1.png AU trunk/doc/training_2015/session07/wingAlone3.png AU trunk/doc/training_2015/session07/myPlane2.png AU trunk/doc/training_2015/session07/myPlane3.png AU trunk/doc/training_2015/session07/fuselageAlone1.png AU trunk/doc/training_2015/session07/fuselageAlone3.png AU trunk/doc/training_2015/session07/ductAlone1.png AU trunk/doc/training_2015/session07/ductAlone2.png AU trunk/doc/training_2015/session07/ductAlone3.png A trunk/doc/training_2015/session08.tex A trunk/doc/training_2015/session08 AU trunk/doc/training_2015/session08/tire_filletted.png AU trunk/doc/training_2015/session08/sample.png AU trunk/doc/training_2015/session08/tire.png AU trunk/doc/training_2015/session08/tire_faces_3_4_7_8.png AU trunk/doc/training_2015/session08/tire_faces3_4_7_8_1.png AU trunk/doc/training_2015/session08/tire_faces_1_5.png AU trunk/doc/training_2015/session08/tire_faces_1_5_orig.png AU trunk/doc/training_2015/session08/tire_edges.png AU trunk/doc/training_2015/session08/tire_edges_orig.png AU trunk/doc/training_2015/session08/tire_faces_2_6.png AU trunk/doc/training_2015/session08/tire_faces_2_6_orig.png AU trunk/doc/training_2015/session08/tire_nodes.png AU trunk/doc/training_2015/session08/tire_nodes_orig.png AU trunk/doc/training_2015/session08/tire_bottomup.png AU trunk/doc/training_2015/session08/tire_final.png A trunk/doc/training_2015/beamercolorthemeotto.sty A trunk/doc/ESPQuickStart AU trunk/doc/ESPQuickStart/ESPQuickStart.pdf AU trunk/doc/ESPQuickStart/ESPQuickStart.tex A trunk/doc/ESPQuickStart/images AU trunk/doc/ESPQuickStart/images/sketchbegin.png AU trunk/doc/ESPQuickStart/images/hostnamedialogue.png AU trunk/doc/ESPQuickStart/images/boxrotatetranslatezoom.png AU trunk/doc/ESPQuickStart/images/finalsketch.png AU 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trunk/doc/ESPQuickStart/images/openspherebranchsketcharguments.png AU trunk/doc/ESPQuickStart/images/firstudpargparameters.png AU trunk/doc/ESPQuickStart/images/boxspherebooleanintersect.png AU trunk/doc/ESPQuickStart/images/openboxbranchsketcharguments.png A trunk/doc/Overview AU trunk/doc/Overview/esp_logo.png AU trunk/doc/Overview/fighter-propulsionOML.png AU trunk/doc/Overview/ThickOML.png AU trunk/doc/Overview/fighter-OML.png AU trunk/doc/Overview/fighter-fewerRibs.png A trunk/doc/Overview/beamercolorthemeotto.sty AU trunk/doc/Overview/fighter-fuselageIML.png A trunk/doc/Overview/presentation.tex AU trunk/doc/Overview/fighter-tailOML.png AU trunk/doc/Overview/ESPscreen.png A trunk/doc/Overview/beamerthemeSyracuse.sty AU trunk/doc/Overview/fighter-SSM.png AU trunk/doc/Overview/bottle.png AU trunk/doc/Overview/fighter-BEM.png AU trunk/doc/Overview/fighter-fuselageOML.png AU trunk/doc/Overview/Design2a.png AU trunk/doc/Overview/Design2b.png AU trunk/doc/Overview/CamberOML.png AU trunk/doc/Overview/fighter-wingOML.png AU trunk/doc/Overview/fighter-propulsionIML.png AU trunk/doc/Overview/fighter-untwist.png AU trunk/doc/Overview/fighter-MSA.png A trunk/doc/CAPS_overview AU trunk/doc/CAPS_overview/Design2a.png AU trunk/doc/CAPS_overview/Design2b.png AU trunk/doc/CAPS_overview/CamberOML.png AU trunk/doc/CAPS_overview/fighter-wingOML.png AU trunk/doc/CAPS_overview/fighter-propulsionIML.png AU trunk/doc/CAPS_overview/fighter-untwist.png AU trunk/doc/CAPS_overview/fighter-MSA.png AU trunk/doc/CAPS_overview/esp_logo.png AU trunk/doc/CAPS_overview/fighter-propulsionOML.png AU trunk/doc/CAPS_overview/sec.png AU trunk/doc/CAPS_overview/ThickOML.png AU trunk/doc/CAPS_overview/fighter-OML.png AU trunk/doc/CAPS_overview/fighter-fewerRibs.png AU trunk/doc/CAPS_overview/Slugs1.png A trunk/doc/CAPS_overview/beamercolorthemeotto.sty AU trunk/doc/CAPS_overview/Slugs3.png AU trunk/doc/CAPS_overview/AVL.png AU trunk/doc/CAPS_overview/fighter-fuselageIML.png AU trunk/doc/CAPS_overview/blend.png AU trunk/doc/CAPS_overview/ESPscreen.png AU trunk/doc/CAPS_overview/fighter-tailOML.png A trunk/doc/CAPS_overview/presentation.tex A trunk/doc/CAPS_overview/beamerthemeSyracuse.sty AU trunk/doc/CAPS_overview/fighter-SSM.png AU trunk/doc/CAPS_overview/fighter-BEM.png AU trunk/doc/CAPS_overview/bottle.png AU trunk/doc/CAPS_overview/fighter-fuselageOML.png At revision 2331 Cleaning up /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP Updating svn+ssh://acdl.mit.edu/home/svnroot/JenkinsESP at revision '2023-02-04T00:27:10.453 -0500' Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ U ESP_Beta.bat U ESP_Beta.sh U ESP_Env.bat U ESP_Env.sh At revision 801 Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ [GitCheckoutListener] SCM 'hudson.scm.SubversionSCM' is not of type GitSCM Run condition [Execution node ] enabling prebuild for step [Execute shell] [Execution node] check if [reynolds] is in [[reynolds]] Run condition [Execution node ] enabling perform for step [Execute shell] [LINUX64] $ /bin/bash -xe /tmp/jenkins16878528187185183408.sh + export NOCAPS=true + NOCAPS=true + rm -rf /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/data/Slugs + rm -rf /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/doc + bash -x /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/ESP_Valgrind.sh + '[' -z '' ']' + OUTLEVEL=0 + export PYTHON_COMPILE=_valgrind + PYTHON_COMPILE=_valgrind + source /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/ESP_Env.sh ++ AFLR_VERSION=11.3.15 ++ SU2_VERSION=7.4.0 ++ TETGEN_VERSION=1.6.0 ++ export PYTHON_VERSION=3.9.13 ++ PYTHON_VERSION=3.9.13 ++ export EFCOMP=gfortran ++ EFCOMP=gfortran ++ [[ reynolds == \r\e\y\n\o\l\d\s ]] ++ [[ LINUX64 == \L\I\N\U\X\6\4\.\g\n\u* ]] ++ [[ LINUX64 == *\.\i\f\o\r\t ]] ++ '[' -f /opt/intel/oneapi/setvars.sh ']' ++ source /opt/intel/oneapi/setvars.sh ++ '[' -f /home/jenkins/.bashrc ']' ++ source /home/jenkins/.bashrc +++ case $- in +++ return ++ export CAPS_OUTLEVEL=0 ++ CAPS_OUTLEVEL=0 ++ [[ LINUX64 == \D\A\R\W\I\N\6\4\.\g\c\c ]] ++ export ESP_BLOC=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64 ++ ESP_BLOC=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64 ++ export ESP_ROOT=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64 ++ ESP_ROOT=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64 ++ export JULIA_DEPOT_PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/julia ++ JULIA_DEPOT_PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/julia ++ export AWAVE=awavemod.f ++ AWAVE=awavemod.f ++ export RLM_CONNECT_TIMEOUT=350 ++ RLM_CONNECT_TIMEOUT=350 ++ [[ reynolds == *\r\e\y\n\o\l\d\s* ]] ++ [[ _valgrind != '' ]] ++ [[ reynolds == \r\e\y\n\o\l\d\s ]] ++ export PYTHONHOME=/home/jenkins/util/python/Python-3.9.13_valgrind/install ++ PYTHONHOME=/home/jenkins/util/python/Python-3.9.13_valgrind/install ++ export PATH=/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ export LD_LIBRARY_PATH=/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib:/opt/intel/oneapi/tbb/2021.7.1/env/../lib/intel64/gcc4.8:/opt/intel/oneapi/mpi/2021.7.1//libfabric/lib:/opt/intel/oneapi/mpi/2021.7.1//lib/release:/opt/intel/oneapi/mpi/2021.7.1//lib:/opt/intel/oneapi/mkl/2022.2.1/lib/intel64:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/lib:/opt/intel/oneapi/debugger/2021.7.1/libipt/intel64/lib:/opt/intel/oneapi/debugger/2021.7.1/dep/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/x64:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/host/linux64/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/compiler/lib/intel64_lin ++ LD_LIBRARY_PATH=/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib:/opt/intel/oneapi/tbb/2021.7.1/env/../lib/intel64/gcc4.8:/opt/intel/oneapi/mpi/2021.7.1//libfabric/lib:/opt/intel/oneapi/mpi/2021.7.1//lib/release:/opt/intel/oneapi/mpi/2021.7.1//lib:/opt/intel/oneapi/mkl/2022.2.1/lib/intel64:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/lib:/opt/intel/oneapi/debugger/2021.7.1/libipt/intel64/lib:/opt/intel/oneapi/debugger/2021.7.1/dep/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/x64:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/host/linux64/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/compiler/lib/intel64_lin ++ export EMPnumProc=4 ++ EMPnumProc=4 ++ export OMP_NUM_THREADS=4 ++ OMP_NUM_THREADS=4 +++ ls -d /home/jenkins/util/ESP/OpenCASCADE-7.6.0 ++ export CASROOT=/home/jenkins/util/ESP/OpenCASCADE-7.6.0 ++ CASROOT=/home/jenkins/util/ESP/OpenCASCADE-7.6.0 ++ export CASARCH=. ++ CASARCH=. ++ export LD_LIBRARY_PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib:/home/jenkins/util/ESP/OpenCASCADE-7.6.0/lib:/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib:/opt/intel/oneapi/tbb/2021.7.1/env/../lib/intel64/gcc4.8:/opt/intel/oneapi/mpi/2021.7.1//libfabric/lib:/opt/intel/oneapi/mpi/2021.7.1//lib/release:/opt/intel/oneapi/mpi/2021.7.1//lib:/opt/intel/oneapi/mkl/2022.2.1/lib/intel64:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/lib:/opt/intel/oneapi/debugger/2021.7.1/libipt/intel64/lib:/opt/intel/oneapi/debugger/2021.7.1/dep/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/x64:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/host/linux64/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/compiler/lib/intel64_lin ++ LD_LIBRARY_PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib:/home/jenkins/util/ESP/OpenCASCADE-7.6.0/lib:/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib:/opt/intel/oneapi/tbb/2021.7.1/env/../lib/intel64/gcc4.8:/opt/intel/oneapi/mpi/2021.7.1//libfabric/lib:/opt/intel/oneapi/mpi/2021.7.1//lib/release:/opt/intel/oneapi/mpi/2021.7.1//lib:/opt/intel/oneapi/mkl/2022.2.1/lib/intel64:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/lib:/opt/intel/oneapi/debugger/2021.7.1/libipt/intel64/lib:/opt/intel/oneapi/debugger/2021.7.1/dep/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/x64:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/host/linux64/lib:/opt/intel/oneapi/compiler/2022.2.1/linux/compiler/lib/intel64_lin ++ export ESP_EXTERN_LIBS=/home/jenkins/util/ESP/ExternLibs ++ ESP_EXTERN_LIBS=/home/jenkins/util/ESP/ExternLibs ++ export AFLR=/home/jenkins/util/AFLR/aflr_lib_11.3.15 ++ AFLR=/home/jenkins/util/AFLR/aflr_lib_11.3.15 ++ export AFLR_ARCH=Linux-x86-64 ++ AFLR_ARCH=Linux-x86-64 ++ export CART3D=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28 ++ CART3D=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28 ++ export CART3D_ARCH=X86_64_ICC ++ CART3D_ARCH=X86_64_ICC ++ export PATH=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ export PATH=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ export PATH=/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ [[ -d /home/jenkins/util/ESP/IRIT ]] ++ export IRIT_LIB=/home/jenkins/util/ESP/IRIT/irit-linux/lib ++ IRIT_LIB=/home/jenkins/util/ESP/IRIT/irit-linux/lib ++ export IRIT_INC=/home/jenkins/util/ESP/IRIT/irit-sm ++ IRIT_INC=/home/jenkins/util/ESP/IRIT/irit-sm ++ export PATH=/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ export MYSTRAN_directory=/home/jenkins/util/mystran/MYSTRAN/Binaries ++ MYSTRAN_directory=/home/jenkins/util/mystran/MYSTRAN/Binaries ++ export PATH=/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ export PATH=/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ [[ reynolds == \r\e\y\n\o\l\d\s ]] ++ export SEACAS=/home/jenkins/util/sandialabs/seacas ++ SEACAS=/home/jenkins/util/sandialabs/seacas ++ export CAPS_GLYPH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/CAPS/aim/pointwise/glyph ++ CAPS_GLYPH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/CAPS/aim/pointwise/glyph ++ export SU2_HOME=/home/jenkins/util/SU2/SU2-v7.4.0 ++ SU2_HOME=/home/jenkins/util/SU2/SU2-v7.4.0 ++ export SU2_RUN=/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ SU2_RUN=/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ export PATH=/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ PATH=/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ export PYTHONPATH=:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ PYTHONPATH=:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ export TETGEN=/home/jenkins/util/tetgen/tetgen1.6.0 ++ TETGEN=/home/jenkins/util/tetgen/tetgen1.6.0 ++ export PATH=/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ PATH=/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ export PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ export PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ export PYTHONPATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ PYTHONPATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ export PYTHONPATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/pyOCSM:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ PYTHONPATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/pyOCSM:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ export PYTHONPATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/CAPS/pyCAPS:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/pyOCSM:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ PYTHONPATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/CAPS/pyCAPS:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/pyOCSM:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.4.0/bin ++ [[ reynolds == \m\a\c\y\s* ]] ++ [[ reynolds == \v\i\g\g\e\n ]] +++ python-config --includes ++ export 'PYTHONINC=. -I/home/jenkins/util/python/Python-3.9.13_valgrind/install/include/python3.9d -I/home/jenkins/util/python/Python-3.9.13_valgrind/install/include/python3.9d' ++ PYTHONINC='. -I/home/jenkins/util/python/Python-3.9.13_valgrind/install/include/python3.9d -I/home/jenkins/util/python/Python-3.9.13_valgrind/install/include/python3.9d' +++ python-config --help ++ [[ Usage: /home/jenkins/util/python/Python-3.9.13_valgrind/install/bin/python-config --prefix|--exec-prefix|--includes|--libs|--cflags|--ldflags|--extension-suffix|--help|--abiflags|--configdir|--embed == *\e\m\b\e\d* ]] +++ python-config --ldflags --embed ++ export 'PYTHONLIB= -L/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib -lpython3.9d -lcrypt -ldl -lm -lm ' ++ PYTHONLIB=' -L/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib -lpython3.9d -lcrypt -ldl -lm -lm ' ++ export PYTHONUNBUFFERED=true ++ PYTHONUNBUFFERED=true ++ export PYTHONFAULTHANDLER=true ++ PYTHONFAULTHANDLER=true ++ python --version Python 3.9.13 ++ [[ LINUX64 == \D\A\R\W\I\N\6\4\.\g\c\c ]] ++ export CSMDATA=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/data ++ CSMDATA=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/data + export ESP_EXTERN_LIBS=/home/galbramc/workspace/SANSproto/build/valgrind_ESP/src/UserInterfaces/capsAIM + ESP_EXTERN_LIBS=/home/galbramc/workspace/SANSproto/build/valgrind_ESP/src/UserInterfaces/capsAIM + export 'PYTHONLIB=-L/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib -L/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib -lpython3.9d -lcrypt -ldl -lm -lm ' + PYTHONLIB='-L/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib -L/home/jenkins/util/python/Python-3.9.13_valgrind/install/lib -lpython3.9d -lcrypt -ldl -lm -lm ' + source /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/ESPbfr.sh ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ ++ tar -xvf /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/ESPbfr.tgz ESP/ ESP/WIN64/ ESP/DARWIN64/ ESP/udunits/ ESP/DARWINM1/ ESP/CYGWIN64/ ESP/LINUX64/ ESP/LINUX64/obj/ ESP/LINUX64/test/ ESP/LINUX64/bin/ ESP/LINUX64/include/ ESP/LINUX64/lib/ ESP/LINUX64/lib/libnmb.so ESP/LINUX64/lib/libc3dio.a ESP/LINUX64/lib/libCart3D.a ESP/LINUX64/include/c3dio/ ESP/LINUX64/include/xddm/ ESP/LINUX64/include/nmb.h ESP/LINUX64/include/libCart3D/ ESP/LINUX64/include/libCart3D/gridStructures.h ESP/LINUX64/include/libCart3D/GridInfo.h ESP/LINUX64/include/libCart3D/geomTypes.h ESP/LINUX64/include/libCart3D/CaseInfo.h ESP/LINUX64/include/libCart3D/IOinfo.h ESP/LINUX64/include/libCart3D/int64.h ESP/LINUX64/include/libCart3D/map.h ESP/LINUX64/include/libCart3D/infoStructures.h ESP/LINUX64/include/libCart3D/string_util.h ESP/LINUX64/include/libCart3D/dualtime.h ESP/LINUX64/include/libCart3D/myLList.h ESP/LINUX64/include/libCart3D/sensors.h ESP/LINUX64/include/libCart3D/utils_xml.h ESP/LINUX64/include/libCart3D/c3d_timeout.h ESP/LINUX64/include/libCart3D/encoding.h ESP/LINUX64/include/libCart3D/PostProcInfo.h ESP/LINUX64/include/libCart3D/vortexBC.h ESP/LINUX64/include/libCart3D/earthBL_BC.h ESP/LINUX64/include/libCart3D/c3d_global.h ESP/LINUX64/include/libCart3D/timer.h ESP/LINUX64/include/libCart3D/memory_util.h ESP/LINUX64/include/libCart3D/SolverInfo.h ESP/LINUX64/include/libCart3D/MGinfo.h ESP/LINUX64/include/libCart3D/hex.h ESP/LINUX64/include/libCart3D/ConvInfo.h ESP/LINUX64/include/libCart3D/limiters.h ESP/LINUX64/include/libCart3D/basicTypes.h ESP/LINUX64/include/libCart3D/stateVector.h ESP/LINUX64/include/libCart3D/bBox_stuff.h ESP/LINUX64/include/libCart3D/SFC.h ESP/LINUX64/include/libCart3D/cartCells.h ESP/LINUX64/include/libCart3D/geomStructures.h ESP/LINUX64/include/xddm/xddmInternals.h ESP/LINUX64/include/xddm/xddm.c ESP/LINUX64/include/xddm/xddm.h ESP/LINUX64/include/c3dio/c3dio_lib.h ESP/LINUX64/include/c3dio/c3dio_icemcfd.h ESP/LINUX64/bin/mastros.exe ESP/LINUX64/bin/xfoil ESP/LINUX64/bin/mses ESP/LINUX64/bin/mset ESP/LINUX64/bin/avl ESP/LINUX64/bin/ASTRO.D01 ESP/LINUX64/bin/ASTRO.IDX ESP/CYGWIN64/obj/ ESP/CYGWIN64/test/ ESP/CYGWIN64/bin/ ESP/CYGWIN64/include/ ESP/CYGWIN64/lib/ ESP/CYGWIN64/lib/libwinpthread-1.dll ESP/CYGWIN64/lib/libquadmath-0.dll ESP/CYGWIN64/lib/libgcc_s_sjlj-1.dll ESP/CYGWIN64/bin/mastros.exe ESP/CYGWIN64/bin/ASTRO.D01 ESP/CYGWIN64/bin/ASTRO.IDX ESP/DARWINM1/obj/ ESP/DARWINM1/test/ ESP/DARWINM1/bin/ ESP/DARWINM1/include/ ESP/DARWINM1/lib/ ESP/DARWINM1/lib/libudunits2.0.dylib ESP/DARWINM1/lib/libc3dio.a ESP/DARWINM1/lib/libudunits2.dylib ESP/DARWINM1/lib/libCart3D.a ESP/DARWINM1/include/udunits.h ESP/DARWINM1/include/c3dio/ ESP/DARWINM1/include/xddm/ ESP/DARWINM1/include/converter.h ESP/DARWINM1/include/udunits2.h ESP/DARWINM1/include/nmb.h ESP/DARWINM1/include/libCart3D/ ESP/DARWINM1/include/libCart3D/gridStructures.h ESP/DARWINM1/include/libCart3D/GridInfo.h ESP/DARWINM1/include/libCart3D/geomTypes.h ESP/DARWINM1/include/libCart3D/CaseInfo.h ESP/DARWINM1/include/libCart3D/IOinfo.h ESP/DARWINM1/include/libCart3D/int64.h ESP/DARWINM1/include/libCart3D/map.h ESP/DARWINM1/include/libCart3D/infoStructures.h ESP/DARWINM1/include/libCart3D/string_util.h ESP/DARWINM1/include/libCart3D/dualtime.h ESP/DARWINM1/include/libCart3D/myLList.h ESP/DARWINM1/include/libCart3D/sensors.h ESP/DARWINM1/include/libCart3D/utils_xml.h ESP/DARWINM1/include/libCart3D/c3d_timeout.h ESP/DARWINM1/include/libCart3D/encoding.h ESP/DARWINM1/include/libCart3D/PostProcInfo.h ESP/DARWINM1/include/libCart3D/vortexBC.h ESP/DARWINM1/include/libCart3D/earthBL_BC.h ESP/DARWINM1/include/libCart3D/c3d_global.h ESP/DARWINM1/include/libCart3D/timer.h ESP/DARWINM1/include/libCart3D/memory_util.h ESP/DARWINM1/include/libCart3D/SolverInfo.h ESP/DARWINM1/include/libCart3D/MGinfo.h ESP/DARWINM1/include/libCart3D/hex.h ESP/DARWINM1/include/libCart3D/ConvInfo.h ESP/DARWINM1/include/libCart3D/limiters.h ESP/DARWINM1/include/libCart3D/basicTypes.h ESP/DARWINM1/include/libCart3D/stateVector.h ESP/DARWINM1/include/libCart3D/bBox_stuff.h ESP/DARWINM1/include/libCart3D/SFC.h ESP/DARWINM1/include/libCart3D/cartCells.h ESP/DARWINM1/include/libCart3D/geomStructures.h ESP/DARWINM1/include/xddm/xddmInternals.h ESP/DARWINM1/include/xddm/xddm.c ESP/DARWINM1/include/xddm/xddm.h ESP/DARWINM1/include/c3dio/c3dio_lib.h ESP/DARWINM1/include/c3dio/c3dio_icemcfd.h ESP/DARWINM1/bin/mastros.exe ESP/DARWINM1/bin/xfoil ESP/DARWINM1/bin/mses ESP/DARWINM1/bin/mset ESP/DARWINM1/bin/avl ESP/DARWINM1/bin/ASTRO.D01 ESP/DARWINM1/bin/ASTRO.IDX ESP/udunits/udunits2-prefixes.xml ESP/udunits/udunits2.xml ESP/udunits/udunits2-common.xml ESP/udunits/udunits2-derived.xml ESP/udunits/udunits2-accepted.xml ESP/udunits/udunits2-base.xml ESP/DARWIN64/obj/ ESP/DARWIN64/test/ ESP/DARWIN64/bin/ ESP/DARWIN64/include/ ESP/DARWIN64/lib/ ESP/DARWIN64/lib/libudunits2.0.dylib ESP/DARWIN64/lib/libc3dio.a ESP/DARWIN64/lib/libudunits2.dylib ESP/DARWIN64/lib/libnmb.dylib ESP/DARWIN64/lib/libCart3D.a ESP/DARWIN64/include/udunits.h ESP/DARWIN64/include/c3dio/ ESP/DARWIN64/include/xddm/ ESP/DARWIN64/include/converter.h ESP/DARWIN64/include/udunits2.h ESP/DARWIN64/include/nmb.h ESP/DARWIN64/include/libCart3D/ ESP/DARWIN64/include/libCart3D/gridStructures.h ESP/DARWIN64/include/libCart3D/GridInfo.h ESP/DARWIN64/include/libCart3D/geomTypes.h ESP/DARWIN64/include/libCart3D/CaseInfo.h ESP/DARWIN64/include/libCart3D/IOinfo.h ESP/DARWIN64/include/libCart3D/int64.h ESP/DARWIN64/include/libCart3D/map.h ESP/DARWIN64/include/libCart3D/infoStructures.h ESP/DARWIN64/include/libCart3D/string_util.h ESP/DARWIN64/include/libCart3D/dualtime.h ESP/DARWIN64/include/libCart3D/myLList.h ESP/DARWIN64/include/libCart3D/sensors.h ESP/DARWIN64/include/libCart3D/utils_xml.h ESP/DARWIN64/include/libCart3D/c3d_timeout.h ESP/DARWIN64/include/libCart3D/encoding.h ESP/DARWIN64/include/libCart3D/PostProcInfo.h ESP/DARWIN64/include/libCart3D/vortexBC.h ESP/DARWIN64/include/libCart3D/earthBL_BC.h ESP/DARWIN64/include/libCart3D/c3d_global.h ESP/DARWIN64/include/libCart3D/timer.h ESP/DARWIN64/include/libCart3D/memory_util.h ESP/DARWIN64/include/libCart3D/SolverInfo.h ESP/DARWIN64/include/libCart3D/MGinfo.h ESP/DARWIN64/include/libCart3D/hex.h ESP/DARWIN64/include/libCart3D/ConvInfo.h ESP/DARWIN64/include/libCart3D/limiters.h ESP/DARWIN64/include/libCart3D/basicTypes.h ESP/DARWIN64/include/libCart3D/stateVector.h ESP/DARWIN64/include/libCart3D/bBox_stuff.h ESP/DARWIN64/include/libCart3D/SFC.h ESP/DARWIN64/include/libCart3D/cartCells.h ESP/DARWIN64/include/libCart3D/geomStructures.h ESP/DARWIN64/include/xddm/xddmInternals.h ESP/DARWIN64/include/xddm/xddm.c ESP/DARWIN64/include/xddm/xddm.h ESP/DARWIN64/include/c3dio/c3dio_lib.h ESP/DARWIN64/include/c3dio/c3dio_icemcfd.h ESP/DARWIN64/bin/mastros.exe ESP/DARWIN64/bin/xfoil ESP/DARWIN64/bin/mses ESP/DARWIN64/bin/mset ESP/DARWIN64/bin/avl ESP/DARWIN64/bin/ASTRO.D01 ESP/DARWIN64/bin/ASTRO.IDX ESP/WIN64/obj/ ESP/WIN64/test/ ESP/WIN64/bin/ ESP/WIN64/include/ ESP/WIN64/lib/ ESP/WIN64/lib/libwinpthread-1.dll ESP/WIN64/lib/libquadmath-0.dll ESP/WIN64/lib/udunits2.lib ESP/WIN64/lib/libgcc_s_sjlj-1.dll ESP/WIN64/lib/udunits2.dll ESP/WIN64/lib/expat.dll ESP/WIN64/lib/nmb.dll ESP/WIN64/lib/nmb.lib ESP/WIN64/include/udunits.h ESP/WIN64/include/winhelpers/ ESP/WIN64/include/converter.h ESP/WIN64/include/udunits2.h ESP/WIN64/include/nmb.h ESP/WIN64/include/winhelpers/unistd.h ESP/WIN64/include/winhelpers/websock-w32.h ESP/WIN64/include/winhelpers/strings.h ESP/WIN64/include/winhelpers/sys/ ESP/WIN64/include/winhelpers/gettimeofday.h ESP/WIN64/include/winhelpers/netdb.h ESP/WIN64/include/winhelpers/sys/time.h ESP/WIN64/bin/avl.exe ESP/WIN64/bin/mastros.exe ESP/WIN64/bin/xfoil.exe ESP/WIN64/bin/ASTRO.D01 ESP/WIN64/bin/mses.exe ESP/WIN64/bin/ASTRO.IDX ESP/WIN64/bin/mset.exe ++ virtualenv /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv created virtual environment CPython3.9.13.final.0-64 in 348ms creator CPython3Posix(dest=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv, clear=False, no_vcs_ignore=False, global=False) seeder FromAppData(download=False, pip=bundle, setuptools=bundle, wheel=bundle, via=copy, app_data_dir=/home/jenkins/.local/share/virtualenv) added seed packages: pip==22.3.1, setuptools==65.6.3, wheel==0.38.4 activators BashActivator,CShellActivator,FishActivator,NushellActivator,PowerShellActivator,PythonActivator ++ . /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/activate +++ '[' /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/activate = /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/ESP_Valgrind.sh ']' +++ deactivate nondestructive +++ unset -f pydoc +++ '[' -z '' ']' +++ '[' -z '' ']' +++ hash -r +++ '[' -z '' ']' +++ unset VIRTUAL_ENV +++ '[' '!' nondestructive = nondestructive ']' +++ VIRTUAL_ENV=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv +++ '[' linux-gnu = cygwin ']' +++ '[' linux-gnu = msys ']' +++ export VIRTUAL_ENV +++ _OLD_VIRTUAL_PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin +++ PATH=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test:/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/python/Python-3.9.13_valgrind/install/bin:/opt/intel/oneapi/mpi/2021.7.1//libfabric/bin:/opt/intel/oneapi/mpi/2021.7.1//bin:/opt/intel/oneapi/mkl/2022.2.1/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.7.1/bin:/opt/intel/oneapi/debugger/2021.7.1/gdb/intel64/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2022.2.1/linux/bin/intel64:/opt/intel/oneapi/compiler/2022.2.1/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.4.0/bin +++ export PATH +++ '[' -z _ ']' +++ _OLD_VIRTUAL_PYTHONHOME=/home/jenkins/util/python/Python-3.9.13_valgrind/install +++ unset PYTHONHOME +++ '[' -z '' ']' +++ _OLD_VIRTUAL_PS1= +++ '[' x '!=' x ']' ++++ basename /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv +++ PS1='(venv) ' +++ export PS1 +++ alias pydoc +++ true +++ hash -r ++ pip_install pip ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade pip Requirement already satisfied: pip in ./ESP/venv/lib/python3.9/site-packages (22.3.1) Collecting pip Using cached pip-23.0-py3-none-any.whl (2.1 MB) Installing collected packages: pip Attempting uninstall: pip Found existing installation: pip 22.3.1 Uninstalling pip-22.3.1: Successfully uninstalled pip-22.3.1 Successfully installed pip-23.0 ++ pip_install f90nml ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade f90nml Collecting f90nml Using cached f90nml-1.4.3-py2.py3-none-any.whl (32 kB) Installing collected packages: f90nml Successfully installed f90nml-1.4.3 ++ pip_install numpy ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade numpy Collecting numpy Using cached numpy-1.24.1-cp39-cp39-manylinux_2_17_x86_64.manylinux2014_x86_64.whl (17.3 MB) Installing collected packages: numpy Successfully installed numpy-1.24.1 ++ pip_install 'scipy!=1.9.2,!=1.9.3' ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade 'scipy!=1.9.2,!=1.9.3' Collecting scipy!=1.9.2,!=1.9.3 Using cached scipy-1.10.0-cp39-cp39-manylinux_2_17_x86_64.manylinux2014_x86_64.whl (34.4 MB) Requirement already satisfied: numpy<1.27.0,>=1.19.5 in ./ESP/venv/lib/python3.9/site-packages (from scipy!=1.9.2,!=1.9.3) (1.24.1) Installing collected packages: scipy Successfully installed scipy-1.10.0 ++ pip_install openmdao ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade openmdao Collecting openmdao Using cached openmdao-3.25.0-py3-none-any.whl Collecting networkx>=2.0 Using cached networkx-3.0-py3-none-any.whl (2.0 MB) Collecting packaging Using cached packaging-23.0-py3-none-any.whl (42 kB) Requirement already satisfied: numpy in ./ESP/venv/lib/python3.9/site-packages (from openmdao) (1.24.1) Collecting requests Using cached requests-2.28.2-py3-none-any.whl (62 kB) Requirement already satisfied: scipy in ./ESP/venv/lib/python3.9/site-packages (from openmdao) (1.10.0) Collecting certifi>=2017.4.17 Using cached certifi-2022.12.7-py3-none-any.whl (155 kB) Collecting urllib3<1.27,>=1.21.1 Using cached urllib3-1.26.14-py2.py3-none-any.whl (140 kB) Collecting charset-normalizer<4,>=2 Using cached charset_normalizer-3.0.1-cp39-cp39-manylinux_2_17_x86_64.manylinux2014_x86_64.whl (198 kB) Collecting idna<4,>=2.5 Using cached idna-3.4-py3-none-any.whl (61 kB) Installing collected packages: charset-normalizer, urllib3, packaging, networkx, idna, certifi, requests, openmdao Successfully installed certifi-2022.12.7 charset-normalizer-3.0.1 idna-3.4 networkx-3.0 openmdao-3.25.0 packaging-23.0 requests-2.28.2 urllib3-1.26.14 ++ [[ reynolds == *\v\i\g\g\e\n* ]] ++ pip_install cvxopt ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade cvxopt Collecting cvxopt Using cached cvxopt-1.3.0-cp39-cp39-manylinux_2_17_x86_64.manylinux2014_x86_64.whl (12.7 MB) Installing collected packages: cvxopt Successfully installed cvxopt-1.3.0 ++ pip_install dill ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade dill Collecting dill Using cached dill-0.3.6-py3-none-any.whl (110 kB) Installing collected packages: dill Successfully installed dill-0.3.6 ++ pip_install packaging ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade packaging Requirement already satisfied: packaging in ./ESP/venv/lib/python3.9/site-packages (23.0) ++ pip_install matplotlib ++ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade matplotlib Collecting matplotlib Using cached matplotlib-3.6.3-cp39-cp39-manylinux_2_17_x86_64.manylinux2014_x86_64.whl (11.8 MB) Requirement already satisfied: packaging>=20.0 in ./ESP/venv/lib/python3.9/site-packages (from matplotlib) (23.0) Collecting pillow>=6.2.0 Using cached Pillow-9.4.0-cp39-cp39-manylinux_2_28_x86_64.whl (3.4 MB) Collecting pyparsing>=2.2.1 Using cached pyparsing-3.0.9-py3-none-any.whl (98 kB) Collecting fonttools>=4.22.0 Using cached fonttools-4.38.0-py3-none-any.whl (965 kB) Collecting python-dateutil>=2.7 Using cached python_dateutil-2.8.2-py2.py3-none-any.whl (247 kB) Collecting kiwisolver>=1.0.1 Using cached kiwisolver-1.4.4-cp39-cp39-manylinux_2_12_x86_64.manylinux2010_x86_64.whl (1.6 MB) Collecting cycler>=0.10 Using cached cycler-0.11.0-py3-none-any.whl (6.4 kB) Requirement already satisfied: numpy>=1.19 in ./ESP/venv/lib/python3.9/site-packages (from matplotlib) (1.24.1) Collecting contourpy>=1.0.1 Using cached contourpy-1.0.7-cp39-cp39-manylinux_2_17_x86_64.manylinux2014_x86_64.whl (299 kB) Collecting six>=1.5 Using cached six-1.16.0-py2.py3-none-any.whl (11 kB) Installing collected packages: six, pyparsing, pillow, kiwisolver, fonttools, cycler, contourpy, python-dateutil, matplotlib Successfully installed contourpy-1.0.7 cycler-0.11.0 fonttools-4.38.0 kiwisolver-1.4.4 matplotlib-3.6.3 pillow-9.4.0 pyparsing-3.0.9 python-dateutil-2.8.2 six-1.16.0 ++ [[ /home/galbramc/workspace/SANSproto/build/valgrind_ESP/src/UserInterfaces/capsAIM == '' ]] ++ '[' -d /home/galbramc/workspace/SANSproto/build/valgrind_ESP/src/UserInterfaces/capsAIM ']' ++ cp /home/galbramc/workspace/SANSproto/build/valgrind_ESP/src/UserInterfaces/capsAIM/intersectWake.so /home/galbramc/workspace/SANSproto/build/valgrind_ESP/src/UserInterfaces/capsAIM/markWakeEdges.so /home/galbramc/workspace/SANSproto/build/valgrind_ESP/src/UserInterfaces/capsAIM/sansLIPAIM.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/src ++ make touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/LINUX64 rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/LINUX64 cp -p ../include/LINUX64 /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/LINUX64 touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/STANALYZER.make rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/STANALYZER.make cp -p ../include/STANALYZER.make /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/STANALYZER.make touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.h cp -p ../include/egads.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads_dot.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads_dot.h cp -p ../include/egads_dot.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads_dot.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.inc rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.inc cp -p ../include/egads.inc /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.inc touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsErrors.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsErrors.h cp -p ../include/egadsErrors.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsErrors.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTypes.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTypes.h cp -p ../include/egadsTypes.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTypes.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/emp.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/emp.h cp -p ../include/emp.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/emp.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/prm.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/prm.h cp -p ../include/prm.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/prm.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.h cp -p ../include/wsserver.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.inc rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.inc cp -p ../include/wsserver.inc /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.inc touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsss.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsss.h cp -p ../include/wsss.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsss.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTris.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTris.h cp -p egadsTris.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTris.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineFit.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineFit.h cp -p egadsSplineFit.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineFit.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineVels.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineVels.h cp -p egadsSplineVels.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineVels.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsf90.inc rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsf90.inc cp -p ../include/egadsf90.inc /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsf90.inc mkdir -p /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealD.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealD.h mkdir -p /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealD_Lazy.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealD_Lazy.h mkdir -p /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealD_Trad.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealD_Trad.h mkdir -p /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealS.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealS.h mkdir -p /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealS_Lazy.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealS_Lazy.h mkdir -p /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealS_Trad.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealS_Trad.h mkdir -p /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/always_inline.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/always_inline.h g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsGeom.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsGeom.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsHLevel.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsHLevel.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsTopo.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTopo.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsCopy.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsCopy.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsSpline.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSpline.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsIO.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsIO.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsSplineFit.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSplineFit.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsSkinning.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSkinning.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include \ -I. egadsTessSens.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTessSens.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include OCC/BRepLib_FuseEdges.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/BRepLib_FuseEdges.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsBase.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsBase.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsMemory.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsMemory.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsAttrs.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsAttrs.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsTess.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTess.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsTessInp.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTessInp.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsTris.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTris.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsQuads.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsQuads.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsFit.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsFit.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsRobust.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsRobust.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsSBO.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSBO.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap prmCfit.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/prmCfit.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap prmGrid.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/prmGrid.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap prmUV.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/prmUV.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsExport.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsExport.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsEffect.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsEffect.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I../util \ -I../util/uvmap egadsSolids.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSolids.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLINUX64 -I../include ../util/emp.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/emp.o g++ -m64 -g -x c++ -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -IOCC -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I. -I../include \ ../util/evaluate.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/evaluate.o g++ -m64 -g -x c++ -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I. -I../include \ ../util/rational.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/rational.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/inc -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0/include/opencascade -I/home/jenkins/util/ESP/OpenCASCADE-7.6.0 -I../include -I../include -I../util \ ../util/regQuads.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/regQuads.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealD1 -O -std=c++11 -I. ../util/SurrealD1_btest.cpp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealD1 SurrealD1_test_suite Complete! g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealD4 -O -std=c++11 -I. ../util/SurrealD4_btest.cpp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealD4 SurrealD4_test_suite Complete! g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealS1 -O -std=c++11 -I. ../util/SurrealS1_btest.cpp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealS1 SurrealS1_test_suite Complete! g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealS4 -O -std=c++11 -I. ../util/SurrealS4_btest.cpp ../util/SurrealS4_btest.cpp: In function ‘void multiply_deriv2()’: ../util/SurrealS4_btest.cpp:1265:23: note: variable tracking size limit exceeded with ‘-fvar-tracking-assignments’, retrying without 1265 | BOOST_AUTO_TEST_CASE( multiply_deriv2 ) | ^~~~~~~~~~~~~~~ ../util/SurrealS4_btest.cpp:19:42: note: in definition of macro ‘BOOST_AUTO_TEST_CASE’ 19 | #define BOOST_AUTO_TEST_CASE( fun ) void fun() | ^~~ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealS4 SurrealS4_test_suite Complete! make -C ../util make[1]: Entering directory '/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/util' gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 uvmap/main/uvmap.c -Iuvmap \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/EG_uvmapFindUV.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmapFindUV.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/EG_uvmapGen.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmapGen.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/EG_uvmap_Read.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmap_Read.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/EG_uvmapStructFree.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmapStructFree.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/EG_uvmapTest.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmapTest.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/EG_uvmap_Write.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmap_Write.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_add.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_add.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_bnd_adj.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_bnd_adj.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_chk_area_uv.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_chk_area_uv.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_chk_edge_ratio.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_chk_edge_ratio.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_cpu_message.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_cpu_message.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_find_uv.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_find_uv.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_from_egads.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_from_egads.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_gen.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_gen.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_gen_uv.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_gen_uv.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_ibeibe.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_ibeibe.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_ibfibf.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_ibfibf.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_ibfin.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_ibfin.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_iccibe.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_iccibe.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_iccin.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_iccin.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_idibe.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_idibe.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_inibe.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_inibe.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_inl_uv_bnd.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_inl_uv_bnd.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_malloc.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_malloc.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_mben_disc.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_mben_disc.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_message.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_message.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_norm_uv.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_norm_uv.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_read.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_read.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_solve.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_solve.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_struct_tasks.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_struct_tasks.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_test.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_test.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_to_egads.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_to_egads.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_version.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_version.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I. uvmap/uvmap_write.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_write.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 egadsUVmap.c -Iuvmap \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsUVmap.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libuvmap.a rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libuvmap.a (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; ar rs /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libuvmap.a /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsUVmap.o EG_uvmapFindUV.o EG_uvmapGen.o EG_uvmap_Read.o EG_uvmapStructFree.o EG_uvmapTest.o EG_uvmap_Write.o uvmap_add.o uvmap_bnd_adj.o uvmap_chk_area_uv.o uvmap_chk_edge_ratio.o uvmap_cpu_message.o uvmap_find_uv.o uvmap_from_egads.o uvmap_gen.o uvmap_gen_uv.o uvmap_ibeibe.o uvmap_ibfibf.o uvmap_ibfin.o uvmap_iccibe.o uvmap_iccin.o uvmap_idibe.o uvmap_inibe.o uvmap_inl_uv_bnd.o uvmap_malloc.o uvmap_mben_disc.o uvmap_message.o uvmap_norm_uv.o uvmap_read.o uvmap_solve.o uvmap_struct_tasks.o uvmap_test.o uvmap_to_egads.o uvmap_version.o uvmap_write.o; ) ar: creating /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libuvmap.a gcc -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/uvmap.exe /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -luvmap -lrt -lm make[1]: Leaving directory '/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/util' touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegads.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegads.so (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegads.so \ egadsGeom.o egadsHLevel.o egadsTopo.o egadsCopy.o egadsSpline.o egadsIO.o egadsSplineFit.o egadsSkinning.o egadsTessSens.o BRepLib_FuseEdges.o egadsBase.o egadsMemory.o egadsAttrs.o egadsTess.o egadsTessInp.o egadsTris.o egadsQuads.o egadsFit.o egadsRobust.o egadsSBO.o prmCfit.o prmGrid.o prmUV.o egadsExport.o egadsEffect.o egadsSolids.o emp.o evaluate.o rational.o regQuads.o \ -L/home/jenkins/util/ESP/OpenCASCADE-7.6.0/./lib -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -luvmap -lTKBool -lTKernel -lTKFeat -lTKBO -lTKGeomAlgo -lTKMath -lTKOffset -lTKPrim -lTKTopAlgo -lTKBRep -lTKG2d -lTKG3d -lTKGeomBase -lTKShHealing -lTKSTEP -lTKSTEP209 -lTKSTEPBase -lTKSTEPAttr -lTKXSBase -lTKIGES -lTKFillet -pthread -lm -lstdc++ -lrt ) touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadstatic.a rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadstatic.a cp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libuvmap.a /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadstatic.a (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; \ ar rs /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadstatic.a egadsBase.o egadsMemory.o egadsAttrs.o egadsTess.o egadsTessInp.o egadsTris.o egadsQuads.o egadsFit.o egadsRobust.o egadsSBO.o prmCfit.o prmGrid.o prmUV.o egadsExport.o egadsEffect.o egadsSolids.o egadsGeom.o egadsHLevel.o egadsTopo.o egadsCopy.o egadsSpline.o egadsIO.o egadsSplineFit.o egadsSkinning.o egadsTessSens.o BRepLib_FuseEdges.o emp.o \ evaluate.o rational.o regQuads.o; ) gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include fgadsBase.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsBase.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include fgadsMemory.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsMemory.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include fgadsAttrs.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsAttrs.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include fgadsTess.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsTess.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include fgadsHLevel.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsHLevel.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include fgadsGeom.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsGeom.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include fgadsTopo.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsTopo.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libfgads.a rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libfgads.a (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; ar rs /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libfgads.a fgadsBase.o fgadsMemory.o fgadsAttrs.o fgadsTess.o fgadsHLevel.o fgadsGeom.o fgadsTopo.o; ) ar: creating /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libfgads.a touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libemp.a rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libemp.a (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; ar rs /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libemp.a emp.o; ) ar: creating /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libemp.a *** EGADS Build Complete! *** ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/wvServer ++ make g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 map.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/map.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include base64-decode.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/base64-decode.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include handshake.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/handshake.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include client-handshake.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/client-handshake.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include libwebsockets.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/libwebsockets.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include extension-deflate-stream.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/extension-deflate-stream.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include md5.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/md5.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include extension-x-google-mux.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/extension-x-google-mux.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include parsers.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/parsers.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include extension.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/extension.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include sha-1.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sha-1.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include server.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/server.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include wv.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/wv.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include browserMessage.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/browserMessage.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fwv.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fwv.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.a rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.a (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; ar rs /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.a map.o base64-decode.o handshake.o client-handshake.o libwebsockets.o extension-deflate-stream.o md5.o extension-x-google-mux.o parsers.o extension.o sha-1.o server.o wv.o browserMessage.o \ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fwv.o; ) ar: creating /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.a gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -DSTANDALONE server.c \ -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/servertest.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/server /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/servertest.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.a \ -lpthread -lz -lm touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.so (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; g++ -m64 -g -shared -Wl,-no-undefined \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.so base64-decode.o handshake.o client-handshake.o libwebsockets.o extension-deflate-stream.o md5.o extension-x-google-mux.o parsers.o extension.o sha-1.o server.o wv.o browserMessage.o map.o -lz -lpthread) ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/lite ++ make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I. -I../src -I../util/uvmap \ liteBase.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteBase.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I. -I../src -I../util/uvmap \ liteMemory.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteMemory.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I. -I../src -I../util/uvmap \ liteGeom.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteGeom.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I. -I../src -I../util/uvmap \ liteTopo.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteTopo.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I. -I../src -I../util/uvmap \ liteAttrs.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteAttrs.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I. -I../src -I../util/uvmap \ liteImport.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteImport.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I. -I../src -I../util/uvmap \ liteString.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteString.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLITE -I../include -I. -I../src \ ../src/egadsTess.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteTess.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLITE -I../include -I. -I../src \ ../src/egadsTris.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteTris.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I../include -I. -I../src \ ../src/egadsQuads.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteQuads.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLITE -I../include -I. -I../src \ -I../util ../src/egadsTessInp.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteTessInp.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLITE -I../include -I. -I../src \ ../util/evaluate.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/evaLite.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLITE ../util/rational.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ratLite.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLITE -I../include -I../util \ ../util/regQuads.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteRegQuads.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLITE -I../include -I. -I../src \ ../src/egadsEffect.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteEffect.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLITE -I../include -I. -I../src \ -I../util/uvmap liteUVmap.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteUVmap.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslite.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslite.so (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; gcc -m64 -g -shared -Wl,-no-undefined \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslite.so liteBase.o liteMemory.o liteGeom.o liteTopo.o liteAttrs.o liteImport.o liteString.o liteTess.o liteTris.o \ liteQuads.o liteTessInp.o egadsRobust.o emp.o evaLite.o \ ratLite.o liteRegQuads.o liteEffect.o liteUVmap.o \ -lpthread -lm ) touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslitestatic.a rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslitestatic.a (cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; ar rs /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslitestatic.a liteBase.o liteMemory.o liteGeom.o liteTopo.o liteAttrs.o liteImport.o liteString.o \ liteTess.o liteTris.o liteQuads.o liteTessInp.o egadsRobust.o \ emp.o evaLite.o ratLite.o liteRegQuads.o liteEffect.o \ liteUVmap.o ; ) ar: creating /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslitestatic.a ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/test +++ ls addKnots.make agglom.make approx.make blend.make BSplineIGES.make chamfer.make closure.make CSys.make edge2WB.make edges.make effective.make egads2cart.make egads2ply.make egadsGeom_dot.make egadsHLevel_dot.make egadsSpline_dot.make egadsTopo_dot.make exportLite.make extrot.make fillet.make fit.make fitTri.make fullAttr.make fuseSheets.make GBO.make globalTess.make hollowFace.make hollow.make intersect.make makeCone.make makeFace3D.make makeLoop.make mapTess.make mofb.make mssb.make multiContext.make offset.make rebuild.make ref.make replace.make revolve.make ruled.make saveTess.make SBO.make scribe.make sew.make simplePer.make smallEdges.make step.make sweep.make test.make tolerance.make union.make vAttr.make vCurvature.make vEffect.make vEto.make vFrame.make vGeom.make vQuad.make vTessInp.make vTess.make xform.make ++ for file in `ls *.make` ++ make -f addKnots.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include addKnots.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/addKnots.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/addKnots /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/addKnots.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f agglom.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include agglom.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/agglom.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/agglom /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/agglom.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lrt -legads -lm ++ for file in `ls *.make` ++ make -f approx.make gfortran -m64 -g -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include approx.f -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/approx.o gfortran -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/approx /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/approx.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads \ -legads -lstdc++ ++ for file in `ls *.make` ++ make -f blend.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include blend.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/blend.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/blend /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/blend.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f BSplineIGES.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include BSplineIGES.c -o \ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/BSplineIGES.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/BSplineIGES /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/BSplineIGES.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f chamfer.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include chamfer.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/chamfer.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/chamfer /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/chamfer.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f closure.make gfortran -m64 -g -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include closure.f -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/closure.o gfortran -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/closure /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/closure.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads \ -legads -lstdc++ ++ for file in `ls *.make` ++ make -f CSys.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include CSys.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/CSys.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/CSys /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/CSys.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f edge2WB.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include edge2WB.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/edge2WB.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/edge2WB /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/edge2WB.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f edges.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include edges.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/edges.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/edges /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/edges.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f effective.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include effective.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/effective.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/effective /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/effective.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f egads2cart.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egads2cart.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egads2cart.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egads2cart /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egads2cart.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f egads2ply.make g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. egads2ply.cpp -std=c++11 \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egads2ply.o g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -I. tinyply.cpp -std=c++11 -w \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tinyply.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egads2ply /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egads2ply.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tinyply.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f egadsGeom_dot.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egadsGeom_dot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsGeom_dot.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egadsGeom_dot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsGeom_dot.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f egadsHLevel_dot.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egadsHLevel_dot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsHLevel_dot.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egadsHLevel_dot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsHLevel_dot.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f egadsSpline_dot.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egadsSpline_dot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSpline_dot.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egadsSpline_dot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSpline_dot.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f egadsTopo_dot.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egadsTopo_dot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTopo_dot.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egadsTopo_dot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTopo_dot.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f exportLite.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I../util/uvmap \ ../src/egadsExport.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/exportLite.o -DSTANDALONE g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/exportLite /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/exportLite.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f extrot.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include extrot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/extrot.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/extrot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/extrot.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f fillet.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fillet.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fillet.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/fillet /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fillet.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f fit.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fit.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fit.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/fit /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fit.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f fitTri.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fitTri.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fitTri.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/fitTri /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fitTri.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f fullAttr.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fullAttr.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fullAttr.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/fullAttr /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fullAttr.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f fuseSheets.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fuseSheets.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fuseSheets.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/fuseSheets /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fuseSheets.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f GBO.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include GBO.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/GBO.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/GBO /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/GBO.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f globalTess.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include globalTess.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/globalTess.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/globalTess /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/globalTess.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f hollowFace.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include hollowFace.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/hollowFace.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/hollowFace /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/hollowFace.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f hollow.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include hollow.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/hollow.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/hollow /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/hollow.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f intersect.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include intersect.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/intersect.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/intersect /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/intersect.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f makeCone.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include makeCone.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeCone.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/makeCone /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeCone.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f makeFace3D.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include makeFace3D.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeFace3D.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/makeFace3D /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeFace3D.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f makeLoop.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include makeLoop.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeLoop.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/makeLoop /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeLoop.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f mapTess.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include mapTess.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mapTess.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/mapTess /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mapTess.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f mofb.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include mofb.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mofb.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/mofb /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mofb.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f mssb.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include mssb.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mssb.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/mssb /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mssb.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f multiContext.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include multiContext.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/multiContext.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/multiContext /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/multiContext.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib \ -legads -lrt -lm ++ for file in `ls *.make` ++ make -f offset.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include offset.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/offset.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/offset /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/offset.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f rebuild.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include rebuild.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/rebuild.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/rebuild /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/rebuild.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f ref.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include ref.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ref.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/ref /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ref.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f replace.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include replace.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/replace.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/replace /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/replace.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f revolve.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include revolve.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/revolve.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/revolve /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/revolve.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f ruled.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include ruled.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ruled.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/ruled /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ruled.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f saveTess.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include saveTess.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/saveTess.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/saveTess /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/saveTess.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f SBO.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include SBO.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SBO.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/SBO /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SBO.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f scribe.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include scribe.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/scribe.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/scribe /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/scribe.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f sew.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include sew.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sew.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/sew /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sew.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f simplePer.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include simplePer.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/simplePer.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/simplePer /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/simplePer.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f smallEdges.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include smallEdges.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/smallEdges.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/smallEdges /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/smallEdges.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f step.make gfortran -m64 -g -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include step.f -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/step.o gfortran -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/step /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/step.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads -legads \ -lstdc++ ++ for file in `ls *.make` ++ make -f sweep.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include sweep.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sweep.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/sweep /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sweep.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f test.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include testc.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/testc.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/testc /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/testc.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm gfortran -m64 -g -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include testf.f -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/testf.o gfortran -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/testf /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/testf.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads -legads \ -lstdc++ gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include parsec.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/parsec.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/parsec /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/parsec.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm gfortran -m64 -g -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include parsef.f -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/parsef.o gfortran -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/parsef /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/parsef.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads -legads \ -lstdc++ ++ for file in `ls *.make` ++ make -f tolerance.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include tolerance.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tolerance.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/tolerance /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tolerance.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f union.make gfortran -m64 -g -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include union.f -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/union.o gfortran -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/union /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/union.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads -legads \ -lstdc++ ++ for file in `ls *.make` ++ make -f vAttr.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vAttr.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vAttr.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vAttr /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vAttr.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads -lrt ++ for file in `ls *.make` ++ make -f vCurvature.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vCurvature.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vCurvature.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vCurvature /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vCurvature.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads -lrt ++ for file in `ls *.make` ++ make -f vEffect.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vEffect.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vEffect.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vEffect /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vEffect.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads -lrt ++ for file in `ls *.make` ++ make -f vEto.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vEto.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vEto.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vEto /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vEto.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -lrt ++ for file in `ls *.make` ++ make -f vFrame.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vFrame.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vFrame.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vFrame /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vFrame.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -lrt ++ for file in `ls *.make` ++ make -f vGeom.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vGeom.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vGeom.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vGeom /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vGeom.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads \ -lrt ++ for file in `ls *.make` ++ make -f vQuad.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vQuad.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vQuad.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vQuad /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vQuad.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver \ -legads -lrt ++ for file in `ls *.make` ++ make -f vTessInp.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vTessInp.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vTessInp.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vTessInp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vTessInp.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads -lrt ++ for file in `ls *.make` ++ make -f vTess.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vTess.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vTess.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include ../util/retessFaces.c \ -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/retessFaces.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vTesstatic /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vTess.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/retessFaces.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legadstatic -L/home/jenkins/util/ESP/OpenCASCADE-7.6.0/./lib -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lTKBool -lTKernel -lTKFeat -lTKBO -lTKGeomAlgo -lTKMath -lTKOffset -lTKPrim -lTKTopAlgo -lTKBRep -lTKG2d -lTKG3d -lTKGeomBase -lTKShHealing -lTKSTEP -lTKSTEP209 -lTKSTEPBase -lTKSTEPAttr -lTKXSBase -lTKIGES -lTKFillet -pthread -lm \ -lpthread -lz -lrt -lm g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vTess /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vTess.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/retessFaces.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads -lrt ++ for file in `ls *.make` ++ make -f xform.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include xform.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/xform.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/xform /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/xform.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/Tutorial ++ make -f tire.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include tire.c g++ -m64 -g -o tire tire.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ make -f egads2tri.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egads2tri.c g++ -m64 -g -o egads2tri egads2tri.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/EGADS_dot/src ++ make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. circle1_dot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/circle1_dot.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. pingBodies.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/pingBodies.o gcc -m64 -g -o circle1_dot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/circle1_dot.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/pingBodies.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. circle2_dot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/circle2_dot.o gcc -m64 -g -o circle2_dot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/circle2_dot.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/pingBodies.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. naca_dot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/naca_dot.o gcc -m64 -g -o naca_dot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/naca_dot.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/pingBodies.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. ruled_naca_dot.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ruled_naca_dot.o gcc -m64 -g -o ruled_naca_dot /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ruled_naca_dot.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/pingBodies.o \ -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/src ++ make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. serveCSM.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/serveCSM.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. OpenCSM.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/OpenCSM.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udp.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udp.o gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. tim.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tim.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libocsm.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libocsm.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libocsm.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/OpenCSM.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udp.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tim.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lwsserver -ldl -lm g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveCSM /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/serveCSM.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. serveESP.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/serveESP.o g++ -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/serveESP.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. sensCSM.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sensCSM.o gcc -m64 -g -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/sensCSM /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sensCSM.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lrt -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpBezier.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBezier.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/bezier.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/bezier.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/bezier.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBezier.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpBiconvex.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBiconvex.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/biconvex.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/biconvex.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/biconvex.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBiconvex.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpBox.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBox.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/box.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/box.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/box.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBox.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfCatmull.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCatmull.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/catmull.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/catmull.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/catmull.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCatmull.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfCompare.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCompare.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/compare.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/compare.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/compare.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCompare.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfCreateBEM.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCreateBEM.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createBEM.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createBEM.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createBEM.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCreateBEM.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfCreatePoly.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCreatePoly.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createPoly.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createPoly.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createPoly.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCreatePoly.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpCsm.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpCsm.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/csm.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/csm.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/csm.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpCsm.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfDroop.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfDroop.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/droop.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/droop.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/droop.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfDroop.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfDumpPmtrs.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfDumpPmtrs.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/dumpPmtrs.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/dumpPmtrs.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/dumpPmtrs.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfDumpPmtrs.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfEditAttr.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfEditAttr.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/editAttr.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/editAttr.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/editAttr.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfEditAttr.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpEllipse.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpEllipse.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ellipse.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ellipse.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ellipse.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpEllipse.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpEqn2body.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpEqn2body.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/eqn2body.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/eqn2body.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/eqn2body.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpEqn2body.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpFitcurve.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpFitcurve.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/fitcurve.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/fitcurve.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/fitcurve.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpFitcurve.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfFlend.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfFlend.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/flend.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/flend.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/flend.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfFlend.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpFreeform.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpFreeform.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/freeform.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/freeform.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/freeform.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpFreeform.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfGanged.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfGanged.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ganged.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ganged.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ganged.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfGanged.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfGuide.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfGuide.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/guide.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/guide.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/guide.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfGuide.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpHex.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpHex.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/hex.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/hex.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/hex.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpHex.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpImport.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpImport.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/import.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/import.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/import.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpImport.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpKulfan.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpKulfan.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/kulfan.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/kulfan.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/kulfan.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpKulfan.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfMatchBodys.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfMatchBodys.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/matchBodys.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/matchBodys.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/matchBodys.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfMatchBodys.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpNaca.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNaca.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNaca.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfNaca6mc.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfNaca6mc.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca6mc.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca6mc.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca6mc.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfNaca6mc.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfNacelle.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfNacelle.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nacelle.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nacelle.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nacelle.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfNacelle.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpNurbbody.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNurbbody.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nurbbody.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nurbbody.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nurbbody.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNurbbody.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfNuscale.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfNuscale.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nuscale.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nuscale.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nuscale.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfNuscale.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfOffset.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfOffset.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/offset.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/offset.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/offset.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfOffset.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpParabaloid.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpParabaloid.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parabaloid.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parabaloid.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parabaloid.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpParabaloid.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm g++ -m64 -g -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpParsec.cpp -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpParsec.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parsec.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parsec.so g++ -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parsec.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpParsec.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpPod.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpPod.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/pod.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/pod.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/pod.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpPod.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpPoly.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpPoly.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/poly.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/poly.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/poly.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpPoly.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfPrintBbox.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintBbox.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBbox.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBbox.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBbox.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintBbox.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfPrintBrep.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintBrep.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBrep.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBrep.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBrep.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintBrep.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfPrintEgo.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintEgo.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printEgo.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printEgo.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printEgo.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintEgo.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpProp.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpProp.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/prop.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/prop.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/prop.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpProp.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpRadwaf.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpRadwaf.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/radwaf.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/radwaf.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/radwaf.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpRadwaf.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpSample.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSample.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sample.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sample.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sample.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSample.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpSew.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSew.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sew.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sew.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sew.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSew.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfShadow.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfShadow.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/shadow.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/shadow.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/shadow.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfShadow.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfSlices.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfSlices.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slices.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slices.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slices.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfSlices.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpStag.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpStag.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stag.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stag.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stag.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpStag.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfStiffener.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfStiffener.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stiffener.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stiffener.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stiffener.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfStiffener.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpSupell.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSupell.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/supell.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/supell.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/supell.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSupell.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpWaffle.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpWaffle.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/waffle.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/waffle.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/waffle.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpWaffle.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. eggPDT2.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/eggPDT2.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/PDT2.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/PDT2.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/PDT2.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/eggPDT2.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpNaca456.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNaca456.o gfortran -m64 -g -c -O -fPIC -frecursive -fcray-pointer naca456.f90 -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/naca456.o -J /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca456.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca456.so gfortran -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca456.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNaca456.o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/naca456.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. timEreped.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timEreped.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ereped.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ereped.so g++ -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ereped.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timEreped.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lm gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. timMitten.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timMitten.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/mitten.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/mitten.so g++ -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/mitten.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timMitten.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. timPlotter.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timPlotter.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plotter.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plotter.so g++ -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plotter.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timPlotter.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. timPlugs.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timPlugs.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plugs.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plugs.so g++ -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plugs.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timPlugs.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. timSlugs.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timSlugs.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slugs.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slugs.so g++ -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slugs.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timSlugs.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lm touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/OpenCSM.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/OpenCSM.h cp -p OpenCSM.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/OpenCSM.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/common.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/common.h cp -p common.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/common.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udp.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udp.h cp -p udp.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udp.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/esp.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/esp.h cp -p esp.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/esp.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/tim.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/tim.h cp -p tim.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/tim.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egg.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egg.h cp -p egg.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egg.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.h rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.h cp -p udpUtilities.h /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.h touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.c rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.c cp -p udpUtilities.c /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.c ++ [[ /home/jenkins/util/ESP/IRIT/irit-linux/lib != '' ]] ++ [[ /home/jenkins/util/ESP/IRIT/irit-sm != '' ]] ++ make -f udfTile.make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DLINUX386 -D__UNIX__ -DSTRICMP -DUSLEEP -DTIMES -DRAND -DIRIT_HAVE_XML_LIB -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. -I/home/jenkins/util/ESP/IRIT/irit-sm udfTile.c -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfTile.o touch /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/tile.so rm /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/tile.so gcc -m64 -g -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/tile.so /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfTile.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -locsm -L/home/jenkins/util/ESP/IRIT/irit-linux/lib -lIritExtLib -lIritGrapLib -lIritUserLib -lIritRndrLib -lIritBoolLib -lIritPrsrLib -lIritVMdlLib -lIritMdlLib -lIritMvarLib -lIritTrimLib -lIritTrivLib -lIritTrngLib -lIritSymbLib -lIritCagdLib -lIritGeomLib -lIritMiscLib -lIritXtraLib -lIritExtLib -lIritGrapLib -lIritUserLib -lIritRndrLib -lIritBoolLib -lIritPrsrLib -lIritVMdlLib -lIritMdlLib -lIritMvarLib -lIritTrimLib -lIritTrivLib -lIritTrngLib -lIritSymbLib -lIritCagdLib -lIritGeomLib -lIritMiscLib -lIritXtraLib -lrt -lm ++ cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/UDP_UDF/data ++ make gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include udpTire.c -o tire.o gcc -m64 -g -o tire tire.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt gcc -m64 -g -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.6 -DUDP -I/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include udpTire.c touch tire.so rm tire.so gcc -m64 -g -shared -Wl,-no-undefined -o tire.so udpTire.o -L/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt ++ [[ true == '' ]] ++ ln -f -s /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/udc /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64 +++ find /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/data/training/ -name Makefile + mkdir /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/test + cd /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/test + source /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind_command.sh ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64 == '' ]] ++ [[ 7.6 == '' ]] ++ [[ ! -d /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP ]] ++ [[ ! -f /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp ]] +++ ls /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.3.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.4.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp != *\O\C\C* ]] ++ VALGRINDSUPP=' --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp' ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp != *\O\C\C* ]] ++ VALGRINDSUPP=' --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp' ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp != *\O\C\C* ]] ++ VALGRINDSUPP=' --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp' ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp != *\O\C\C* ]] ++ VALGRINDSUPP=' --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp' ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.3.supp != *\O\C\C* ]] ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.4.supp != *\O\C\C* ]] ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp != *\O\C\C* ]] ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp != *\O\C\C* ]] ++ VALGRINDSUPP=' --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp' ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp != *\O\C\C* ]] ++ VALGRINDSUPP=' --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp' ++ for i in `ls $WORKSPACE/JenkinsESP/valgrind/valgrind*.supp` ++ [[ /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp != *\O\C\C* ]] ++ VALGRINDSUPP=' --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp' ++ VALGRINDSUPP=' --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp' ++ VALGRIND_COMMAND='time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp' ++ export VALGRIND_COMMAND + [[ OpenCSM/data/TRADES =~ [0-9]+.[0-9]+ ]] + export ESPTEST=OpenCSM/data/TRADES + ESPTEST=OpenCSM/data/TRADES + [[ OpenCSM/data/TRADES == \C\A\P\S* ]] + [[ OpenCSM/data/TRADES == \s\e\n\s\C\S\M* ]] + [[ OpenCSM/data/TRADES == *\p\l\u\g\s* ]] + [[ OpenCSM/data/TRADES == *\S\l\u\g\s* ]] + [[ OpenCSM/data/TRADES == \O\p\e\n\C\S\M\/\p\y\O\C\S\M ]] + export CSMDATADIR=data/TRADES + CSMDATADIR=data/TRADES + export CSMDATADIR=data/TRADES + CSMDATADIR=data/TRADES + [[ data/TRADES == \d\a\t\a\/\t\r\a\i\n\i\n\g ]] + ls ../../OpenCSM/trunk/data/TRADES/air1.csm ../../OpenCSM/trunk/data/TRADES/air6.csm ../../OpenCSM/trunk/data/TRADES/air_tile.csm ../../OpenCSM/trunk/data/TRADES/demo1.csm ../../OpenCSM/trunk/data/TRADES/demo2.csm ../../OpenCSM/trunk/data/TRADES/demo3a.csm ../../OpenCSM/trunk/data/TRADES/demo3b.csm ../../OpenCSM/trunk/data/TRADES/demo3.csm ../../OpenCSM/trunk/data/TRADES/demo_tile.csm ../../OpenCSM/trunk/data/TRADES/hx0a.csm ../../OpenCSM/trunk/data/TRADES/hx0b.csm ../../OpenCSM/trunk/data/TRADES/hx1a.csm ../../OpenCSM/trunk/data/TRADES/hx1b.csm ../../OpenCSM/trunk/data/TRADES/hx2a.csm ../../OpenCSM/trunk/data/TRADES/hx2b.csm ../../OpenCSM/trunk/data/TRADES/hx3a.csm ../../OpenCSM/trunk/data/TRADES/hx3b.csm ../../OpenCSM/trunk/data/TRADES/hx4a.csm ../../OpenCSM/trunk/data/TRADES/hx4b.csm ../../OpenCSM/trunk/data/TRADES/hx_tile_a.csm ../../OpenCSM/trunk/data/TRADES/hx_tile_b.csm ../../OpenCSM/trunk/data/TRADES/liquid1.csm ../../OpenCSM/trunk/data/TRADES/liquid6.csm ../../OpenCSM/trunk/data/TRADES/liquid_tile.csm ../../OpenCSM/trunk/data/TRADES/metal1.csm ../../OpenCSM/trunk/data/TRADES/metal6.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig1.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig2.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig3.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig4.csm ../../OpenCSM/trunk/data/TRADES/metal_tile.csm ../../OpenCSM/trunk/data/TRADES/metal_tile_new.csm ../../OpenCSM/trunk/data/TRADES/simple.csm ../../OpenCSM/trunk/data/TRADES/simple_tile.csm ../../OpenCSM/trunk/data/TRADES/tile1.csm ../../OpenCSM/trunk/data/TRADES/tile2.csm ../../OpenCSM/trunk/data/TRADES/tile3.csm ../../OpenCSM/trunk/data/TRADES/tile4.csm ../../OpenCSM/trunk/data/TRADES/tile5.csm ../../OpenCSM/trunk/data/TRADES/tile6.csm ../../OpenCSM/trunk/data/TRADES/tile_tile.csm + sort -f ++ cat /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/data/csmIgnore.txt + CSMIGNORE='data/TRADES/air6.csm data/TRADES/demo1.csm data/TRADES/hx4a.csm data/TRADES/hx4b.csm data/TRADES/liquid6.csm data/TRADES/metal6.csm data/TRADES/metal6_fig1.csm data/TRADES/metal6_fig2.csm data/TRADES/metal6_fig3.csm data/TRADES/metal6_fig4.csm data/TRADES/tile3.csm data/TRADES/tile6.csm data/basic/catmullA.csm data/basic/cage2.csm data/basic/inflatedBody2b.csm data/basic/fixture2.csm' + [[ OpenCSM/data/TRADES == *\/\d\u\m\p\E\g\a\d\s ]] + export 'RECYCLECSM=-jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl' + RECYCLECSM='-jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl' + source /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/splitCSMFiles.sh ++ [[ -n '' ]] + [[ data/TRADES == \d\a\t\a\/\b\a\s\i\c ]] ++ cat csmFiles.txt + CSMFILES='../../OpenCSM/trunk/data/TRADES/air1.csm ../../OpenCSM/trunk/data/TRADES/air6.csm ../../OpenCSM/trunk/data/TRADES/air_tile.csm ../../OpenCSM/trunk/data/TRADES/demo1.csm ../../OpenCSM/trunk/data/TRADES/demo2.csm ../../OpenCSM/trunk/data/TRADES/demo3a.csm ../../OpenCSM/trunk/data/TRADES/demo3b.csm ../../OpenCSM/trunk/data/TRADES/demo3.csm ../../OpenCSM/trunk/data/TRADES/demo_tile.csm ../../OpenCSM/trunk/data/TRADES/hx0a.csm ../../OpenCSM/trunk/data/TRADES/hx0b.csm ../../OpenCSM/trunk/data/TRADES/hx1a.csm ../../OpenCSM/trunk/data/TRADES/hx1b.csm ../../OpenCSM/trunk/data/TRADES/hx2a.csm ../../OpenCSM/trunk/data/TRADES/hx2b.csm ../../OpenCSM/trunk/data/TRADES/hx3a.csm ../../OpenCSM/trunk/data/TRADES/hx3b.csm ../../OpenCSM/trunk/data/TRADES/hx4a.csm ../../OpenCSM/trunk/data/TRADES/hx4b.csm ../../OpenCSM/trunk/data/TRADES/hx_tile_a.csm ../../OpenCSM/trunk/data/TRADES/hx_tile_b.csm ../../OpenCSM/trunk/data/TRADES/liquid1.csm ../../OpenCSM/trunk/data/TRADES/liquid6.csm ../../OpenCSM/trunk/data/TRADES/liquid_tile.csm ../../OpenCSM/trunk/data/TRADES/metal1.csm ../../OpenCSM/trunk/data/TRADES/metal6.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig1.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig2.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig3.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig4.csm ../../OpenCSM/trunk/data/TRADES/metal_tile.csm ../../OpenCSM/trunk/data/TRADES/metal_tile_new.csm ../../OpenCSM/trunk/data/TRADES/simple.csm ../../OpenCSM/trunk/data/TRADES/simple_tile.csm ../../OpenCSM/trunk/data/TRADES/tile1.csm ../../OpenCSM/trunk/data/TRADES/tile2.csm ../../OpenCSM/trunk/data/TRADES/tile3.csm ../../OpenCSM/trunk/data/TRADES/tile4.csm ../../OpenCSM/trunk/data/TRADES/tile5.csm ../../OpenCSM/trunk/data/TRADES/tile6.csm ../../OpenCSM/trunk/data/TRADES/tile_tile.csm' ++ wc -l + TOTALCOUNT=41 + WIDTH=2 + N=0 + for i in $CSMFILES + filename=data/TRADES/air1.csm + N=1 + [[ data/TRADES/air6.csm data/TRADES/demo1.csm data/TRADES/hx4a.csm data/TRADES/hx4b.csm data/TRADES/liquid6.csm data/TRADES/metal6.csm data/TRADES/metal6_fig1.csm data/TRADES/metal6_fig2.csm data/TRADES/metal6_fig3.csm data/TRADES/metal6_fig4.csm data/TRADES/tile3.csm data/TRADES/tile6.csm data/basic/catmullA.csm data/basic/cage2.csm data/basic/inflatedBody2b.csm data/basic/fixture2.csm != *\d\a\t\a\/\T\R\A\D\E\S\/\a\i\r\1\.\c\s\m* ]] + echo -------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------- + printf '( %2d / %2d )\n' 1 41 ( 1 / 41 ) + set -x + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/air1.csm ==1139214== Memcheck, a memory error detector ==1139214== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==1139214== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==1139214== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/air1.csm ==1139214== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==1139214== ==1139214== HEAP SUMMARY: ==1139214== in use at exit: 2,050,333 bytes in 1,306 blocks ==1139214== total heap usage: 39,159,821 allocs, 39,158,515 frees, 37,696,211,952 bytes allocated ==1139214== ==1139214== LEAK SUMMARY: ==1139214== definitely lost: 0 bytes in 0 blocks ==1139214== indirectly lost: 0 bytes in 0 blocks ==1139214== possibly lost: 0 bytes in 0 blocks ==1139214== still reachable: 0 bytes in 0 blocks ==1139214== suppressed: 2,050,333 bytes in 1,306 blocks ==1139214== ==1139214== For lists of detected and suppressed errors, rerun with: -s ==1139214== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 8 from 8) 1131.24user 4.59system 19:26.19elapsed 97%CPU (0avgtext+0avgdata 267880maxresident)k 128inputs+32outputs (0major+766397minor)pagefaults 0swaps real 19m26.194s user 18m51.245s sys 0m4.597s + set +x -------------------------------------------------------------------------------------------------- ( 3 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/air_tile.csm ==1257922== Memcheck, a memory error detector ==1257922== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==1257922== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==1257922== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/air_tile.csm ==1257922== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==1257922== ==1257922== HEAP SUMMARY: ==1257922== in use at exit: 0 bytes in 0 blocks ==1257922== total heap usage: 7,188 allocs, 7,188 frees, 115,530,919 bytes allocated ==1257922== ==1257922== All heap blocks were freed -- no leaks are possible ==1257922== ==1257922== For lists of detected and suppressed errors, rerun with: -s ==1257922== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 4.51user 0.14system 0:04.80elapsed 96%CPU (0avgtext+0avgdata 123060maxresident)k 8inputs+32outputs (0major+36196minor)pagefaults 0swaps real 0m4.811s user 0m4.519s sys 0m0.145s + set +x -------------------------------------------------------------------------------------------------- ( 5 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo2.csm ==1258344== Memcheck, a memory error detector ==1258344== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==1258344== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==1258344== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo2.csm ==1258344== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) Sewing 890 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==1258344== ==1258344== HEAP SUMMARY: ==1258344== in use at exit: 326,762 bytes in 74 blocks ==1258344== total heap usage: 186,088,753 allocs, 186,088,679 frees, 68,992,694,516 bytes allocated ==1258344== ==1258344== LEAK SUMMARY: ==1258344== definitely lost: 0 bytes in 0 blocks ==1258344== indirectly lost: 0 bytes in 0 blocks ==1258344== possibly lost: 0 bytes in 0 blocks ==1258344== still reachable: 0 bytes in 0 blocks ==1258344== suppressed: 326,762 bytes in 74 blocks ==1258344== ==1258344== For lists of detected and suppressed errors, rerun with: -s ==1258344== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 5074.00user 27.68system 1:27:48elapsed 96%CPU (0avgtext+0avgdata 539400maxresident)k 40inputs+8024outputs (0major+16901019minor)pagefaults 0swaps real 87m48.746s user 84m34.001s sys 0m27.683s + set +x -------------------------------------------------------------------------------------------------- ( 6 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo3a.csm ==1661529== Memcheck, a memory error detector ==1661529== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==1661529== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==1661529== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo3a.csm ==1661529== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) Sewing 460 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==1661529== ==1661529== HEAP SUMMARY: ==1661529== in use at exit: 322,602 bytes in 48 blocks ==1661529== total heap usage: 77,113,763 allocs, 77,113,715 frees, 28,147,672,135 bytes allocated ==1661529== ==1661529== LEAK SUMMARY: ==1661529== definitely lost: 0 bytes in 0 blocks ==1661529== indirectly lost: 0 bytes in 0 blocks ==1661529== possibly lost: 0 bytes in 0 blocks ==1661529== still reachable: 0 bytes in 0 blocks ==1661529== suppressed: 322,602 bytes in 48 blocks ==1661529== ==1661529== For lists of detected and suppressed errors, rerun with: -s ==1661529== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 2372.59user 20.99system 40:13.21elapsed 99%CPU (0avgtext+0avgdata 470144maxresident)k 24inputs+4184outputs (0major+15116600minor)pagefaults 0swaps real 40m13.219s user 39m32.594s sys 0m20.996s + set +x -------------------------------------------------------------------------------------------------- ( 7 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo3b.csm ==1797622== Memcheck, a memory error detector ==1797622== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==1797622== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==1797622== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo3b.csm ==1797622== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) Sewing 456 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully with 1 warnings ==1797622== ==1797622== HEAP SUMMARY: ==1797622== in use at exit: 322,602 bytes in 48 blocks ==1797622== total heap usage: 77,949,743 allocs, 77,949,695 frees, 28,085,357,957 bytes allocated ==1797622== ==1797622== LEAK SUMMARY: ==1797622== definitely lost: 0 bytes in 0 blocks ==1797622== indirectly lost: 0 bytes in 0 blocks ==1797622== possibly lost: 0 bytes in 0 blocks ==1797622== still reachable: 0 bytes in 0 blocks ==1797622== suppressed: 322,602 bytes in 48 blocks ==1797622== ==1797622== For lists of detected and suppressed errors, rerun with: -s ==1797622== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 2371.44user 16.91system 40:05.32elapsed 99%CPU (0avgtext+0avgdata 473460maxresident)k 24inputs+4152outputs (0major+11403578minor)pagefaults 0swaps real 40m5.330s user 39m31.441s sys 0m16.914s + set +x -------------------------------------------------------------------------------------------------- ( 8 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo3.csm ==1929699== Memcheck, a memory error detector ==1929699== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==1929699== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==1929699== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo3.csm ==1929699== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) Sewing 592 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully with 1 warnings ==1929699== ==1929699== HEAP SUMMARY: ==1929699== in use at exit: 323,882 bytes in 56 blocks ==1929699== total heap usage: 109,394,754 allocs, 109,394,698 frees, 39,295,359,508 bytes allocated ==1929699== ==1929699== LEAK SUMMARY: ==1929699== definitely lost: 0 bytes in 0 blocks ==1929699== indirectly lost: 0 bytes in 0 blocks ==1929699== possibly lost: 0 bytes in 0 blocks ==1929699== still reachable: 0 bytes in 0 blocks ==1929699== suppressed: 323,882 bytes in 56 blocks ==1929699== ==1929699== For lists of detected and suppressed errors, rerun with: -s ==1929699== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 3149.36user 11.28system 53:02.32elapsed 99%CPU (0avgtext+0avgdata 486160maxresident)k 24inputs+5392outputs (0major+5353576minor)pagefaults 0swaps real 53m2.325s user 52m29.365s sys 0m11.283s + set +x -------------------------------------------------------------------------------------------------- ( 9 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo_tile.csm ==2089679== Memcheck, a memory error detector ==2089679== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2089679== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2089679== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo_tile.csm ==2089679== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2089679== ==2089679== HEAP SUMMARY: ==2089679== in use at exit: 1,549 bytes in 4 blocks ==2089679== total heap usage: 2,322,995 allocs, 2,322,991 frees, 993,995,752 bytes allocated ==2089679== ==2089679== LEAK SUMMARY: ==2089679== definitely lost: 0 bytes in 0 blocks ==2089679== indirectly lost: 0 bytes in 0 blocks ==2089679== possibly lost: 0 bytes in 0 blocks ==2089679== still reachable: 0 bytes in 0 blocks ==2089679== suppressed: 1,549 bytes in 4 blocks ==2089679== ==2089679== For lists of detected and suppressed errors, rerun with: -s ==2089679== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 91.03user 1.13system 1:32.70elapsed 99%CPU (0avgtext+0avgdata 383132maxresident)k 8inputs+32outputs (0major+534730minor)pagefaults 0swaps real 1m32.709s user 1m31.035s sys 0m1.136s + set +x -------------------------------------------------------------------------------------------------- ( 10 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx0a.csm ==2093600== Memcheck, a memory error detector ==2093600== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2093600== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2093600== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx0a.csm ==2093600== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2093600== ==2093600== HEAP SUMMARY: ==2093600== in use at exit: 318,493 bytes in 28 blocks ==2093600== total heap usage: 6,702,500 allocs, 6,702,472 frees, 3,114,792,383 bytes allocated ==2093600== ==2093600== LEAK SUMMARY: ==2093600== definitely lost: 0 bytes in 0 blocks ==2093600== indirectly lost: 0 bytes in 0 blocks ==2093600== possibly lost: 0 bytes in 0 blocks ==2093600== still reachable: 0 bytes in 0 blocks ==2093600== suppressed: 318,493 bytes in 28 blocks ==2093600== ==2093600== For lists of detected and suppressed errors, rerun with: -s ==2093600== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 148.01user 1.42system 2:30.11elapsed 99%CPU (0avgtext+0avgdata 379248maxresident)k 24inputs+32outputs (0major+652650minor)pagefaults 0swaps real 2m30.116s user 2m28.019s sys 0m1.421s + set +x -------------------------------------------------------------------------------------------------- ( 11 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx0b.csm ==2102351== Memcheck, a memory error detector ==2102351== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2102351== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2102351== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx0b.csm ==2102351== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2102351== ==2102351== HEAP SUMMARY: ==2102351== in use at exit: 320,042 bytes in 32 blocks ==2102351== total heap usage: 14,568,812 allocs, 14,568,780 frees, 6,613,672,428 bytes allocated ==2102351== ==2102351== LEAK SUMMARY: ==2102351== definitely lost: 0 bytes in 0 blocks ==2102351== indirectly lost: 0 bytes in 0 blocks ==2102351== possibly lost: 0 bytes in 0 blocks ==2102351== still reachable: 0 bytes in 0 blocks ==2102351== suppressed: 320,042 bytes in 32 blocks ==2102351== ==2102351== For lists of detected and suppressed errors, rerun with: -s ==2102351== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 408.89user 4.42system 6:57.94elapsed 98%CPU (0avgtext+0avgdata 400364maxresident)k 24inputs+32outputs (0major+2893435minor)pagefaults 0swaps real 6m57.949s user 6m48.901s sys 0m4.428s + set +x -------------------------------------------------------------------------------------------------- ( 12 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx1a.csm ==2122012== Memcheck, a memory error detector ==2122012== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2122012== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2122012== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx1a.csm ==2122012== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2122012== ==2122012== HEAP SUMMARY: ==2122012== in use at exit: 318,493 bytes in 28 blocks ==2122012== total heap usage: 6,655,542 allocs, 6,655,514 frees, 3,078,851,247 bytes allocated ==2122012== ==2122012== LEAK SUMMARY: ==2122012== definitely lost: 0 bytes in 0 blocks ==2122012== indirectly lost: 0 bytes in 0 blocks ==2122012== possibly lost: 0 bytes in 0 blocks ==2122012== still reachable: 0 bytes in 0 blocks ==2122012== suppressed: 318,493 bytes in 28 blocks ==2122012== ==2122012== For lists of detected and suppressed errors, rerun with: -s ==2122012== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 144.48user 0.94system 2:25.56elapsed 99%CPU (0avgtext+0avgdata 378272maxresident)k 16inputs+32outputs (0major+430033minor)pagefaults 0swaps real 2m25.572s user 2m24.487s sys 0m0.951s + set +x -------------------------------------------------------------------------------------------------- ( 13 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx1b.csm ==2129614== Memcheck, a memory error detector ==2129614== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2129614== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2129614== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx1b.csm ==2129614== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2129614== ==2129614== HEAP SUMMARY: ==2129614== in use at exit: 320,042 bytes in 32 blocks ==2129614== total heap usage: 14,113,272 allocs, 14,113,240 frees, 6,267,063,168 bytes allocated ==2129614== ==2129614== LEAK SUMMARY: ==2129614== definitely lost: 0 bytes in 0 blocks ==2129614== indirectly lost: 0 bytes in 0 blocks ==2129614== possibly lost: 0 bytes in 0 blocks ==2129614== still reachable: 0 bytes in 0 blocks ==2129614== suppressed: 320,042 bytes in 32 blocks ==2129614== ==2129614== For lists of detected and suppressed errors, rerun with: -s ==2129614== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 420.82user 3.44system 7:07.14elapsed 99%CPU (0avgtext+0avgdata 398916maxresident)k 16inputs+32outputs (0major+2045209minor)pagefaults 0swaps real 7m7.151s user 7m0.825s sys 0m3.451s + set +x -------------------------------------------------------------------------------------------------- ( 14 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx2a.csm ==2164910== Memcheck, a memory error detector ==2164910== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2164910== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2164910== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx2a.csm ==2164910== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2164910== ==2164910== HEAP SUMMARY: ==2164910== in use at exit: 318,493 bytes in 28 blocks ==2164910== total heap usage: 6,655,522 allocs, 6,655,494 frees, 3,084,330,729 bytes allocated ==2164910== ==2164910== LEAK SUMMARY: ==2164910== definitely lost: 0 bytes in 0 blocks ==2164910== indirectly lost: 0 bytes in 0 blocks ==2164910== possibly lost: 0 bytes in 0 blocks ==2164910== still reachable: 0 bytes in 0 blocks ==2164910== suppressed: 318,493 bytes in 28 blocks ==2164910== ==2164910== For lists of detected and suppressed errors, rerun with: -s ==2164910== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 140.74user 1.24system 2:22.27elapsed 99%CPU (0avgtext+0avgdata 378448maxresident)k 16inputs+40outputs (0major+556719minor)pagefaults 0swaps real 2m22.277s user 2m20.750s sys 0m1.249s + set +x -------------------------------------------------------------------------------------------------- ( 15 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx2b.csm ==2171168== Memcheck, a memory error detector ==2171168== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2171168== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2171168== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx2b.csm ==2171168== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2171168== ==2171168== HEAP SUMMARY: ==2171168== in use at exit: 320,042 bytes in 32 blocks ==2171168== total heap usage: 14,200,144 allocs, 14,200,112 frees, 6,191,029,158 bytes allocated ==2171168== ==2171168== LEAK SUMMARY: ==2171168== definitely lost: 0 bytes in 0 blocks ==2171168== indirectly lost: 0 bytes in 0 blocks ==2171168== possibly lost: 0 bytes in 0 blocks ==2171168== still reachable: 0 bytes in 0 blocks ==2171168== suppressed: 320,042 bytes in 32 blocks ==2171168== ==2171168== For lists of detected and suppressed errors, rerun with: -s ==2171168== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 427.98user 2.78system 7:13.93elapsed 99%CPU (0avgtext+0avgdata 400612maxresident)k 16inputs+40outputs (0major+1279084minor)pagefaults 0swaps real 7m13.942s user 7m7.983s sys 0m2.792s + set +x -------------------------------------------------------------------------------------------------- ( 16 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx3a.csm ==2198692== Memcheck, a memory error detector ==2198692== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2198692== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2198692== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx3a.csm ==2198692== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2198692== ==2198692== HEAP SUMMARY: ==2198692== in use at exit: 318,493 bytes in 28 blocks ==2198692== total heap usage: 6,655,333 allocs, 6,655,305 frees, 3,083,350,229 bytes allocated ==2198692== ==2198692== LEAK SUMMARY: ==2198692== definitely lost: 0 bytes in 0 blocks ==2198692== indirectly lost: 0 bytes in 0 blocks ==2198692== possibly lost: 0 bytes in 0 blocks ==2198692== still reachable: 0 bytes in 0 blocks ==2198692== suppressed: 318,493 bytes in 28 blocks ==2198692== ==2198692== For lists of detected and suppressed errors, rerun with: -s ==2198692== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 144.22user 1.55system 2:27.40elapsed 98%CPU (0avgtext+0avgdata 378468maxresident)k 16inputs+40outputs (0major+805927minor)pagefaults 0swaps real 2m27.405s user 2m24.231s sys 0m1.551s + set +x -------------------------------------------------------------------------------------------------- ( 17 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx3b.csm ==2219198== Memcheck, a memory error detector ==2219198== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2219198== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2219198== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx3b.csm ==2219198== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2219198== ==2219198== HEAP SUMMARY: ==2219198== in use at exit: 320,042 bytes in 32 blocks ==2219198== total heap usage: 14,107,611 allocs, 14,107,579 frees, 6,145,899,794 bytes allocated ==2219198== ==2219198== LEAK SUMMARY: ==2219198== definitely lost: 0 bytes in 0 blocks ==2219198== indirectly lost: 0 bytes in 0 blocks ==2219198== possibly lost: 0 bytes in 0 blocks ==2219198== still reachable: 0 bytes in 0 blocks ==2219198== suppressed: 320,042 bytes in 32 blocks ==2219198== ==2219198== For lists of detected and suppressed errors, rerun with: -s ==2219198== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 400.21user 2.69system 6:53.69elapsed 97%CPU (0avgtext+0avgdata 401256maxresident)k 32inputs+40outputs (1major+1421269minor)pagefaults 0swaps real 6m53.694s user 6m40.211s sys 0m2.696s + set +x -------------------------------------------------------------------------------------------------- ( 20 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx_tile_a.csm ==2250709== Memcheck, a memory error detector ==2250709== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2250709== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2250709== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx_tile_a.csm ==2250709== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2250709== ==2250709== HEAP SUMMARY: ==2250709== in use at exit: 0 bytes in 0 blocks ==2250709== total heap usage: 358,094 allocs, 358,094 frees, 358,692,048 bytes allocated ==2250709== ==2250709== All heap blocks were freed -- no leaks are possible ==2250709== ==2250709== For lists of detected and suppressed errors, rerun with: -s ==2250709== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 14.93user 0.38system 0:15.63elapsed 97%CPU (0avgtext+0avgdata 321508maxresident)k 8inputs+32outputs (0major+111869minor)pagefaults 0swaps real 0m15.661s user 0m14.939s sys 0m0.380s + set +x -------------------------------------------------------------------------------------------------- ( 21 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx_tile_b.csm ==2251460== Memcheck, a memory error detector ==2251460== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2251460== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2251460== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx_tile_b.csm ==2251460== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2251460== ==2251460== HEAP SUMMARY: ==2251460== in use at exit: 1,549 bytes in 4 blocks ==2251460== total heap usage: 1,341,991 allocs, 1,341,987 frees, 853,004,395 bytes allocated ==2251460== ==2251460== LEAK SUMMARY: ==2251460== definitely lost: 0 bytes in 0 blocks ==2251460== indirectly lost: 0 bytes in 0 blocks ==2251460== possibly lost: 0 bytes in 0 blocks ==2251460== still reachable: 0 bytes in 0 blocks ==2251460== suppressed: 1,549 bytes in 4 blocks ==2251460== ==2251460== For lists of detected and suppressed errors, rerun with: -s ==2251460== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 51.40user 0.79system 0:52.63elapsed 99%CPU (0avgtext+0avgdata 360972maxresident)k 8inputs+32outputs (0major+355228minor)pagefaults 0swaps real 0m52.635s user 0m51.406s sys 0m0.797s + set +x -------------------------------------------------------------------------------------------------- ( 22 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/liquid1.csm ==2254116== Memcheck, a memory error detector ==2254116== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2254116== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2254116== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/liquid1.csm ==2254116== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2254116== ==2254116== HEAP SUMMARY: ==2254116== in use at exit: 2,619,933 bytes in 1,628 blocks ==2254116== total heap usage: 49,059,483 allocs, 49,057,855 frees, 43,724,927,407 bytes allocated ==2254116== ==2254116== LEAK SUMMARY: ==2254116== definitely lost: 0 bytes in 0 blocks ==2254116== indirectly lost: 0 bytes in 0 blocks ==2254116== possibly lost: 0 bytes in 0 blocks ==2254116== still reachable: 0 bytes in 0 blocks ==2254116== suppressed: 2,619,933 bytes in 1,628 blocks ==2254116== ==2254116== For lists of detected and suppressed errors, rerun with: -s ==2254116== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 9 from 9) 1228.62user 5.84system 21:00.62elapsed 97%CPU (0avgtext+0avgdata 268648maxresident)k 40inputs+32outputs (0major+1042856minor)pagefaults 0swaps real 21m0.628s user 20m28.628s sys 0m5.841s + set +x -------------------------------------------------------------------------------------------------- ( 24 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/liquid_tile.csm ==2411171== Memcheck, a memory error detector ==2411171== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2411171== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2411171== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/liquid_tile.csm ==2411171== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2411171== ==2411171== HEAP SUMMARY: ==2411171== in use at exit: 0 bytes in 0 blocks ==2411171== total heap usage: 6,954 allocs, 6,954 frees, 113,204,255 bytes allocated ==2411171== ==2411171== All heap blocks were freed -- no leaks are possible ==2411171== ==2411171== For lists of detected and suppressed errors, rerun with: -s ==2411171== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 4.78user 0.12system 0:04.92elapsed 99%CPU (0avgtext+0avgdata 120716maxresident)k 8inputs+32outputs (0major+28955minor)pagefaults 0swaps real 0m4.923s user 0m4.789s sys 0m0.128s + set +x -------------------------------------------------------------------------------------------------- ( 25 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/metal1.csm ==2412252== Memcheck, a memory error detector ==2412252== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2412252== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2412252== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/metal1.csm ==2412252== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 1112 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2412252== ==2412252== HEAP SUMMARY: ==2412252== in use at exit: 601,373 bytes in 101 blocks ==2412252== total heap usage: 146,394,840 allocs, 146,394,739 frees, 60,235,205,991 bytes allocated ==2412252== ==2412252== LEAK SUMMARY: ==2412252== definitely lost: 0 bytes in 0 blocks ==2412252== indirectly lost: 0 bytes in 0 blocks ==2412252== possibly lost: 0 bytes in 0 blocks ==2412252== still reachable: 0 bytes in 0 blocks ==2412252== suppressed: 601,373 bytes in 101 blocks ==2412252== ==2412252== For lists of detected and suppressed errors, rerun with: -s ==2412252== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 1893.07user 14.22system 33:51.20elapsed 93%CPU (0avgtext+0avgdata 547468maxresident)k 24inputs+32outputs (0major+7792145minor)pagefaults 0swaps real 33m51.202s user 31m33.076s sys 0m14.228s + set +x -------------------------------------------------------------------------------------------------- ( 31 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/metal_tile.csm ==2747485== Memcheck, a memory error detector ==2747485== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2747485== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2747485== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/metal_tile.csm ==2747485== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2747485== ==2747485== HEAP SUMMARY: ==2747485== in use at exit: 0 bytes in 0 blocks ==2747485== total heap usage: 539,049 allocs, 539,049 frees, 423,346,739 bytes allocated ==2747485== ==2747485== All heap blocks were freed -- no leaks are possible ==2747485== ==2747485== For lists of detected and suppressed errors, rerun with: -s ==2747485== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 18.59user 0.50system 0:20.16elapsed 94%CPU (0avgtext+0avgdata 326220maxresident)k 16inputs+32outputs (0major+147676minor)pagefaults 0swaps real 0m20.167s user 0m18.593s sys 0m0.506s + set +x -------------------------------------------------------------------------------------------------- ( 32 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/metal_tile_new.csm ==2750058== Memcheck, a memory error detector ==2750058== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2750058== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2750058== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/metal_tile_new.csm ==2750058== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2750058== ==2750058== HEAP SUMMARY: ==2750058== in use at exit: 0 bytes in 0 blocks ==2750058== total heap usage: 539,829 allocs, 539,829 frees, 423,680,939 bytes allocated ==2750058== ==2750058== All heap blocks were freed -- no leaks are possible ==2750058== ==2750058== For lists of detected and suppressed errors, rerun with: -s ==2750058== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 17.67user 0.39system 0:19.58elapsed 92%CPU (0avgtext+0avgdata 326924maxresident)k 16inputs+32outputs (0major+156956minor)pagefaults 0swaps real 0m19.589s user 0m17.681s sys 0m0.400s + set +x -------------------------------------------------------------------------------------------------- ( 33 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/simple.csm ==2753254== Memcheck, a memory error detector ==2753254== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2753254== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2753254== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/simple.csm ==2753254== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2753254== ==2753254== HEAP SUMMARY: ==2753254== in use at exit: 320,042 bytes in 32 blocks ==2753254== total heap usage: 18,035,147 allocs, 18,035,115 frees, 7,032,169,220 bytes allocated ==2753254== ==2753254== LEAK SUMMARY: ==2753254== definitely lost: 0 bytes in 0 blocks ==2753254== indirectly lost: 0 bytes in 0 blocks ==2753254== possibly lost: 0 bytes in 0 blocks ==2753254== still reachable: 0 bytes in 0 blocks ==2753254== suppressed: 320,042 bytes in 32 blocks ==2753254== ==2753254== For lists of detected and suppressed errors, rerun with: -s ==2753254== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 565.91user 2.90system 10:22.62elapsed 91%CPU (0avgtext+0avgdata 424224maxresident)k 368inputs+40outputs (1major+1414467minor)pagefaults 0swaps real 10m22.624s user 9m25.917s sys 0m2.910s + set +x -------------------------------------------------------------------------------------------------- ( 34 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/simple_tile.csm ==2833830== Memcheck, a memory error detector ==2833830== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2833830== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2833830== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/simple_tile.csm ==2833830== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2833830== ==2833830== HEAP SUMMARY: ==2833830== in use at exit: 1,549 bytes in 4 blocks ==2833830== total heap usage: 1,814,725 allocs, 1,814,721 frees, 917,683,127 bytes allocated ==2833830== ==2833830== LEAK SUMMARY: ==2833830== definitely lost: 0 bytes in 0 blocks ==2833830== indirectly lost: 0 bytes in 0 blocks ==2833830== possibly lost: 0 bytes in 0 blocks ==2833830== still reachable: 0 bytes in 0 blocks ==2833830== suppressed: 1,549 bytes in 4 blocks ==2833830== ==2833830== For lists of detected and suppressed errors, rerun with: -s ==2833830== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 67.36user 0.67system 1:09.68elapsed 97%CPU (0avgtext+0avgdata 376412maxresident)k 8inputs+32outputs (0major+329458minor)pagefaults 0swaps real 1m9.688s user 1m7.370s sys 0m0.681s + set +x -------------------------------------------------------------------------------------------------- ( 35 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile1.csm ==2840492== Memcheck, a memory error detector ==2840492== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2840492== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2840492== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile1.csm ==2840492== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 1416 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2840492== ==2840492== HEAP SUMMARY: ==2840492== in use at exit: 603,293 bytes in 101 blocks ==2840492== total heap usage: 190,893,424 allocs, 190,893,323 frees, 80,327,619,350 bytes allocated ==2840492== ==2840492== LEAK SUMMARY: ==2840492== definitely lost: 0 bytes in 0 blocks ==2840492== indirectly lost: 0 bytes in 0 blocks ==2840492== possibly lost: 0 bytes in 0 blocks ==2840492== still reachable: 0 bytes in 0 blocks ==2840492== suppressed: 603,293 bytes in 101 blocks ==2840492== ==2840492== For lists of detected and suppressed errors, rerun with: -s ==2840492== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 2080.17user 14.87system 35:47.81elapsed 97%CPU (0avgtext+0avgdata 596980maxresident)k 24inputs+32outputs (0major+10383923minor)pagefaults 0swaps real 35m47.820s user 34m40.180s sys 0m14.874s + set +x -------------------------------------------------------------------------------------------------- ( 36 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile2.csm ==2997732== Memcheck, a memory error detector ==2997732== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==2997732== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==2997732== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile2.csm ==2997732== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) Sewing 3824 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==2997732== ==2997732== HEAP SUMMARY: ==2997732== in use at exit: 1,446,173 bytes in 244 blocks ==2997732== total heap usage: 1,225,083,832 allocs, 1,225,083,588 frees, 510,660,614,164 bytes allocated ==2997732== ==2997732== LEAK SUMMARY: ==2997732== definitely lost: 0 bytes in 0 blocks ==2997732== indirectly lost: 0 bytes in 0 blocks ==2997732== possibly lost: 0 bytes in 0 blocks ==2997732== still reachable: 0 bytes in 0 blocks ==2997732== suppressed: 1,446,173 bytes in 244 blocks ==2997732== ==2997732== For lists of detected and suppressed errors, rerun with: -s ==2997732== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 11290.43user 88.18system 3:10:09elapsed 99%CPU (0avgtext+0avgdata 1026244maxresident)k 128inputs+32outputs (3major+77676011minor)pagefaults 0swaps real 190m9.345s user 188m10.439s sys 1m28.182s + set +x -------------------------------------------------------------------------------------------------- ( 38 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile4.csm ==3581350== Memcheck, a memory error detector ==3581350== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3581350== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3581350== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile4.csm ==3581350== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) Sewing 1152 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3581350== ==3581350== HEAP SUMMARY: ==3581350== in use at exit: 600,733 bytes in 85 blocks ==3581350== total heap usage: 132,584,533 allocs, 132,584,448 frees, 55,912,348,903 bytes allocated ==3581350== ==3581350== LEAK SUMMARY: ==3581350== definitely lost: 0 bytes in 0 blocks ==3581350== indirectly lost: 0 bytes in 0 blocks ==3581350== possibly lost: 0 bytes in 0 blocks ==3581350== still reachable: 0 bytes in 0 blocks ==3581350== suppressed: 600,733 bytes in 85 blocks ==3581350== ==3581350== For lists of detected and suppressed errors, rerun with: -s ==3581350== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 1566.94user 8.27system 26:38.36elapsed 98%CPU (0avgtext+0avgdata 554120maxresident)k 256inputs+32outputs (0major+5061123minor)pagefaults 0swaps real 26m38.366s user 26m6.946s sys 0m8.271s + set +x -------------------------------------------------------------------------------------------------- ( 39 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile5.csm ==3734142== Memcheck, a memory error detector ==3734142== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3734142== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3734142== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile5.csm ==3734142== Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) Sewing 2208 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3734142== ==3734142== HEAP SUMMARY: ==3734142== in use at exit: 882,973 bytes in 150 blocks ==3734142== total heap usage: 430,377,493 allocs, 430,377,343 frees, 180,591,139,853 bytes allocated ==3734142== ==3734142== LEAK SUMMARY: ==3734142== definitely lost: 0 bytes in 0 blocks ==3734142== indirectly lost: 0 bytes in 0 blocks ==3734142== possibly lost: 0 bytes in 0 blocks ==3734142== still reachable: 0 bytes in 0 blocks ==3734142== suppressed: 882,973 bytes in 150 blocks ==3734142== ==3734142== For lists of detected and suppressed errors, rerun with: -s ==3734142== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 1 from 1) 4025.72user 19.10system 1:07:30elapsed 99%CPU (0avgtext+0avgdata 735948maxresident)k 16inputs+32outputs (0major+15660482minor)pagefaults 0swaps real 67m30.574s user 67m5.728s sys 0m19.107s + set +x -------------------------------------------------------------------------------------------------- ( 41 / 41 ) + time valgrind --tool=memcheck --error-exitcode=0 --leak-check=yes --show-leak-kinds=all --keep-debuginfo=yes --gen-suppressions=all --max-stackframe=4000000 --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-AFLR.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-exodus.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-IRIT.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-MKL.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-python.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Tblade3.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-Ubuntu.supp --suppressions=/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/JenkinsESP/valgrind/valgrind-OCC7.6.supp /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile_tile.csm ==3939507== Memcheck, a memory error detector ==3939507== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al. ==3939507== Using Valgrind-3.18.1 and LibVEX; rerun with -h for copyright info ==3939507== Command: /jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile_tile.csm ==3939507== ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully ==3939507== ==3939507== HEAP SUMMARY: ==3939507== in use at exit: 0 bytes in 0 blocks ==3939507== total heap usage: 357,923 allocs, 357,923 frees, 358,083,908 bytes allocated ==3939507== ==3939507== All heap blocks were freed -- no leaks are possible ==3939507== ==3939507== For lists of detected and suppressed errors, rerun with: -s ==3939507== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0) 10.78user 0.23system 0:11.00elapsed 100%CPU (0avgtext+0avgdata 321068maxresident)k 8inputs+32outputs (0major+94365minor)pagefaults 0swaps real 0m11.006s user 0m10.788s sys 0m0.232s + set +x [GNU C Compiler (gcc)] Parsing console log (workspace: '/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64') [GNU C Compiler (gcc)] Successfully parsed console log [GNU C Compiler (gcc)] -> found 0 issues (skipped 0 duplicates) [GNU C Compiler (gcc)] Skipping post processing [GNU C Compiler (gcc)] No filter has been set, publishing all 0 issues [GNU C Compiler (gcc)] Repository miner is not configured, skipping repository mining [Clang] Parsing console log (workspace: '/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64') [Clang] -> found 0 issues (skipped 0 duplicates) [Clang] Parsing console log (workspace: '/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64') [Clang] -> found 0 issues (skipped 0 duplicates) [Clang] Successfully parsed console log [Clang] -> found 0 issues (skipped 0 duplicates) [Clang] Parsing console log (workspace: '/jenkins/workspace/ESP_ValgrindOcsm/7.6/OpenCSM/data/TRADES/LINUX64') [Clang] Skipping post processing [Clang] No filter has been set, publishing all 0 issues [Clang] Repository miner is not configured, skipping repository mining [Static Analysis] Reference build recorder is not configured [Static Analysis] Obtaining reference build from same job (7.6,OpenCSM/data/TRADES,LINUX64,reynolds) [Static Analysis] Using reference build 'ESP_ValgrindOcsm/CASREV=7.6,ESPTEST=OpenCSM/data/TRADES,ESP_ARCH=LINUX64,buildnode=reynolds #94' to compute new, fixed, and outstanding issues [Static Analysis] Issues delta (vs. reference build): outstanding: 0, new: 0, fixed: 0 [Static Analysis] Evaluating quality gates [Static Analysis] -> PASSED - Total (any severity): 0 - Quality Gate: 1 [Static Analysis] -> All quality gates have been passed [Static Analysis] Health report is disabled - skipping [Static Analysis] Created analysis result for 0 issues (found 0 new issues, fixed 0 issues) [Static Analysis] Attaching ResultAction with ID 'analysis' to build 'ESP_ValgrindOcsm/CASREV=7.6,ESPTEST=OpenCSM/data/TRADES,ESP_ARCH=LINUX64,buildnode=reynolds #95'. [Checks API] No suitable checks publisher found. [Valgrind] Files to copy: [Valgrind] Analysing valgrind results [Valgrind] Ending the valgrind analysis. [PostBuildScript] - [INFO] Executing post build scripts. [PostBuildScript] - [INFO] build step #0 should only be executed on MATRIX [WS-CLEANUP] Deleting project workspace... [WS-CLEANUP] done Finished: SUCCESS