Started by upstream project "ESP_UndefinedOcsm" build number 89 originally caused by: Started by user galbramc Running as galbramc [EnvInject] - Loading node environment variables. Building remotely on reynolds in workspace /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64 [WS-CLEANUP] Deleting project workspace... [WS-CLEANUP] Done Cleaning up /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS Deleting /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/include/LINUX64 Deleting /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/UDP_UDF/data/csmFiles.txt Updating svn+ssh://acdl.mit.edu/home/svnroot/EGADS at revision '2022-09-12T08:47:43.590 -0400' Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ U trunk/src/egadsEffect.c U trunk/src/egadsTessInp.c U trunk/jlEGADS/egads/Makefile U trunk/jlEGADS/egadslite/Makefile At revision 1858 Cleaning up /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/OpenCSM Updating svn+ssh://acdl.mit.edu/home/svnroot/OpenCSM at revision '2022-09-12T08:47:43.590 -0400' Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ A trunk/data/Slugs A trunk/data/Slugs/verify_7.6.0 A trunk/data/Slugs/verify_7.6.0/blend12_1.vfy A trunk/data/Slugs/verify_7.6.0/blindeye_1.vfy A trunk/data/Slugs/verify_7.6.0/boxBall_1.vfy A trunk/data/Slugs/verify_7.6.0/boxHole_1.vfy A trunk/data/Slugs/verify_7.6.0/box_1.vfy A trunk/data/Slugs/verify_7.6.0/cylinderHole_1.vfy A trunk/data/Slugs/verify_7.6.0/cylinder_1.vfy A trunk/data/Slugs/verify_7.6.0/damaged_2.vfy A trunk/data/Slugs/verify_7.6.0/demo1_1.vfy A trunk/data/Slugs/verify_7.6.0/duct_1.vfy A trunk/data/Slugs/verify_7.6.0/eyeball_1.vfy A trunk/data/Slugs/verify_7.6.0/holes_1.vfy A trunk/data/Slugs/verify_7.6.0/pieslice_1.vfy A trunk/data/Slugs/verify_7.6.0/sphere_1.vfy A trunk/data/Slugs/verify_7.6.0/torus_1.vfy A trunk/data/Slugs/verify_7.6.0/tutorial1.vfy A trunk/data/Slugs/verify_7.6.0/wing_1.vfy A trunk/data/Slugs/holes_0.stl Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ A trunk/data/Slugs/boxBall_0.jrnl A trunk/data/Slugs/boxBall.plot A trunk/data/Slugs/boxBall_0.stl A trunk/data/Slugs/verify_7.3.1 A trunk/data/Slugs/verify_7.3.1/holes_1.vfy A trunk/data/Slugs/verify_7.3.1/blindeye_1.vfy A trunk/data/Slugs/verify_7.3.1/cylinder_1.vfy A trunk/data/Slugs/verify_7.3.1/damaged_2.vfy A trunk/data/Slugs/verify_7.3.1/blend12_1.vfy A trunk/data/Slugs/verify_7.3.1/boxBall_1.vfy A trunk/data/Slugs/verify_7.3.1/boxHole_1.vfy A trunk/data/Slugs/verify_7.3.1/box_1.vfy A trunk/data/Slugs/verify_7.3.1/cylinderHole_1.vfy A trunk/data/Slugs/verify_7.3.1/demo1_1.vfy A trunk/data/Slugs/verify_7.3.1/duct_1.vfy A trunk/data/Slugs/verify_7.3.1/eyeball_1.vfy A trunk/data/Slugs/verify_7.3.1/pieslice_1.vfy A trunk/data/Slugs/verify_7.3.1/sphere_1.vfy A trunk/data/Slugs/verify_7.3.1/torus_1.vfy A trunk/data/Slugs/verify_7.3.1/tutorial1.vfy A trunk/data/Slugs/verify_7.3.1/wing_1.vfy A trunk/data/Slugs/verify_7.4.1 A trunk/data/Slugs/verify_7.4.1/holes_1.vfy A trunk/data/Slugs/verify_7.4.1/blend12_1.vfy A trunk/data/Slugs/verify_7.4.1/blindeye_1.vfy A trunk/data/Slugs/verify_7.4.1/boxBall_1.vfy A trunk/data/Slugs/verify_7.4.1/boxHole_1.vfy A trunk/data/Slugs/verify_7.4.1/box_1.vfy A trunk/data/Slugs/verify_7.4.1/cylinderHole_1.vfy A trunk/data/Slugs/verify_7.4.1/cylinder_1.vfy A trunk/data/Slugs/verify_7.4.1/damaged_2.vfy A trunk/data/Slugs/verify_7.4.1/demo1_1.vfy A trunk/data/Slugs/verify_7.4.1/duct_1.vfy A trunk/data/Slugs/verify_7.4.1/eyeball_1.vfy A trunk/data/Slugs/verify_7.4.1/pieslice_1.vfy A trunk/data/Slugs/verify_7.4.1/sphere_1.vfy A trunk/data/Slugs/verify_7.4.1/torus_1.vfy A trunk/data/Slugs/verify_7.4.1/tutorial1.vfy A trunk/data/Slugs/verify_7.4.1/wing_1.vfy A trunk/data/Slugs/holes.plot A trunk/data/Slugs/holes_0.csm A trunk/data/Slugs/holes_0.jrnl A trunk/data/Slugs/holes_1.csm AU trunk/data/Slugs/tutorial1.stl A trunk/data/Slugs/sphere_0.stl A trunk/data/Slugs/blend12.plot A trunk/data/Slugs/blend12_0.csm A trunk/data/Slugs/blend12_0.stl A trunk/data/Slugs/blindeye.plot A trunk/data/Slugs/blindeye_0.csm A trunk/data/Slugs/blindeye_0.jrnl A trunk/data/Slugs/blindeye_0.stl A trunk/data/Slugs/blindeye_1.csm A trunk/data/Slugs/box.plot A trunk/data/Slugs/boxBall_0.csm A trunk/data/Slugs/boxBall_1.csm A trunk/data/Slugs/boxHole.plot A trunk/data/Slugs/boxHole_0.csm A trunk/data/Slugs/boxHole_0.jrnl A trunk/data/Slugs/boxHole_0.stl A trunk/data/Slugs/box_0.csm A trunk/data/Slugs/box_0.jrnl A trunk/data/Slugs/box_0.stl A trunk/data/Slugs/cylinder.plot A trunk/data/Slugs/cylinderHole.plot A trunk/data/Slugs/cylinderHole_0.csm A trunk/data/Slugs/cylinderHole_0.jrnl A trunk/data/Slugs/cylinderHole_0.stl A trunk/data/Slugs/cylinder_0.csm A trunk/data/Slugs/cylinder_0.jrnl A trunk/data/Slugs/cylinder_0.stl A trunk/data/Slugs/damaged.plot A trunk/data/Slugs/damaged_0.csm A trunk/data/Slugs/damaged_0.stl A trunk/data/Slugs/damaged_1.jrnl A trunk/data/Slugs/demo1.plot A trunk/data/Slugs/demo1_0.csm A trunk/data/Slugs/demo1_0.jrnl A trunk/data/Slugs/demo1_0.stl A trunk/data/Slugs/duct.plot A trunk/data/Slugs/duct_0.csm A trunk/data/Slugs/duct_0.jrnl A trunk/data/Slugs/duct_0.stl A trunk/data/Slugs/eyeball.plot A trunk/data/Slugs/eyeball_0.csm A trunk/data/Slugs/eyeball_0.jrnl A trunk/data/Slugs/eyeball_0.stl A trunk/data/Slugs/myGlider.plot A trunk/data/Slugs/myGlider_0.cpc A trunk/data/Slugs/myGlider_0.stl A trunk/data/Slugs/pieslice.plot A trunk/data/Slugs/pieslice_0.csm A trunk/data/Slugs/pieslice_0.jrnl A trunk/data/Slugs/pieslice_0.stl A trunk/data/Slugs/sphere.plot A trunk/data/Slugs/sphere_0.csm A trunk/data/Slugs/sphere_0.jrnl A trunk/data/Slugs/torus.plot A trunk/data/Slugs/torus_0.csm A trunk/data/Slugs/torus_0.jrnl A trunk/data/Slugs/torus_0.stl A trunk/data/Slugs/tutorial1.jrnl A trunk/data/Slugs/tutorial1.plot A trunk/data/Slugs/tutorial1_setup.csm A trunk/data/Slugs/tutorial1_setup.stl A trunk/data/Slugs/wing.plot A trunk/data/Slugs/wingBody.plot A trunk/data/Slugs/wingBody_0.cpc A trunk/data/Slugs/wingBody_0.stl A trunk/data/Slugs/wing_0.csm A trunk/data/Slugs/wing_0.jrnl A trunk/data/Slugs/wing_0.stl A trunk/data/Slugs/blend12_1.csm A trunk/data/Slugs/boxHole_1.csm A trunk/data/Slugs/box_1.csm A trunk/data/Slugs/cylinderHole_1.csm A trunk/data/Slugs/cylinder_1.csm A trunk/data/Slugs/damaged_2.csm A trunk/data/Slugs/demo1_1.csm A trunk/data/Slugs/duct_1.csm A trunk/data/Slugs/myGlider_2.csm A trunk/data/Slugs/sphere_1.csm A trunk/data/Slugs/torus_1.csm A trunk/data/Slugs/tutorial1.csm A trunk/data/Slugs/wingBody_2.csm A trunk/data/Slugs/wing_1.csm A trunk/data/Slugs/testfiles A trunk/data/Slugs/testfiles/elbow.stl A trunk/data/Slugs/testfiles/elbow_NW.csm A trunk/data/Slugs/testfiles/elbow_NW.jrnl A trunk/data/Slugs/testfiles/elbow_NW.stl A trunk/data/Slugs/testfiles/nucleus1.csm A trunk/data/Slugs/testfiles/nucleus1.jrnl A trunk/data/Slugs/testfiles/nucleus1.stl A trunk/data/Slugs/testfiles/nucleus2.stl A trunk/data/Slugs/testfiles/nucleus3.stl AU trunk/data/Slugs/aneurysm_case1.iges AU trunk/data/Slugs/aneurysm_case1_slugs.stl A trunk/data/Slugs/eyeball_1.csm A trunk/data/Slugs/pieslice_1.csm A trunk/data/Slugs/myGlider_0.jrnl A trunk/data/Slugs/myGlider_1.jrnl A trunk/data/Slugs/damaged_0.jrnl A trunk/data/Slugs/wingBody_0.jrnl A trunk/data/Slugs/wingBody_1.jrnl A trunk/data/Slugs/tutorial1_setup.jrnl A trunk/data/Slugs/blend12_0.jrnl U trunk/ToDo.txt U trunk/src/Makefile.DARWIN64 A trunk/src/udfDroop2.c At revision 2280 Cleaning up /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/JenkinsESP Updating svn+ssh://acdl.mit.edu/home/svnroot/JenkinsESP at revision '2022-09-12T08:47:43.590 -0400' Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ U ESP_Commit.sh U ESP_Memcheck.sh U ESP_Sanitize.sh U ESP_Valgrind.sh U ESPbfr.bat U ESPbfr.sh U RunRegression.sh U expectCSM.sh U expectPLUGS.sh U expectSENS.sh U expectSLUGS.sh At revision 775 Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ Using sole credentials 3614a4cf-01de-4393-97de-73734b7dd5a2 in realm ‘svn+ssh://acdl.mit.edu’ [GitCheckoutListener] SCM 'hudson.scm.SubversionSCM' is not of type GitSCM [LINUX64] $ /bin/bash -xe /tmp/jenkins6056917800480097300.sh + export NOCAPS=true + NOCAPS=true + rm -rf /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/data/Slugs + bash -x /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/JenkinsESP/ESP_Undefined.sh + source /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/JenkinsESP/ESP_Env.sh ++ AFLR_VERSION=10.22.23 ++ SU2_VERSION=7.3.1 ++ TETGEN_VERSION=1.6.0 ++ export PYTHON_VERSION=3.9.13 ++ PYTHON_VERSION=3.9.13 ++ export EFCOMP=gfortran ++ EFCOMP=gfortran ++ [[ reynolds == \r\e\y\n\o\l\d\s ]] ++ [[ LINUX64 == \L\I\N\U\X\6\4\.\g\n\u* ]] ++ [[ LINUX64 == *\.\i\f\o\r\t ]] ++ '[' -f /opt/intel/oneapi/setvars.sh ']' ++ source /opt/intel/oneapi/setvars.sh ++ '[' -f /home/jenkins/.bashrc ']' ++ source /home/jenkins/.bashrc +++ case $- in +++ return ++ export CAPS_OUTLEVEL=0 ++ CAPS_OUTLEVEL=0 ++ [[ LINUX64 == \D\A\R\W\I\N\6\4\.\g\c\c ]] ++ export ESP_BLOC=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64 ++ ESP_BLOC=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64 ++ export ESP_ROOT=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64 ++ ESP_ROOT=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64 ++ export JULIA_DEPOT_PATH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/julia ++ JULIA_DEPOT_PATH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/julia ++ export AWAVE=awavemod.f ++ AWAVE=awavemod.f ++ export RLM_CONNECT_TIMEOUT=350 ++ RLM_CONNECT_TIMEOUT=350 ++ [[ reynolds == *\r\e\y\n\o\l\d\s* ]] ++ [[ '' != '' ]] ++ [[ -d /home/jenkins/util/ESP/Python/ESP_Python-3.9.13 ]] ++ export PYTHONHOME=/home/jenkins/util/ESP/Python/ESP_Python-3.9.13 ++ PYTHONHOME=/home/jenkins/util/ESP/Python/ESP_Python-3.9.13 ++ export PATH=/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ export LD_LIBRARY_PATH=/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/lib:/opt/intel/oneapi/tbb/2021.3.0/env/../lib/intel64/gcc4.8:/opt/intel/oneapi/mpi/2021.3.0//libfabric/lib:/opt/intel/oneapi/mpi/2021.3.0//lib/release:/opt/intel/oneapi/mpi/2021.3.0//lib:/opt/intel/oneapi/mkl/2021.3.0/lib/intel64:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/lib:/opt/intel/oneapi/debugger/10.1.2/libipt/intel64/lib:/opt/intel/oneapi/debugger/10.1.2/dep/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/x64:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/emu:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/host/linux64/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/linux64/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/compiler/lib/intel64_lin ++ LD_LIBRARY_PATH=/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/lib:/opt/intel/oneapi/tbb/2021.3.0/env/../lib/intel64/gcc4.8:/opt/intel/oneapi/mpi/2021.3.0//libfabric/lib:/opt/intel/oneapi/mpi/2021.3.0//lib/release:/opt/intel/oneapi/mpi/2021.3.0//lib:/opt/intel/oneapi/mkl/2021.3.0/lib/intel64:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/lib:/opt/intel/oneapi/debugger/10.1.2/libipt/intel64/lib:/opt/intel/oneapi/debugger/10.1.2/dep/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/x64:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/emu:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/host/linux64/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/linux64/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/compiler/lib/intel64_lin ++ export EMPnumProc=4 ++ EMPnumProc=4 ++ export OMP_NUM_THREADS=4 ++ OMP_NUM_THREADS=4 +++ ls -d /home/jenkins/util/ESP/OpenCASCADE-7.4.1 ++ export CASROOT=/home/jenkins/util/ESP/OpenCASCADE-7.4.1 ++ CASROOT=/home/jenkins/util/ESP/OpenCASCADE-7.4.1 ++ export CASARCH=. ++ CASARCH=. ++ export LD_LIBRARY_PATH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib:/home/jenkins/util/ESP/OpenCASCADE-7.4.1/lib:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/lib:/opt/intel/oneapi/tbb/2021.3.0/env/../lib/intel64/gcc4.8:/opt/intel/oneapi/mpi/2021.3.0//libfabric/lib:/opt/intel/oneapi/mpi/2021.3.0//lib/release:/opt/intel/oneapi/mpi/2021.3.0//lib:/opt/intel/oneapi/mkl/2021.3.0/lib/intel64:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/lib:/opt/intel/oneapi/debugger/10.1.2/libipt/intel64/lib:/opt/intel/oneapi/debugger/10.1.2/dep/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/x64:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/emu:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/host/linux64/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/linux64/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/compiler/lib/intel64_lin ++ LD_LIBRARY_PATH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib:/home/jenkins/util/ESP/OpenCASCADE-7.4.1/lib:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/lib:/opt/intel/oneapi/tbb/2021.3.0/env/../lib/intel64/gcc4.8:/opt/intel/oneapi/mpi/2021.3.0//libfabric/lib:/opt/intel/oneapi/mpi/2021.3.0//lib/release:/opt/intel/oneapi/mpi/2021.3.0//lib:/opt/intel/oneapi/mkl/2021.3.0/lib/intel64:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/lib:/opt/intel/oneapi/debugger/10.1.2/libipt/intel64/lib:/opt/intel/oneapi/debugger/10.1.2/dep/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/x64:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/emu:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/host/linux64/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/linux64/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/compiler/lib/intel64_lin ++ export ESP_EXTERN_LIBS=/home/jenkins/util/ESP/ExternLibs ++ ESP_EXTERN_LIBS=/home/jenkins/util/ESP/ExternLibs ++ export AFLR=/home/jenkins/util/AFLR/aflr_lib_10.22.23 ++ AFLR=/home/jenkins/util/AFLR/aflr_lib_10.22.23 ++ export AFLR_ARCH=Linux-x86-64 ++ AFLR_ARCH=Linux-x86-64 ++ export CART3D=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28 ++ CART3D=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28 ++ export CART3D_ARCH=X86_64_ICC ++ CART3D_ARCH=X86_64_ICC ++ export PATH=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ export PATH=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ export PATH=/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ [[ -d /home/jenkins/util/ESP/IRIT ]] ++ export IRIT_LIB=/home/jenkins/util/ESP/IRIT/irit-linux/lib ++ IRIT_LIB=/home/jenkins/util/ESP/IRIT/irit-linux/lib ++ export IRIT_INC=/home/jenkins/util/ESP/IRIT/irit-sm ++ IRIT_INC=/home/jenkins/util/ESP/IRIT/irit-sm ++ export PATH=/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ export MYSTRAN_directory=/home/jenkins/util/mystran/MYSTRAN/Binaries ++ MYSTRAN_directory=/home/jenkins/util/mystran/MYSTRAN/Binaries ++ export PATH=/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ export PATH=/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ PATH=/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin ++ export CAPS_GLYPH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/CAPS/aim/pointwise/glyph ++ CAPS_GLYPH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/CAPS/aim/pointwise/glyph ++ export SU2_HOME=/home/jenkins/util/SU2/SU2-v7.3.1 ++ SU2_HOME=/home/jenkins/util/SU2/SU2-v7.3.1 ++ export SU2_RUN=/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ SU2_RUN=/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ export PATH=/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ PATH=/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ export PYTHONPATH=:/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ PYTHONPATH=:/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ export TETGEN=/home/jenkins/util/tetgen/tetgen1.6.0 ++ TETGEN=/home/jenkins/util/tetgen/tetgen1.6.0 ++ export PATH=/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ PATH=/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ export PATH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ PATH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ export PATH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test:/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ PATH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test:/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ export PYTHONPATH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ PYTHONPATH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ export PYTHONPATH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/pyOCSM:/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ PYTHONPATH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/pyOCSM:/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ export PYTHONPATH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/CAPS/pyCAPS:/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/pyOCSM:/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ PYTHONPATH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/CAPS/pyCAPS:/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/pyOCSM:/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/pyEGADS::/home/jenkins/util/SU2/SU2-v7.3.1/bin ++ [[ reynolds == \m\a\c\y\s* ]] ++ [[ reynolds == \v\i\g\g\e\n ]] +++ python-config --includes ++ export 'PYTHONINC=. -I/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/include/python3.9 -I/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/include/python3.9' ++ PYTHONINC='. -I/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/include/python3.9 -I/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/include/python3.9' +++ python-config --help ++ [[ Usage: /home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin/python-config --prefix|--exec-prefix|--includes|--libs|--cflags|--ldflags|--extension-suffix|--help|--abiflags|--configdir|--embed == *\e\m\b\e\d* ]] +++ python-config --ldflags --embed ++ export 'PYTHONLIB= -L/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/lib -lpython3.9 -lcrypt -lpthread -ldl -lutil -lm -lm ' ++ PYTHONLIB=' -L/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/lib -lpython3.9 -lcrypt -lpthread -ldl -lutil -lm -lm ' ++ export PYTHONUNBUFFERED=true ++ PYTHONUNBUFFERED=true ++ export PYTHONFAULTHANDLER=true ++ PYTHONFAULTHANDLER=true ++ python --version Python 3.9.13 ++ [[ LINUX64 == \D\A\R\W\I\N\6\4\.\g\c\c ]] ++ export CSMDATA=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/data ++ CSMDATA=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/data + [[ reynolds == *\r\e\y\n\o\l\d\s* ]] + VERSION=11 + sed -i s/gcc/gcc-11/ EGADS/trunk/include/LINUX64 + sed -i s/g++/g++-11/ EGADS/trunk/include/LINUX64 + sed -i s/gfortran/gfortran-11/ EGADS/trunk/include/LINUX64 + export EFCOMP=gfortran-11 + EFCOMP=gfortran-11 + export CASROOT=/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install + CASROOT=/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install + export LD_LIBRARY_PATH=/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/lib:/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib:/home/jenkins/util/ESP/OpenCASCADE-7.4.1/lib:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/lib:/opt/intel/oneapi/tbb/2021.3.0/env/../lib/intel64/gcc4.8:/opt/intel/oneapi/mpi/2021.3.0//libfabric/lib:/opt/intel/oneapi/mpi/2021.3.0//lib/release:/opt/intel/oneapi/mpi/2021.3.0//lib:/opt/intel/oneapi/mkl/2021.3.0/lib/intel64:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/lib:/opt/intel/oneapi/debugger/10.1.2/libipt/intel64/lib:/opt/intel/oneapi/debugger/10.1.2/dep/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/x64:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/emu:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/host/linux64/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/linux64/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/compiler/lib/intel64_lin + LD_LIBRARY_PATH=/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/lib:/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib:/home/jenkins/util/ESP/OpenCASCADE-7.4.1/lib:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/lib:/opt/intel/oneapi/tbb/2021.3.0/env/../lib/intel64/gcc4.8:/opt/intel/oneapi/mpi/2021.3.0//libfabric/lib:/opt/intel/oneapi/mpi/2021.3.0//lib/release:/opt/intel/oneapi/mpi/2021.3.0//lib:/opt/intel/oneapi/mkl/2021.3.0/lib/intel64:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/lib:/opt/intel/oneapi/debugger/10.1.2/libipt/intel64/lib:/opt/intel/oneapi/debugger/10.1.2/dep/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/x64:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/emu:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/host/linux64/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/linux64/lib:/opt/intel/oneapi/compiler/2021.3.0/linux/compiler/lib/intel64_lin + export 'ESPFLAGS=-fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold' + ESPFLAGS='-fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold' + export 'ESPFFLAGS=-fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold' + ESPFFLAGS='-fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold' + export UBSAN_OPTIONS=suppressions=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/JenkinsESP/suppression_undefined.txt + UBSAN_OPTIONS=suppressions=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/JenkinsESP/suppression_undefined.txt + source /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/JenkinsESP/ESPbfr.sh ++ cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ ++ tar -xvf /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/JenkinsESP/ESPbfr.tgz ESP/ ESP/WIN64/ ESP/DARWIN64/ ESP/udunits/ ESP/DARWINM1/ ESP/CYGWIN64/ ESP/LINUX64/ ESP/LINUX64/obj/ ESP/LINUX64/test/ ESP/LINUX64/bin/ ESP/LINUX64/include/ ESP/LINUX64/lib/ ESP/LINUX64/lib/libnmb.so ESP/LINUX64/lib/libc3dio.a ESP/LINUX64/lib/libCart3D.a ESP/LINUX64/include/c3dio/ ESP/LINUX64/include/xddm/ ESP/LINUX64/include/nmb.h ESP/LINUX64/include/libCart3D/ ESP/LINUX64/include/libCart3D/gridStructures.h ESP/LINUX64/include/libCart3D/GridInfo.h ESP/LINUX64/include/libCart3D/geomTypes.h ESP/LINUX64/include/libCart3D/CaseInfo.h ESP/LINUX64/include/libCart3D/IOinfo.h ESP/LINUX64/include/libCart3D/int64.h ESP/LINUX64/include/libCart3D/map.h ESP/LINUX64/include/libCart3D/infoStructures.h ESP/LINUX64/include/libCart3D/string_util.h ESP/LINUX64/include/libCart3D/dualtime.h ESP/LINUX64/include/libCart3D/myLList.h ESP/LINUX64/include/libCart3D/sensors.h ESP/LINUX64/include/libCart3D/utils_xml.h ESP/LINUX64/include/libCart3D/c3d_timeout.h ESP/LINUX64/include/libCart3D/encoding.h ESP/LINUX64/include/libCart3D/PostProcInfo.h ESP/LINUX64/include/libCart3D/vortexBC.h ESP/LINUX64/include/libCart3D/earthBL_BC.h ESP/LINUX64/include/libCart3D/c3d_global.h ESP/LINUX64/include/libCart3D/timer.h ESP/LINUX64/include/libCart3D/memory_util.h ESP/LINUX64/include/libCart3D/SolverInfo.h ESP/LINUX64/include/libCart3D/MGinfo.h ESP/LINUX64/include/libCart3D/hex.h ESP/LINUX64/include/libCart3D/ConvInfo.h ESP/LINUX64/include/libCart3D/limiters.h ESP/LINUX64/include/libCart3D/basicTypes.h ESP/LINUX64/include/libCart3D/stateVector.h ESP/LINUX64/include/libCart3D/bBox_stuff.h ESP/LINUX64/include/libCart3D/SFC.h ESP/LINUX64/include/libCart3D/cartCells.h ESP/LINUX64/include/libCart3D/geomStructures.h ESP/LINUX64/include/xddm/xddmInternals.h ESP/LINUX64/include/xddm/xddm.c ESP/LINUX64/include/xddm/xddm.h ESP/LINUX64/include/c3dio/c3dio_lib.h ESP/LINUX64/include/c3dio/c3dio_icemcfd.h ESP/LINUX64/bin/mastros.exe ESP/LINUX64/bin/xfoil ESP/LINUX64/bin/mses ESP/LINUX64/bin/mset ESP/LINUX64/bin/avl ESP/LINUX64/bin/ASTRO.D01 ESP/LINUX64/bin/ASTRO.IDX ESP/CYGWIN64/obj/ ESP/CYGWIN64/test/ ESP/CYGWIN64/bin/ ESP/CYGWIN64/include/ ESP/CYGWIN64/lib/ ESP/CYGWIN64/lib/libwinpthread-1.dll ESP/CYGWIN64/lib/libquadmath-0.dll ESP/CYGWIN64/lib/libgcc_s_sjlj-1.dll ESP/CYGWIN64/bin/mastros.exe ESP/CYGWIN64/bin/ASTRO.D01 ESP/CYGWIN64/bin/ASTRO.IDX ESP/DARWINM1/obj/ ESP/DARWINM1/test/ ESP/DARWINM1/bin/ ESP/DARWINM1/include/ ESP/DARWINM1/lib/ ESP/DARWINM1/lib/libudunits2.0.dylib ESP/DARWINM1/lib/libc3dio.a ESP/DARWINM1/lib/libudunits2.dylib ESP/DARWINM1/lib/libCart3D.a ESP/DARWINM1/include/udunits.h ESP/DARWINM1/include/c3dio/ ESP/DARWINM1/include/xddm/ ESP/DARWINM1/include/converter.h ESP/DARWINM1/include/udunits2.h ESP/DARWINM1/include/nmb.h ESP/DARWINM1/include/libCart3D/ ESP/DARWINM1/include/libCart3D/gridStructures.h ESP/DARWINM1/include/libCart3D/GridInfo.h ESP/DARWINM1/include/libCart3D/geomTypes.h ESP/DARWINM1/include/libCart3D/CaseInfo.h ESP/DARWINM1/include/libCart3D/IOinfo.h ESP/DARWINM1/include/libCart3D/int64.h ESP/DARWINM1/include/libCart3D/map.h ESP/DARWINM1/include/libCart3D/infoStructures.h ESP/DARWINM1/include/libCart3D/string_util.h ESP/DARWINM1/include/libCart3D/dualtime.h ESP/DARWINM1/include/libCart3D/myLList.h ESP/DARWINM1/include/libCart3D/sensors.h ESP/DARWINM1/include/libCart3D/utils_xml.h ESP/DARWINM1/include/libCart3D/c3d_timeout.h ESP/DARWINM1/include/libCart3D/encoding.h ESP/DARWINM1/include/libCart3D/PostProcInfo.h ESP/DARWINM1/include/libCart3D/vortexBC.h ESP/DARWINM1/include/libCart3D/earthBL_BC.h ESP/DARWINM1/include/libCart3D/c3d_global.h ESP/DARWINM1/include/libCart3D/timer.h ESP/DARWINM1/include/libCart3D/memory_util.h ESP/DARWINM1/include/libCart3D/SolverInfo.h ESP/DARWINM1/include/libCart3D/MGinfo.h ESP/DARWINM1/include/libCart3D/hex.h ESP/DARWINM1/include/libCart3D/ConvInfo.h ESP/DARWINM1/include/libCart3D/limiters.h ESP/DARWINM1/include/libCart3D/basicTypes.h ESP/DARWINM1/include/libCart3D/stateVector.h ESP/DARWINM1/include/libCart3D/bBox_stuff.h ESP/DARWINM1/include/libCart3D/SFC.h ESP/DARWINM1/include/libCart3D/cartCells.h ESP/DARWINM1/include/libCart3D/geomStructures.h ESP/DARWINM1/include/xddm/xddmInternals.h ESP/DARWINM1/include/xddm/xddm.c ESP/DARWINM1/include/xddm/xddm.h ESP/DARWINM1/include/c3dio/c3dio_lib.h ESP/DARWINM1/include/c3dio/c3dio_icemcfd.h ESP/DARWINM1/bin/mastros.exe ESP/DARWINM1/bin/xfoil ESP/DARWINM1/bin/mses ESP/DARWINM1/bin/mset ESP/DARWINM1/bin/avl ESP/DARWINM1/bin/ASTRO.D01 ESP/DARWINM1/bin/ASTRO.IDX ESP/udunits/udunits2-prefixes.xml ESP/udunits/udunits2.xml ESP/udunits/udunits2-common.xml ESP/udunits/udunits2-derived.xml ESP/udunits/udunits2-accepted.xml ESP/udunits/udunits2-base.xml ESP/DARWIN64/obj/ ESP/DARWIN64/test/ ESP/DARWIN64/bin/ ESP/DARWIN64/include/ ESP/DARWIN64/lib/ ESP/DARWIN64/lib/libudunits2.0.dylib ESP/DARWIN64/lib/libc3dio.a ESP/DARWIN64/lib/libudunits2.dylib ESP/DARWIN64/lib/libnmb.dylib ESP/DARWIN64/lib/libCart3D.a ESP/DARWIN64/include/udunits.h ESP/DARWIN64/include/c3dio/ ESP/DARWIN64/include/xddm/ ESP/DARWIN64/include/converter.h ESP/DARWIN64/include/udunits2.h ESP/DARWIN64/include/nmb.h ESP/DARWIN64/include/libCart3D/ ESP/DARWIN64/include/libCart3D/gridStructures.h ESP/DARWIN64/include/libCart3D/GridInfo.h ESP/DARWIN64/include/libCart3D/geomTypes.h ESP/DARWIN64/include/libCart3D/CaseInfo.h ESP/DARWIN64/include/libCart3D/IOinfo.h ESP/DARWIN64/include/libCart3D/int64.h ESP/DARWIN64/include/libCart3D/map.h ESP/DARWIN64/include/libCart3D/infoStructures.h ESP/DARWIN64/include/libCart3D/string_util.h ESP/DARWIN64/include/libCart3D/dualtime.h ESP/DARWIN64/include/libCart3D/myLList.h ESP/DARWIN64/include/libCart3D/sensors.h ESP/DARWIN64/include/libCart3D/utils_xml.h ESP/DARWIN64/include/libCart3D/c3d_timeout.h ESP/DARWIN64/include/libCart3D/encoding.h ESP/DARWIN64/include/libCart3D/PostProcInfo.h ESP/DARWIN64/include/libCart3D/vortexBC.h ESP/DARWIN64/include/libCart3D/earthBL_BC.h ESP/DARWIN64/include/libCart3D/c3d_global.h ESP/DARWIN64/include/libCart3D/timer.h ESP/DARWIN64/include/libCart3D/memory_util.h ESP/DARWIN64/include/libCart3D/SolverInfo.h ESP/DARWIN64/include/libCart3D/MGinfo.h ESP/DARWIN64/include/libCart3D/hex.h ESP/DARWIN64/include/libCart3D/ConvInfo.h ESP/DARWIN64/include/libCart3D/limiters.h ESP/DARWIN64/include/libCart3D/basicTypes.h ESP/DARWIN64/include/libCart3D/stateVector.h ESP/DARWIN64/include/libCart3D/bBox_stuff.h ESP/DARWIN64/include/libCart3D/SFC.h ESP/DARWIN64/include/libCart3D/cartCells.h ESP/DARWIN64/include/libCart3D/geomStructures.h ESP/DARWIN64/include/xddm/xddmInternals.h ESP/DARWIN64/include/xddm/xddm.c ESP/DARWIN64/include/xddm/xddm.h ESP/DARWIN64/include/c3dio/c3dio_lib.h ESP/DARWIN64/include/c3dio/c3dio_icemcfd.h ESP/DARWIN64/bin/mastros.exe ESP/DARWIN64/bin/xfoil ESP/DARWIN64/bin/mses ESP/DARWIN64/bin/mset ESP/DARWIN64/bin/avl ESP/DARWIN64/bin/ASTRO.D01 ESP/DARWIN64/bin/ASTRO.IDX ESP/WIN64/obj/ ESP/WIN64/test/ ESP/WIN64/bin/ ESP/WIN64/include/ ESP/WIN64/lib/ ESP/WIN64/lib/libwinpthread-1.dll ESP/WIN64/lib/libquadmath-0.dll ESP/WIN64/lib/udunits2.lib ESP/WIN64/lib/libgcc_s_sjlj-1.dll ESP/WIN64/lib/udunits2.dll ESP/WIN64/lib/expat.dll ESP/WIN64/lib/nmb.dll ESP/WIN64/lib/nmb.lib ESP/WIN64/include/udunits.h ESP/WIN64/include/winhelpers/ ESP/WIN64/include/converter.h ESP/WIN64/include/udunits2.h ESP/WIN64/include/nmb.h ESP/WIN64/include/winhelpers/unistd.h ESP/WIN64/include/winhelpers/websock-w32.h ESP/WIN64/include/winhelpers/strings.h ESP/WIN64/include/winhelpers/sys/ ESP/WIN64/include/winhelpers/gettimeofday.h ESP/WIN64/include/winhelpers/netdb.h ESP/WIN64/include/winhelpers/sys/time.h ESP/WIN64/bin/avl.exe ESP/WIN64/bin/mastros.exe ESP/WIN64/bin/xfoil.exe ESP/WIN64/bin/ASTRO.D01 ESP/WIN64/bin/mses.exe ESP/WIN64/bin/ASTRO.IDX ESP/WIN64/bin/mset.exe ++ virtualenv /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv created virtual environment CPython3.9.13.final.0-64 in 213ms creator CPython3Posix(dest=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv, clear=False, no_vcs_ignore=False, global=False) seeder FromAppData(download=False, pip=bundle, setuptools=bundle, wheel=bundle, via=copy, app_data_dir=/home/jenkins/.local/share/virtualenv) added seed packages: pip==22.2.2, setuptools==65.0.2, wheel==0.37.1 activators BashActivator,CShellActivator,FishActivator,NushellActivator,PowerShellActivator,PythonActivator ++ . /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/activate +++ '[' /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/activate = /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/JenkinsESP/ESP_Undefined.sh ']' +++ deactivate nondestructive +++ unset -f pydoc +++ '[' -z '' ']' +++ '[' -z '' ']' +++ hash -r +++ '[' -z '' ']' +++ unset VIRTUAL_ENV +++ '[' '!' nondestructive = nondestructive ']' +++ VIRTUAL_ENV=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv +++ '[' linux-gnu = cygwin ']' +++ '[' linux-gnu = msys ']' +++ export VIRTUAL_ENV +++ _OLD_VIRTUAL_PATH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test:/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.3.1/bin +++ PATH=/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin:/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test:/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin:/home/jenkins/util/tsfoil:/home/jenkins/util/pointwise/PointwiseV18.5R1:/home/jenkins/util/mystran/MYSTRAN/Binaries:/home/jenkins/util/julia/julia/bin:/home/jenkins/util/delaundo/delaundo/src:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin:/home/jenkins/util/cart3d/cart3d_v1.5.7_X86_64_ICC--20.10.28/bin/X86_64_ICC/:/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/bin:/opt/intel/oneapi/mpi/2021.3.0//libfabric/bin:/opt/intel/oneapi/mpi/2021.3.0//bin:/opt/intel/oneapi/mkl/2021.3.0/bin/intel64:/opt/intel/oneapi/dev-utilities/2021.3.0/bin:/opt/intel/oneapi/debugger/10.1.2/gdb/intel64/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/llvm/aocl-bin:/opt/intel/oneapi/compiler/2021.3.0/linux/lib/oclfpga/bin:/opt/intel/oneapi/compiler/2021.3.0/linux/bin/intel64:/opt/intel/oneapi/compiler/2021.3.0/linux/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/home/jenkins/util/SU2/SU2-v7.3.1/bin +++ export PATH +++ '[' -z _ ']' +++ _OLD_VIRTUAL_PYTHONHOME=/home/jenkins/util/ESP/Python/ESP_Python-3.9.13 +++ unset PYTHONHOME +++ '[' -z '' ']' +++ _OLD_VIRTUAL_PS1= +++ '[' x '!=' x ']' ++++ basename /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv +++ PS1='(venv) ' +++ export PS1 +++ alias pydoc +++ true +++ hash -r ++ pip_install pip ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade pip Requirement already satisfied: pip in ./ESP/venv/lib/python3.9/site-packages (22.2.2) ++ pip_install f90nml ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade f90nml Collecting f90nml Using cached f90nml-1.4.3-py2.py3-none-any.whl (32 kB) Installing collected packages: f90nml Successfully installed f90nml-1.4.3 ++ pip_install numpy ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade numpy Collecting numpy Using cached numpy-1.23.3-cp39-cp39-manylinux_2_17_x86_64.manylinux2014_x86_64.whl (17.1 MB) Installing collected packages: numpy Successfully installed numpy-1.23.3 ++ pip_install openmdao ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade openmdao Collecting openmdao Using cached openmdao-3.20.0-py3-none-any.whl Collecting pyparsing Using cached pyparsing-3.0.9-py3-none-any.whl (98 kB) Collecting pyDOE2 Using cached pyDOE2-1.3.0-py3-none-any.whl Requirement already satisfied: numpy in ./ESP/venv/lib/python3.9/site-packages (from openmdao) (1.23.3) Collecting scipy Using cached scipy-1.9.1-cp39-cp39-manylinux_2_17_x86_64.manylinux2014_x86_64.whl (43.9 MB) Collecting networkx>=2.0 Using cached networkx-2.8.6-py3-none-any.whl (2.0 MB) Collecting requests Using cached requests-2.28.1-py3-none-any.whl (62 kB) Collecting packaging Using cached packaging-21.3-py3-none-any.whl (40 kB) Collecting urllib3<1.27,>=1.21.1 Using cached urllib3-1.26.12-py2.py3-none-any.whl (140 kB) Collecting charset-normalizer<3,>=2 Using cached charset_normalizer-2.1.1-py3-none-any.whl (39 kB) Collecting certifi>=2017.4.17 Using cached certifi-2022.6.15.1-py3-none-any.whl (160 kB) Collecting idna<4,>=2.5 Using cached idna-3.3-py3-none-any.whl (61 kB) Installing collected packages: urllib3, scipy, pyparsing, networkx, idna, charset-normalizer, certifi, requests, pyDOE2, packaging, openmdao Successfully installed certifi-2022.6.15.1 charset-normalizer-2.1.1 idna-3.3 networkx-2.8.6 openmdao-3.20.0 packaging-21.3 pyDOE2-1.3.0 pyparsing-3.0.9 requests-2.28.1 scipy-1.9.1 urllib3-1.26.12 ++ [[ reynolds == *\v\i\g\g\e\n* ]] ++ pip_install cvxopt ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade cvxopt Collecting cvxopt Using cached cvxopt-1.3.0-cp39-cp39-manylinux_2_17_x86_64.manylinux2014_x86_64.whl (12.7 MB) Installing collected packages: cvxopt Successfully installed cvxopt-1.3.0 ++ pip_install dill ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade dill Collecting dill Using cached dill-0.3.5.1-py2.py3-none-any.whl (95 kB) Installing collected packages: dill Successfully installed dill-0.3.5.1 ++ pip_install packaging ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade packaging Requirement already satisfied: packaging in ./ESP/venv/lib/python3.9/site-packages (21.3) Requirement already satisfied: pyparsing!=3.0.5,>=2.0.2 in ./ESP/venv/lib/python3.9/site-packages (from packaging) (3.0.9) ++ pip_install matplotlib ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade matplotlib Collecting matplotlib Using cached matplotlib-3.5.3-cp39-cp39-manylinux_2_5_x86_64.manylinux1_x86_64.whl (11.2 MB) Collecting cycler>=0.10 Using cached cycler-0.11.0-py3-none-any.whl (6.4 kB) Collecting python-dateutil>=2.7 Using cached python_dateutil-2.8.2-py2.py3-none-any.whl (247 kB) Collecting fonttools>=4.22.0 Using cached fonttools-4.37.1-py3-none-any.whl (957 kB) Requirement already satisfied: packaging>=20.0 in ./ESP/venv/lib/python3.9/site-packages (from matplotlib) (21.3) Requirement already satisfied: numpy>=1.17 in ./ESP/venv/lib/python3.9/site-packages (from matplotlib) (1.23.3) Collecting kiwisolver>=1.0.1 Using cached kiwisolver-1.4.4-cp39-cp39-manylinux_2_12_x86_64.manylinux2010_x86_64.whl (1.6 MB) Collecting pillow>=6.2.0 Using cached Pillow-9.2.0-cp39-cp39-manylinux_2_28_x86_64.whl (3.2 MB) Requirement already satisfied: pyparsing>=2.2.1 in ./ESP/venv/lib/python3.9/site-packages (from matplotlib) (3.0.9) Collecting six>=1.5 Using cached six-1.16.0-py2.py3-none-any.whl (11 kB) Installing collected packages: six, pillow, kiwisolver, fonttools, cycler, python-dateutil, matplotlib Successfully installed cycler-0.11.0 fonttools-4.37.1 kiwisolver-1.4.4 matplotlib-3.5.3 pillow-9.2.0 python-dateutil-2.8.2 six-1.16.0 ++ pip_install scipy ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade scipy Requirement already satisfied: scipy in ./ESP/venv/lib/python3.9/site-packages (1.9.1) Requirement already satisfied: numpy<1.25.0,>=1.18.5 in ./ESP/venv/lib/python3.9/site-packages (from scipy) (1.23.3) ++ pip_install torch ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/venv/bin/python -m pip install --only-binary all --upgrade torch Collecting torch Using cached torch-1.12.1-cp39-cp39-manylinux1_x86_64.whl (776.4 MB) Collecting typing-extensions Using cached typing_extensions-4.3.0-py3-none-any.whl (25 kB) Installing collected packages: typing-extensions, torch Successfully installed torch-1.12.1 typing-extensions-4.3.0 ++ [[ /home/jenkins/util/ESP/ExternLibs == '' ]] ++ '[' -d /home/jenkins/util/ESP/ExternLibs ']' ++ cp /home/jenkins/util/ESP/ExternLibs/intersectWake.so /home/jenkins/util/ESP/ExternLibs/markWakeEdges.so /home/jenkins/util/ESP/ExternLibs/sansLIPAIM.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ ++ cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/src ++ make touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/LINUX64 rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/LINUX64 cp -p ../include/LINUX64 /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/LINUX64 touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/STANALYZER.make rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/STANALYZER.make cp -p ../include/STANALYZER.make /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/STANALYZER.make touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.h cp -p ../include/egads.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads_dot.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads_dot.h cp -p ../include/egads_dot.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads_dot.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.inc rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.inc cp -p ../include/egads.inc /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egads.inc touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsErrors.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsErrors.h cp -p ../include/egadsErrors.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsErrors.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTypes.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTypes.h cp -p ../include/egadsTypes.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTypes.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/emp.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/emp.h cp -p ../include/emp.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/emp.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/prm.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/prm.h cp -p ../include/prm.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/prm.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.h cp -p ../include/wsserver.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.inc rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.inc cp -p ../include/wsserver.inc /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsserver.inc touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsss.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsss.h cp -p ../include/wsss.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/wsss.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTris.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTris.h cp -p egadsTris.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsTris.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineFit.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineFit.h cp -p egadsSplineFit.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineFit.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineVels.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineVels.h cp -p egadsSplineVels.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsSplineVels.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsf90.inc rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsf90.inc cp -p ../include/egadsf90.inc /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egadsf90.inc mkdir -p /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealD.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealD.h mkdir -p /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealD_Lazy.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealD_Lazy.h mkdir -p /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealD_Trad.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealD_Trad.h mkdir -p /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealS.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealS.h mkdir -p /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealS_Lazy.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealS_Lazy.h mkdir -p /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/SurrealS_Trad.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/SurrealS_Trad.h mkdir -p /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal cp Surreal/always_inline.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/Surreal/always_inline.h g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.4 -IOCC -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/inc -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/include/opencascade -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install -I../include -I../include \ -I. egadsGeom.cpp -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsGeom.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.4 -IOCC -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/inc -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/include/opencascade -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install -I../include -I../include \ -I. egadsHLevel.cpp -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsHLevel.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.4 -IOCC -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/inc -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/include/opencascade -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install -I../include -I../include \ -I. egadsTopo.cpp -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTopo.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.4 -IOCC -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/inc -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/include/opencascade -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install -I../include -I../include \ -I. egadsCopy.cpp -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsCopy.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.4 -IOCC -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/inc -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/include/opencascade -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install -I../include -I../include \ -I. egadsSpline.cpp -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSpline.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.4 -IOCC -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/inc -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/include/opencascade -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install -I../include -I../include \ -I. egadsIO.cpp -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsIO.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.4 -IOCC -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/inc -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/include/opencascade -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install -I../include -I../include \ -I. egadsSplineFit.cpp -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSplineFit.o egadsSplineFit.cpp: In function ‘int EG_spline2dAppr(int, int, int, const T*, const T*, const T*, const int*, const T*, const T*, const T*, T*, const T*, T*, double, int*, T**) [with T = double]’: egadsSplineFit.cpp:1418:1: note: variable tracking size limit exceeded with ‘-fvar-tracking-assignments’, retrying without 1418 | EG_spline2dAppr(int endcx, int imaxx, int jmaxx, const T *xyz, | ^~~~~~~~~~~~~~~ egadsSplineFit.cpp: In function ‘int EG_spline2dAppr(int, int, int, const T*, const T*, const T*, const int*, const T*, const T*, const T*, T*, const T*, T*, double, int*, T**) [with T = SurrealS<1>]’: egadsSplineFit.cpp:1418:1: note: variable tracking size limit exceeded with ‘-fvar-tracking-assignments’, retrying without g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.4 -IOCC -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/inc -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/include/opencascade -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install -I../include -I../include \ -I. egadsSkinning.cpp -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSkinning.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.4 -IOCC -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/inc -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/include/opencascade -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install -I../include -I../include \ -I. egadsTessSens.cpp -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTessSens.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.4 -IOCC -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/inc -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/include/opencascade -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install -I../include OCC/BRepLib_FuseEdges.cpp -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/BRepLib_FuseEdges.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I../util \ -I../util/uvmap egadsBase.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsBase.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I../util \ -I../util/uvmap egadsMemory.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsMemory.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I../util \ -I../util/uvmap egadsAttrs.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsAttrs.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I../util \ -I../util/uvmap egadsTess.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTess.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I../util \ -I../util/uvmap egadsTessInp.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTessInp.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I../util \ -I../util/uvmap egadsTris.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTris.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I../util \ -I../util/uvmap egadsQuads.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsQuads.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I../util \ -I../util/uvmap egadsFit.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsFit.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I../util \ -I../util/uvmap egadsRobust.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsRobust.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I../util \ -I../util/uvmap egadsSBO.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSBO.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I../util \ -I../util/uvmap prmCfit.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/prmCfit.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I../util \ -I../util/uvmap prmGrid.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/prmGrid.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I../util \ -I../util/uvmap prmUV.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/prmUV.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I../util \ -I../util/uvmap egadsExport.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsExport.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I../util \ -I../util/uvmap egadsEffect.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsEffect.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I../util \ -I../util/uvmap egadsSolids.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSolids.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -DLINUX64 -I../include ../util/emp.c \ -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/emp.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -x c++ -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.4 -IOCC -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/inc -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/include/opencascade -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install -I../include -I. -I../include \ ../util/evaluate.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/evaluate.o ../util/evaluate.c: In function ‘int EG_evaluateGeom(const egObject*, const TT*, TT*) [with TT = SurrealS<1>]’: ../util/evaluate.c:1063:1: note: variable tracking size limit exceeded with ‘-fvar-tracking-assignments’, retrying without 1063 | EG_evaluateGeom(const egObject *geom, const DOUBLE *param, DOUBLE *result) | ^~~~~~~~~~~~~~~ g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -x c++ -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.4 -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/inc -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/include/opencascade -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install -I../include -I. -I../include \ ../util/rational.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/rational.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/inc -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/include/opencascade -I/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install -I../include -I../include -I../util \ ../util/regQuads.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/regQuads.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealD1 -O -std=c++11 -I. ../util/SurrealD1_btest.cpp /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealD1 SurrealD1_test_suite Complete! g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealD4 -O -std=c++11 -I. ../util/SurrealD4_btest.cpp /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealD4 SurrealD4_test_suite Complete! g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealS1 -O -std=c++11 -I. ../util/SurrealS1_btest.cpp /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealS1 SurrealS1_test_suite Complete! g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealS4 -O -std=c++11 -I. ../util/SurrealS4_btest.cpp ../util/SurrealS4_btest.cpp: In function ‘void deriv2()’: ../util/SurrealS4_btest.cpp:1528:23: note: variable tracking size limit exceeded with ‘-fvar-tracking-assignments’, retrying without 1528 | BOOST_AUTO_TEST_CASE( deriv2 ) | ^~~~~~ ../util/SurrealS4_btest.cpp:19:42: note: in definition of macro ‘BOOST_AUTO_TEST_CASE’ 19 | #define BOOST_AUTO_TEST_CASE( fun ) void fun() | ^~~ ../util/SurrealS4_btest.cpp: In function ‘void multiply_deriv2()’: ../util/SurrealS4_btest.cpp:1265:23: note: variable tracking size limit exceeded with ‘-fvar-tracking-assignments’, retrying without 1265 | BOOST_AUTO_TEST_CASE( multiply_deriv2 ) | ^~~~~~~~~~~~~~~ ../util/SurrealS4_btest.cpp:19:42: note: in definition of macro ‘BOOST_AUTO_TEST_CASE’ 19 | #define BOOST_AUTO_TEST_CASE( fun ) void fun() | ^~~ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SurrealS4 SurrealS4_test_suite Complete! make -C ../util make[1]: Entering directory '/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/util' gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 uvmap/main/uvmap.c -Iuvmap \ -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_cpu_message.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_cpu_message.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_solve.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_solve.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_bnd_adj.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_bnd_adj.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_ibfibf.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_ibfibf.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_message.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_message.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_version.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_version.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_ibfin.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_ibfin.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_test.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_test.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_read.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_read.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_iccin.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_iccin.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_add.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_add.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_to_egads.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_to_egads.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/EG_uvmapFindUV.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmapFindUV.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_chk_edge_ratio.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_chk_edge_ratio.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_struct_tasks.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_struct_tasks.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/EG_uvmap_Read.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmap_Read.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_idibe.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_idibe.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_inibe.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_inibe.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/EG_uvmapStructFree.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmapStructFree.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_write.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_write.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_inl_uv_bnd.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_inl_uv_bnd.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_chk_area_uv.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_chk_area_uv.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/EG_uvmapGen.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmapGen.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_norm_uv.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_norm_uv.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_malloc.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_malloc.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_gen_uv.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_gen_uv.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/EG_uvmap_Write.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmap_Write.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_ibeibe.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_ibeibe.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_iccibe.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_iccibe.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_find_uv.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_find_uv.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_gen.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_gen.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_mben_disc.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_mben_disc.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/EG_uvmapTest.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/EG_uvmapTest.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I. uvmap/uvmap_from_egads.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap_from_egads.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 egadsUVmap.c -Iuvmap \ -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsUVmap.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libuvmap.a rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libuvmap.a (cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; ar rs /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libuvmap.a /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsUVmap.o uvmap_cpu_message.o uvmap_ibfibf.o uvmap_message.o uvmap_ibfin.o uvmap_test.o uvmap_gen_uv.o uvmap_inl_uv_bnd.o EG_uvmap_Read.o uvmap_chk_edge_ratio.o uvmap_idibe.o uvmap_chk_area_uv.o uvmap_gen.o uvmap_malloc.o EG_uvmap_Write.o uvmap_iccibe.o EG_uvmapGen.o EG_uvmapTest.o uvmap_read.o uvmap_iccin.o uvmap_add.o uvmap_write.o EG_uvmapFindUV.o uvmap_version.o uvmap_struct_tasks.o uvmap_bnd_adj.o EG_uvmapStructFree.o uvmap_to_egads.o uvmap_inibe.o uvmap_norm_uv.o uvmap_ibeibe.o uvmap_mben_disc.o uvmap_find_uv.o uvmap_solve.o uvmap_from_egads.o; ) ar: creating /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libuvmap.a gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/uvmap.exe /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/uvmap.o \ -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -luvmap -lrt -lm make[1]: Leaving directory '/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/util' touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegads.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegads.so (cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegads.so \ egadsGeom.o egadsHLevel.o egadsTopo.o egadsCopy.o egadsSpline.o egadsIO.o egadsSplineFit.o egadsSkinning.o egadsTessSens.o BRepLib_FuseEdges.o egadsBase.o egadsMemory.o egadsAttrs.o egadsTess.o egadsTessInp.o egadsTris.o egadsQuads.o egadsFit.o egadsRobust.o egadsSBO.o prmCfit.o prmGrid.o prmUV.o egadsExport.o egadsEffect.o egadsSolids.o emp.o evaluate.o rational.o regQuads.o \ -L/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/./lib -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -luvmap -lTKBool -lTKernel -lTKFeat -lTKBO -lTKGeomAlgo -lTKMath -lTKOffset -lTKPrim -lTKTopAlgo -lTKBRep -lTKG2d -lTKG3d -lTKGeomBase -lTKShHealing -lTKSTEP -lTKSTEP209 -lTKSTEPBase -lTKSTEPAttr -lTKXSBase -lTKIGES -lTKFillet -pthread -lm -lstdc++ -lrt ) touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadstatic.a rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadstatic.a cp /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libuvmap.a /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadstatic.a (cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; \ ar rs /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadstatic.a egadsBase.o egadsMemory.o egadsAttrs.o egadsTess.o egadsTessInp.o egadsTris.o egadsQuads.o egadsFit.o egadsRobust.o egadsSBO.o prmCfit.o prmGrid.o prmUV.o egadsExport.o egadsEffect.o egadsSolids.o egadsGeom.o egadsHLevel.o egadsTopo.o egadsCopy.o egadsSpline.o egadsIO.o egadsSplineFit.o egadsSkinning.o egadsTessSens.o BRepLib_FuseEdges.o emp.o \ evaluate.o rational.o regQuads.o; ) gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include fgadsBase.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsBase.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include fgadsMemory.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsMemory.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include fgadsAttrs.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsAttrs.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include fgadsTess.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsTess.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include fgadsHLevel.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsHLevel.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include fgadsGeom.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsGeom.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include fgadsTopo.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fgadsTopo.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libfgads.a rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libfgads.a (cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; ar rs /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libfgads.a fgadsBase.o fgadsMemory.o fgadsAttrs.o fgadsTess.o fgadsHLevel.o fgadsGeom.o fgadsTopo.o; ) ar: creating /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libfgads.a touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libemp.a rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libemp.a (cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; ar rs /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libemp.a emp.o; ) ar: creating /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libemp.a *** EGADS Build Complete! *** ++ cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/wvServer ++ make g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 map.cpp -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/map.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include base64-decode.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/base64-decode.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include handshake.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/handshake.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include client-handshake.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/client-handshake.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include libwebsockets.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/libwebsockets.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include extension-deflate-stream.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/extension-deflate-stream.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include md5.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/md5.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include extension-x-google-mux.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/extension-x-google-mux.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include parsers.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/parsers.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include extension.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/extension.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include sha-1.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sha-1.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include server.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/server.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include wv.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/wv.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include browserMessage.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/browserMessage.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fwv.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fwv.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.a rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.a (cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; ar rs /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.a map.o base64-decode.o handshake.o client-handshake.o libwebsockets.o extension-deflate-stream.o md5.o extension-x-google-mux.o parsers.o extension.o sha-1.o server.o wv.o browserMessage.o \ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fwv.o; ) ar: creating /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.a gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DLWS_NO_FORK -DSTANDALONE server.c \ -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/servertest.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/server /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/servertest.o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.a \ -lpthread -lz -lm touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.so (cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined \ -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libwsserver.so base64-decode.o handshake.o client-handshake.o libwebsockets.o extension-deflate-stream.o md5.o extension-x-google-mux.o parsers.o extension.o sha-1.o server.o wv.o browserMessage.o map.o -lz -lpthread) ++ cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/lite ++ make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I. -I../src -I../util/uvmap \ liteBase.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteBase.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I. -I../src -I../util/uvmap \ liteMemory.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteMemory.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I. -I../src -I../util/uvmap \ liteGeom.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteGeom.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I. -I../src -I../util/uvmap \ liteTopo.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteTopo.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I. -I../src -I../util/uvmap \ liteAttrs.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteAttrs.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I. -I../src -I../util/uvmap \ liteImport.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteImport.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I. -I../src -I../util/uvmap \ liteString.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteString.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -DLITE -I../include -I. -I../src \ ../src/egadsTess.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteTess.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -DLITE -I../include -I. -I../src \ ../src/egadsTris.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteTris.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I../include -I. -I../src \ ../src/egadsQuads.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteQuads.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -DLITE -I../include -I. -I../src \ -I../util ../src/egadsTessInp.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteTessInp.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -DLITE -I../include -I. -I../src \ ../util/evaluate.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/evaLite.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -DLITE ../util/rational.c \ -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ratLite.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -DLITE -I../include -I../util \ ../util/regQuads.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteRegQuads.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -DLITE -I../include -I. -I../src \ ../src/egadsEffect.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteEffect.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -DLITE -I../include -I. -I../src \ -I../util/uvmap liteUVmap.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/liteUVmap.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslite.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslite.so (cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined \ -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslite.so liteBase.o liteMemory.o liteGeom.o liteTopo.o liteAttrs.o liteImport.o liteString.o liteTess.o liteTris.o \ liteQuads.o liteTessInp.o egadsRobust.o emp.o evaLite.o \ ratLite.o liteRegQuads.o liteEffect.o liteUVmap.o \ -lpthread -lm ) touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslitestatic.a rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslitestatic.a (cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj; ar rs /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslitestatic.a liteBase.o liteMemory.o liteGeom.o liteTopo.o liteAttrs.o liteImport.o liteString.o \ liteTess.o liteTris.o liteQuads.o liteTessInp.o egadsRobust.o \ emp.o evaLite.o ratLite.o liteRegQuads.o liteEffect.o \ liteUVmap.o ; ) ar: creating /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libegadslitestatic.a ++ cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/test +++ ls addKnots.make agglom.make approx.make blend.make BSplineIGES.make chamfer.make closure.make CSys.make edge2WB.make edges.make effective.make egads2cart.make egads2ply.make egadsGeom_dot.make egadsHLevel_dot.make egadsSpline_dot.make egadsTopo_dot.make exportLite.make extrot.make fillet.make fit.make fitTri.make fullAttr.make fuseSheets.make GBO.make globalTess.make hollowFace.make hollow.make intersect.make makeCone.make makeFace3D.make makeLoop.make mapTess.make mofb.make mssb.make multiContext.make offset.make rebuild.make ref.make replace.make revolve.make ruled.make saveTess.make SBO.make scribe.make sew.make simplePer.make smallEdges.make step.make sweep.make test.make tolerance.make union.make vAttr.make vCurvature.make vEffect.make vEto.make vFrame.make vGeom.make vQuad.make vTessInp.make vTess.make xform.make ++ for file in `ls *.make` ++ make -f addKnots.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include addKnots.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/addKnots.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/addKnots /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/addKnots.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f agglom.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include agglom.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/agglom.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/agglom /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/agglom.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lrt -legads -lm ++ for file in `ls *.make` ++ make -f approx.make gfortran-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include approx.f -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/approx.o gfortran-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/approx /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/approx.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads \ -legads -lstdc++ ++ for file in `ls *.make` ++ make -f blend.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include blend.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/blend.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/blend /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/blend.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f BSplineIGES.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include BSplineIGES.c -o \ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/BSplineIGES.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/BSplineIGES /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/BSplineIGES.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f chamfer.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include chamfer.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/chamfer.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/chamfer /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/chamfer.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f closure.make gfortran-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include closure.f -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/closure.o gfortran-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/closure /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/closure.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads \ -legads -lstdc++ ++ for file in `ls *.make` ++ make -f CSys.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include CSys.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/CSys.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/CSys /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/CSys.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f edge2WB.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include edge2WB.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/edge2WB.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/edge2WB /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/edge2WB.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f edges.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include edges.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/edges.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/edges /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/edges.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f effective.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include effective.c \ -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/effective.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/effective /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/effective.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f egads2cart.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egads2cart.c \ -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egads2cart.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egads2cart /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egads2cart.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f egads2ply.make g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. egads2ply.cpp -std=c++11 \ -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egads2ply.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.4 -I. tinyply.cpp -std=c++11 -w \ -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tinyply.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egads2ply /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egads2ply.o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tinyply.o \ -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f egadsGeom_dot.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egadsGeom_dot.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsGeom_dot.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egadsGeom_dot /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsGeom_dot.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f egadsHLevel_dot.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egadsHLevel_dot.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsHLevel_dot.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egadsHLevel_dot /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsHLevel_dot.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f egadsSpline_dot.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egadsSpline_dot.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSpline_dot.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egadsSpline_dot /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsSpline_dot.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f egadsTopo_dot.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egadsTopo_dot.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTopo_dot.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/egadsTopo_dot /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/egadsTopo_dot.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f exportLite.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I../util/uvmap \ ../src/egadsExport.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/exportLite.o -DSTANDALONE g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/exportLite /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/exportLite.o \ -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f extrot.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include extrot.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/extrot.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/extrot /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/extrot.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f fillet.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fillet.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fillet.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/fillet /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fillet.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f fit.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fit.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fit.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/fit /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fit.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f fitTri.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fitTri.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fitTri.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/fitTri /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fitTri.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f fullAttr.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fullAttr.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fullAttr.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/fullAttr /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fullAttr.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f fuseSheets.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include fuseSheets.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fuseSheets.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/fuseSheets /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/fuseSheets.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f GBO.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include GBO.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/GBO.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/GBO /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/GBO.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f globalTess.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include globalTess.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/globalTess.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/globalTess /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/globalTess.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f hollowFace.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include hollowFace.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/hollowFace.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/hollowFace /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/hollowFace.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f hollow.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include hollow.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/hollow.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/hollow /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/hollow.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f intersect.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include intersect.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/intersect.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/intersect /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/intersect.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f makeCone.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include makeCone.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeCone.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/makeCone /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeCone.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f makeFace3D.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include makeFace3D.c \ -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeFace3D.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/makeFace3D /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeFace3D.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f makeLoop.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include makeLoop.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeLoop.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/makeLoop /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/makeLoop.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f mapTess.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include mapTess.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mapTess.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/mapTess /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mapTess.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f mofb.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include mofb.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mofb.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/mofb /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mofb.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f mssb.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include mssb.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mssb.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/mssb /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/mssb.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f multiContext.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include multiContext.c \ -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/multiContext.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/multiContext /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/multiContext.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib \ -legads -lrt -lm ++ for file in `ls *.make` ++ make -f offset.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include offset.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/offset.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/offset /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/offset.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f rebuild.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include rebuild.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/rebuild.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/rebuild /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/rebuild.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f ref.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include ref.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ref.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/ref /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ref.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f replace.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include replace.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/replace.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/replace /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/replace.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f revolve.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include revolve.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/revolve.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/revolve /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/revolve.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f ruled.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include ruled.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ruled.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/ruled /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ruled.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f saveTess.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include saveTess.c \ -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/saveTess.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/saveTess /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/saveTess.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f SBO.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include SBO.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SBO.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/SBO /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/SBO.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f scribe.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include scribe.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/scribe.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/scribe /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/scribe.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f sew.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include sew.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sew.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/sew /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sew.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f simplePer.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include simplePer.c \ -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/simplePer.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/simplePer /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/simplePer.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f smallEdges.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include smallEdges.c \ -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/smallEdges.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/smallEdges /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/smallEdges.o \ -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f step.make gfortran-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include step.f -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/step.o gfortran-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/step /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/step.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads -legads \ -lstdc++ ++ for file in `ls *.make` ++ make -f sweep.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include sweep.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sweep.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/sweep /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sweep.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ for file in `ls *.make` ++ make -f test.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include testc.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/testc.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/testc /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/testc.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm gfortran-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include testf.f -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/testf.o gfortran-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/testf /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/testf.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads -legads \ -lstdc++ gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include parsec.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/parsec.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/parsec /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/parsec.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm gfortran-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include parsef.f -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/parsef.o gfortran-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/parsef /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/parsef.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads -legads \ -lstdc++ ++ for file in `ls *.make` ++ make -f tolerance.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include tolerance.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tolerance.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/tolerance /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tolerance.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads \ -lrt -lm ++ for file in `ls *.make` ++ make -f union.make gfortran-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -frecursive -fcray-pointer -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include union.f -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/union.o gfortran-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/union /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/union.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lfgads -legads \ -lstdc++ ++ for file in `ls *.make` ++ make -f vAttr.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vAttr.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vAttr.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vAttr /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vAttr.o \ -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads -lrt ++ for file in `ls *.make` ++ make -f vCurvature.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vCurvature.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vCurvature.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vCurvature /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vCurvature.o \ -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads -lrt ++ for file in `ls *.make` ++ make -f vEffect.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vEffect.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vEffect.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vEffect /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vEffect.o \ -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads -lrt ++ for file in `ls *.make` ++ make -f vEto.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vEto.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vEto.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vEto /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vEto.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -lrt ++ for file in `ls *.make` ++ make -f vFrame.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vFrame.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vFrame.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vFrame /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vFrame.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -lrt ++ for file in `ls *.make` ++ make -f vGeom.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vGeom.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vGeom.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vGeom /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vGeom.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads \ -lrt ++ for file in `ls *.make` ++ make -f vQuad.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vQuad.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vQuad.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vQuad /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vQuad.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver \ -legads -lrt ++ for file in `ls *.make` ++ make -f vTessInp.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vTessInp.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vTessInp.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vTessInp /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vTessInp.o \ -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads -lrt ++ for file in `ls *.make` ++ make -f vTess.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include vTess.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vTess.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include ../util/retessFaces.c \ -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/retessFaces.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vTesstatic /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vTess.o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/retessFaces.o \ -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legadstatic -L/home/jenkins/util/ESP/opencascade-7.4/trunk/build_undefined/install/./lib -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lTKBool -lTKernel -lTKFeat -lTKBO -lTKGeomAlgo -lTKMath -lTKOffset -lTKPrim -lTKTopAlgo -lTKBRep -lTKG2d -lTKG3d -lTKGeomBase -lTKShHealing -lTKSTEP -lTKSTEP209 -lTKSTEPBase -lTKSTEPAttr -lTKXSBase -lTKIGES -lTKFillet -pthread -lm \ -lpthread -lz -lrt -lm g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/vTess /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/vTess.o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/retessFaces.o \ -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -lwsserver -legads -lrt ++ for file in `ls *.make` ++ make -f xform.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include xform.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/xform.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/test/xform /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/xform.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/Tutorial ++ make -f tire.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include tire.c g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o tire tire.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ make -f egads2tri.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include egads2tri.c g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o egads2tri egads2tri.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lrt -lm ++ cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/EGADS_dot/src ++ make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. circle1_dot.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/circle1_dot.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. pingBodies.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/pingBodies.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o circle1_dot /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/circle1_dot.o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/pingBodies.o \ -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. circle2_dot.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/circle2_dot.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o circle2_dot /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/circle2_dot.o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/pingBodies.o \ -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. naca_dot.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/naca_dot.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o naca_dot /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/naca_dot.o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/pingBodies.o \ -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. ruled_naca_dot.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ruled_naca_dot.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o ruled_naca_dot /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/ruled_naca_dot.o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/pingBodies.o \ -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt ++ cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/src ++ make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. serveCSM.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/serveCSM.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. OpenCSM.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/OpenCSM.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udp.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udp.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. tim.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tim.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libocsm.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libocsm.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/libocsm.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/OpenCSM.o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udp.o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/tim.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lwsserver -ldl -lm g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveCSM /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/serveCSM.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lrt gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. serveESP.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/serveESP.o g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/serveESP.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lrt gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. sensCSM.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sensCSM.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/sensCSM /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/sensCSM.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lrt -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpBezier.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBezier.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/bezier.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/bezier.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/bezier.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBezier.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpBiconvex.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBiconvex.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/biconvex.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/biconvex.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/biconvex.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBiconvex.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpBox.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBox.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/box.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/box.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/box.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpBox.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfCatmull.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCatmull.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/catmull.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/catmull.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/catmull.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCatmull.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfCompare.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCompare.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/compare.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/compare.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/compare.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCompare.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfCreateBEM.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCreateBEM.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createBEM.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createBEM.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createBEM.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCreateBEM.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfCreatePoly.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCreatePoly.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createPoly.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createPoly.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/createPoly.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfCreatePoly.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpCsm.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpCsm.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/csm.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/csm.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/csm.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpCsm.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfDroop.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfDroop.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/droop.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/droop.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/droop.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfDroop.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfDumpPmtrs.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfDumpPmtrs.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/dumpPmtrs.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/dumpPmtrs.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/dumpPmtrs.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfDumpPmtrs.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfEditAttr.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfEditAttr.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/editAttr.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/editAttr.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/editAttr.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfEditAttr.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpEllipse.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpEllipse.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ellipse.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ellipse.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ellipse.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpEllipse.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpEqn2body.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpEqn2body.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/eqn2body.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/eqn2body.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/eqn2body.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpEqn2body.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpFitcurve.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpFitcurve.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/fitcurve.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/fitcurve.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/fitcurve.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpFitcurve.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpFreeform.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpFreeform.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/freeform.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/freeform.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/freeform.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpFreeform.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfFlend.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfFlend.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/flend.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/flend.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/flend.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfFlend.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfGanged.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfGanged.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ganged.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ganged.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ganged.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfGanged.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfGuide.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfGuide.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/guide.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/guide.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/guide.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfGuide.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfMatchBodys.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfMatchBodys.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/matchBodys.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/matchBodys.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/matchBodys.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfMatchBodys.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfNacelle.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfNacelle.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nacelle.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nacelle.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nacelle.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfNacelle.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfNuscale.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfNuscale.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nuscale.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nuscale.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nuscale.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfNuscale.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfOffset.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfOffset.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/offset.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/offset.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/offset.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfOffset.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpHex.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpHex.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/hex.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/hex.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/hex.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpHex.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpImport.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpImport.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/import.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/import.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/import.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpImport.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpKulfan.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpKulfan.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/kulfan.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/kulfan.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/kulfan.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpKulfan.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpNaca.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNaca.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNaca.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpNurbbody.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNurbbody.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nurbbody.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nurbbody.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/nurbbody.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNurbbody.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpParabaloid.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpParabaloid.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parabaloid.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parabaloid.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parabaloid.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpParabaloid.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -DOCC_CONVERT_SIGNALS -D_GNU_SOURCE=1 -DNDEBUG -DNo_Exception -D_OCC64 -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -std=c++11 -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpParsec.cpp -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpParsec.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parsec.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parsec.so g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/parsec.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpParsec.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpPod.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpPod.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/pod.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/pod.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/pod.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpPod.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpPoly.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpPoly.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/poly.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/poly.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/poly.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpPoly.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpProp.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpProp.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/prop.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/prop.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/prop.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpProp.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfPrintBbox.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintBbox.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBbox.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBbox.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBbox.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintBbox.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfPrintBrep.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintBrep.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBrep.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBrep.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printBrep.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintBrep.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfPrintEgo.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintEgo.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printEgo.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printEgo.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/printEgo.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfPrintEgo.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfShadow.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfShadow.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/shadow.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/shadow.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/shadow.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfShadow.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpRadwaf.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpRadwaf.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/radwaf.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/radwaf.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/radwaf.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpRadwaf.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpSample.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSample.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sample.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sample.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sample.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSample.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpSew.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSew.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sew.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sew.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/sew.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSew.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpStag.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpStag.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stag.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stag.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stag.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpStag.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfSlices.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfSlices.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slices.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slices.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slices.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfSlices.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udfStiffener.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfStiffener.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stiffener.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stiffener.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/stiffener.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfStiffener.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpSupell.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSupell.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/supell.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/supell.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/supell.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpSupell.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpWaffle.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpWaffle.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/waffle.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/waffle.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/waffle.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpWaffle.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. eggPDT2.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/eggPDT2.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/PDT2.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/PDT2.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/PDT2.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/eggPDT2.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. udpNaca456.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNaca456.o gfortran-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fPIC -frecursive -fcray-pointer naca456.f90 -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/naca456.o -J /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca456.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca456.so gfortran-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/naca456.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udpNaca456.o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/naca456.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -legads -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. timEreped.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timEreped.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ereped.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ereped.so g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/ereped.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timEreped.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. timMitten.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timMitten.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/mitten.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/mitten.so g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/mitten.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timMitten.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lrt gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. timPlotter.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timPlotter.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plotter.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plotter.so g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plotter.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timPlotter.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lrt gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. timPlugs.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timPlugs.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plugs.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plugs.so g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/plugs.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timPlugs.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lrt gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. timSlugs.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timSlugs.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slugs.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slugs.so g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/slugs.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timSlugs.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lm gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. -I. -I/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/include/python3.9 -I/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/include/python3.9 timPyscript.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timPyscript.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/pyscript.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/pyscript.so g++-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/pyscript.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/timPyscript.o -L/home/jenkins/util/ESP/Python/ESP_Python-3.9.13/lib -lpython3.9 -lcrypt -lpthread -ldl -lutil -lm -lm -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -locsm -lwsserver -legads -ldl -lrt -Wl,-rpath /home/jenkins/util/ESP/Python/ESP_Python-3.9.13/lib touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/OpenCSM.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/OpenCSM.h cp -p OpenCSM.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/OpenCSM.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/common.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/common.h cp -p common.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/common.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udp.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udp.h cp -p udp.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udp.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/esp.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/esp.h cp -p esp.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/esp.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/tim.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/tim.h cp -p tim.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/tim.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egg.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egg.h cp -p egg.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/egg.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.h rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.h cp -p udpUtilities.h /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.h touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.c rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.c cp -p udpUtilities.c /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include/udpUtilities.c ++ [[ /home/jenkins/util/ESP/IRIT/irit-linux/lib != '' ]] ++ [[ /home/jenkins/util/ESP/IRIT/irit-sm != '' ]] ++ make -f udfTile.make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -DLINUX386 -D__UNIX__ -DSTRICMP -DUSLEEP -DTIMES -DRAND -DIRIT_HAVE_XML_LIB -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include -I. -I/home/jenkins/util/ESP/IRIT/irit-sm udfTile.c -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfTile.o touch /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/tile.so rm /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/tile.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib/tile.so /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/obj/udfTile.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -locsm -L/home/jenkins/util/ESP/IRIT/irit-linux/lib -lIritExtLib -lIritGrapLib -lIritUserLib -lIritRndrLib -lIritBoolLib -lIritPrsrLib -lIritVMdlLib -lIritMdlLib -lIritMvarLib -lIritTrimLib -lIritTrivLib -lIritTrngLib -lIritSymbLib -lIritCagdLib -lIritGeomLib -lIritMiscLib -lIritXtraLib -lIritExtLib -lIritGrapLib -lIritUserLib -lIritRndrLib -lIritBoolLib -lIritPrsrLib -lIritVMdlLib -lIritMdlLib -lIritMvarLib -lIritTrimLib -lIritTrivLib -lIritTrngLib -lIritSymbLib -lIritCagdLib -lIritGeomLib -lIritMiscLib -lIritXtraLib -lrt -lm ++ cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/EGADS/trunk/docs/UDP_UDF/data ++ make gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include udpTire.c -o tire.o gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -o tire tire.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -c -O -fno-unit-at-a-time -fPIC -Wall -Wno-dangling-else -Wno-parentheses -Wno-unused-result -Wno-format-truncation -DREVISION=7.4 -DUDP -I/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/include udpTire.c touch tire.so rm tire.so gcc-11 -m64 -g -fsanitize=undefined -fno-omit-frame-pointer -fuse-ld=gold -shared -Wl,-no-undefined -o tire.so udpTire.o -L/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/lib -legads -lm -lrt ++ [[ true == '' ]] ++ ln -f -s /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/udc /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64 +++ find /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/OpenCSM/trunk/data/training/ -name Makefile + source /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/JenkinsESP/ESP_Sanitize.sh ++ '[' -z '' ']' ++ OUTLEVEL=0 ++ mkdir -p /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/test ++ cd /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/test ++ [[ OpenCSM/data/TRADES =~ [0-9]+.[0-9]+ ]] ++ export ESPTEST=OpenCSM/data/TRADES ++ ESPTEST=OpenCSM/data/TRADES ++ [[ OpenCSM/data/TRADES == \C\A\P\S* ]] ++ [[ OpenCSM/data/TRADES == \s\e\n\s\C\S\M* ]] ++ [[ OpenCSM/data/TRADES == *\p\l\u\g\s* ]] ++ [[ OpenCSM/data/TRADES == *\S\l\u\g\s* ]] ++ [[ OpenCSM/data/TRADES == \O\p\e\n\C\S\M\/\p\y\O\C\S\M ]] ++ export CSMDATADIR=data/TRADES ++ CSMDATADIR=data/TRADES ++ export CSMDATADIR=data/TRADES ++ CSMDATADIR=data/TRADES ++ '[' -z '' ']' ++ CSMPATTERN='*.csm' ++ [[ data/TRADES == \d\a\t\a\/\t\r\a\i\n\i\n\g ]] ++ for i in $CSMPATTERN ++ sort -f ++ ls ../../OpenCSM/trunk/data/TRADES/air1.csm ../../OpenCSM/trunk/data/TRADES/air6.csm ../../OpenCSM/trunk/data/TRADES/air_tile.csm ../../OpenCSM/trunk/data/TRADES/demo1.csm ../../OpenCSM/trunk/data/TRADES/demo2.csm ../../OpenCSM/trunk/data/TRADES/demo3a.csm ../../OpenCSM/trunk/data/TRADES/demo3b.csm ../../OpenCSM/trunk/data/TRADES/demo3.csm ../../OpenCSM/trunk/data/TRADES/demo_tile.csm ../../OpenCSM/trunk/data/TRADES/hx0a.csm ../../OpenCSM/trunk/data/TRADES/hx0b.csm ../../OpenCSM/trunk/data/TRADES/hx1a.csm ../../OpenCSM/trunk/data/TRADES/hx1b.csm ../../OpenCSM/trunk/data/TRADES/hx2a.csm ../../OpenCSM/trunk/data/TRADES/hx2b.csm ../../OpenCSM/trunk/data/TRADES/hx3a.csm ../../OpenCSM/trunk/data/TRADES/hx3b.csm ../../OpenCSM/trunk/data/TRADES/hx4a.csm ../../OpenCSM/trunk/data/TRADES/hx4b.csm ../../OpenCSM/trunk/data/TRADES/hx_tile_a.csm ../../OpenCSM/trunk/data/TRADES/hx_tile_b.csm ../../OpenCSM/trunk/data/TRADES/liquid1.csm ../../OpenCSM/trunk/data/TRADES/liquid6.csm ../../OpenCSM/trunk/data/TRADES/liquid_tile.csm ../../OpenCSM/trunk/data/TRADES/metal1.csm ../../OpenCSM/trunk/data/TRADES/metal6.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig1.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig2.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig3.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig4.csm ../../OpenCSM/trunk/data/TRADES/metal_tile.csm ../../OpenCSM/trunk/data/TRADES/metal_tile_new.csm ../../OpenCSM/trunk/data/TRADES/simple.csm ../../OpenCSM/trunk/data/TRADES/simple_tile.csm ../../OpenCSM/trunk/data/TRADES/tile1.csm ../../OpenCSM/trunk/data/TRADES/tile2.csm ../../OpenCSM/trunk/data/TRADES/tile3.csm ../../OpenCSM/trunk/data/TRADES/tile4.csm ../../OpenCSM/trunk/data/TRADES/tile5.csm ../../OpenCSM/trunk/data/TRADES/tile6.csm ../../OpenCSM/trunk/data/TRADES/tile_tile.csm +++ cat /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/JenkinsESP/data/csmIgnore.txt ++ CSMIGNORE='data/TRADES/air6.csm data/TRADES/demo1.csm data/TRADES/hx4a.csm data/TRADES/hx4b.csm data/TRADES/liquid6.csm data/TRADES/metal6.csm data/TRADES/metal6_fig1.csm data/TRADES/metal6_fig2.csm data/TRADES/metal6_fig3.csm data/TRADES/metal6_fig4.csm data/TRADES/tile3.csm data/TRADES/tile6.csm data/basic/catmullA.csm data/basic/cage2.csm data/basic/inflatedBody2b.csm data/basic/fixture2.csm' ++ [[ OpenCSM/data/TRADES == *\/\d\u\m\p\E\g\a\d\s ]] ++ export 'RECYCLECSM=-jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl' ++ RECYCLECSM='-jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl' ++ source /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/JenkinsESP/splitCSMFiles.sh +++ [[ -n '' ]] ++ [[ data/TRADES == \d\a\t\a\/\b\a\s\i\c ]] +++ cat csmFiles.txt ++ CSMFILES='../../OpenCSM/trunk/data/TRADES/air1.csm ../../OpenCSM/trunk/data/TRADES/air6.csm ../../OpenCSM/trunk/data/TRADES/air_tile.csm ../../OpenCSM/trunk/data/TRADES/demo1.csm ../../OpenCSM/trunk/data/TRADES/demo2.csm ../../OpenCSM/trunk/data/TRADES/demo3a.csm ../../OpenCSM/trunk/data/TRADES/demo3b.csm ../../OpenCSM/trunk/data/TRADES/demo3.csm ../../OpenCSM/trunk/data/TRADES/demo_tile.csm ../../OpenCSM/trunk/data/TRADES/hx0a.csm ../../OpenCSM/trunk/data/TRADES/hx0b.csm ../../OpenCSM/trunk/data/TRADES/hx1a.csm ../../OpenCSM/trunk/data/TRADES/hx1b.csm ../../OpenCSM/trunk/data/TRADES/hx2a.csm ../../OpenCSM/trunk/data/TRADES/hx2b.csm ../../OpenCSM/trunk/data/TRADES/hx3a.csm ../../OpenCSM/trunk/data/TRADES/hx3b.csm ../../OpenCSM/trunk/data/TRADES/hx4a.csm ../../OpenCSM/trunk/data/TRADES/hx4b.csm ../../OpenCSM/trunk/data/TRADES/hx_tile_a.csm ../../OpenCSM/trunk/data/TRADES/hx_tile_b.csm ../../OpenCSM/trunk/data/TRADES/liquid1.csm ../../OpenCSM/trunk/data/TRADES/liquid6.csm ../../OpenCSM/trunk/data/TRADES/liquid_tile.csm ../../OpenCSM/trunk/data/TRADES/metal1.csm ../../OpenCSM/trunk/data/TRADES/metal6.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig1.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig2.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig3.csm ../../OpenCSM/trunk/data/TRADES/metal6_fig4.csm ../../OpenCSM/trunk/data/TRADES/metal_tile.csm ../../OpenCSM/trunk/data/TRADES/metal_tile_new.csm ../../OpenCSM/trunk/data/TRADES/simple.csm ../../OpenCSM/trunk/data/TRADES/simple_tile.csm ../../OpenCSM/trunk/data/TRADES/tile1.csm ../../OpenCSM/trunk/data/TRADES/tile2.csm ../../OpenCSM/trunk/data/TRADES/tile3.csm ../../OpenCSM/trunk/data/TRADES/tile4.csm ../../OpenCSM/trunk/data/TRADES/tile5.csm ../../OpenCSM/trunk/data/TRADES/tile6.csm ../../OpenCSM/trunk/data/TRADES/tile_tile.csm' +++ wc -l ++ TOTALCOUNT=41 ++ WIDTH=2 ++ N=0 ++ for i in $CSMFILES ++ filename=data/TRADES/air1.csm ++ N=1 ++ [[ data/TRADES/air6.csm data/TRADES/demo1.csm data/TRADES/hx4a.csm data/TRADES/hx4b.csm data/TRADES/liquid6.csm data/TRADES/metal6.csm data/TRADES/metal6_fig1.csm data/TRADES/metal6_fig2.csm data/TRADES/metal6_fig3.csm data/TRADES/metal6_fig4.csm data/TRADES/tile3.csm data/TRADES/tile6.csm data/basic/catmullA.csm data/basic/cage2.csm data/basic/inflatedBody2b.csm data/basic/fixture2.csm != *\d\a\t\a\/\T\R\A\D\E\S\/\a\i\r\1\.\c\s\m* ]] ++ echo -------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------- ++ printf '( %2d / %2d )\n' 1 41 ( 1 / 41 ) ++ set -x ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/air1.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 352 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 1m54.661s user 2m29.888s sys 0m1.768s ++ set +x -------------------------------------------------------------------------------------------------- ( 3 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/air_tile.csm ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m0.397s user 0m0.215s sys 0m0.215s ++ set +x -------------------------------------------------------------------------------------------------- ( 5 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo2.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) ... working on tile u: 4 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 4 ( 0.000: 1.000) Sewing 890 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 5m55.941s user 13m41.379s sys 0m3.459s ++ set +x -------------------------------------------------------------------------------------------------- ( 6 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo3a.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) Sewing 460 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 2m32.769s user 6m38.652s sys 0m2.007s ++ set +x -------------------------------------------------------------------------------------------------- ( 7 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo3b.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) Sewing 456 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully with 1 warnings real 3m21.208s user 6m43.415s sys 0m2.290s ++ set +x -------------------------------------------------------------------------------------------------- ( 8 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo3.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 1 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 2 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 2 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) ... working on tile u: 3 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 3 ( 0.000: 1.000) Sewing 592 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully with 1 warnings real 4m1.281s user 8m48.115s sys 0m2.462s ++ set +x -------------------------------------------------------------------------------------------------- ( 9 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/demo_tile.csm ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m5.415s user 0m13.322s sys 0m0.395s ++ set +x -------------------------------------------------------------------------------------------------- ( 10 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx0a.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m16.904s user 0m20.119s sys 0m0.402s ++ set +x -------------------------------------------------------------------------------------------------- ( 11 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx0b.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m34.663s user 1m9.092s sys 0m0.762s ++ set +x -------------------------------------------------------------------------------------------------- ( 12 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx1a.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m13.472s user 0m18.716s sys 0m0.428s ++ set +x -------------------------------------------------------------------------------------------------- ( 13 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx1b.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m34.526s user 1m13.471s sys 0m0.872s ++ set +x -------------------------------------------------------------------------------------------------- ( 14 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx2a.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m12.720s user 0m18.239s sys 0m0.399s ++ set +x -------------------------------------------------------------------------------------------------- ( 15 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx2b.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m34.521s user 1m11.399s sys 0m0.711s ++ set +x -------------------------------------------------------------------------------------------------- ( 16 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx3a.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m14.086s user 0m18.885s sys 0m0.510s ++ set +x -------------------------------------------------------------------------------------------------- ( 17 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx3b.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m32.938s user 1m6.075s sys 0m0.740s ++ set +x -------------------------------------------------------------------------------------------------- ( 20 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx_tile_a.csm ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m0.923s user 0m1.014s sys 0m0.248s ++ set +x -------------------------------------------------------------------------------------------------- ( 21 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/hx_tile_b.csm ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m2.761s user 0m7.125s sys 0m0.310s ++ set +x -------------------------------------------------------------------------------------------------- ( 22 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/liquid1.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 360 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 2m42.503s user 2m35.725s sys 0m1.577s ++ set +x -------------------------------------------------------------------------------------------------- ( 24 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/liquid_tile.csm ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m0.377s user 0m0.171s sys 0m0.223s ++ set +x -------------------------------------------------------------------------------------------------- ( 25 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/metal1.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 1112 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 2m38.080s user 3m57.106s sys 0m2.513s ++ set +x -------------------------------------------------------------------------------------------------- ( 31 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/metal_tile.csm ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m1.584s user 0m1.330s sys 0m0.313s ++ set +x -------------------------------------------------------------------------------------------------- ( 32 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/metal_tile_new.csm ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m1.599s user 0m1.373s sys 0m0.311s ++ set +x -------------------------------------------------------------------------------------------------- ( 33 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/simple.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.500: 1.000) Sewing 176 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m38.135s user 1m33.855s sys 0m0.886s ++ set +x -------------------------------------------------------------------------------------------------- ( 34 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/simple_tile.csm ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m5.601s user 0m10.493s sys 0m0.398s ++ set +x -------------------------------------------------------------------------------------------------- ( 35 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile1.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.800: 1.000) Sewing 1416 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 2m52.885s user 4m51.041s sys 0m1.876s ++ set +x -------------------------------------------------------------------------------------------------- ( 36 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile2.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 2 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 2 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 3 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 3 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 4 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 4 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 5 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 5 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 6 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 6 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 7 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 7 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 8 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 8 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 9 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 9 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 0 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 0 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 0 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 0 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.000: 0.200) ... working on tile u: 1 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.200: 0.400) ... working on tile u: 1 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.400: 0.600) ... working on tile u: 1 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.600: 0.800) ... working on tile u: 1 ( 0.000: 0.500) v: 10 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 10 ( 0.000: 1.000) w: 0 ( 0.800: 1.000) Sewing 3824 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 13m50.127s user 26m13.501s sys 0m5.890s ++ set +x -------------------------------------------------------------------------------------------------- ( 38 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile4.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) Sewing 1152 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 1m57.525s user 3m30.945s sys 0m1.448s ++ set +x -------------------------------------------------------------------------------------------------- ( 39 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile5.csm Checking Body to be tiled... Setting up IRIT duct... Calling IRIT... ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 0 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 1 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 2 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 2 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 0 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 0 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 0 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 3 ( 0.000: 0.500) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.000: 0.500) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.000: 0.500) v: 1 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) ... working on tile u: 1 ( 0.500: 1.000) v: 1 ( 0.500: 1.000) w: 3 ( 0.500: 1.000) Sewing 2208 Faces into a Model... ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 5m29.184s user 9m28.486s sys 0m2.317s ++ set +x -------------------------------------------------------------------------------------------------- ( 41 / 41 ) ++ /jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64/ESP/LINUX64/bin/serveESP -batch -verify -outLevel 0 -jrnl ../../OpenCSM/trunk/data/basic/recycleAll.jrnl ../../OpenCSM/trunk/data/TRADES/tile_tile.csm ==> Opening input journal file "../../OpenCSM/trunk/data/basic/recycleAll.jrnl" ==> Closing input journal file ==> serveESP completed successfully real 0m0.783s user 0m0.925s sys 0m0.209s ++ set +x [GNU C Compiler (gcc)] Sleeping for 5 seconds due to JENKINS-32191... [GNU C Compiler (gcc)] Parsing console log (workspace: '/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64') [GNU C Compiler (gcc)] Successfully parsed console log [GNU C Compiler (gcc)] -> found 0 issues (skipped 0 duplicates) [GNU C Compiler (gcc)] Skipping post processing [GNU C Compiler (gcc)] No filter has been set, publishing all 0 issues [GNU C Compiler (gcc)] Repository miner is not configured, skipping repository mining [Clang] Sleeping for 5 seconds due to JENKINS-32191... [Clang] Parsing console log (workspace: '/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64') [Clang] -> found 0 issues (skipped 0 duplicates) [Clang] Parsing console log (workspace: '/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64') [Clang] -> found 0 issues (skipped 0 duplicates) [Clang] Successfully parsed console log [Clang] -> found 0 issues (skipped 0 duplicates) [Clang] Parsing console log (workspace: '/jenkins/workspace/ESP_UndefinedOcsm/7.4/OpenCSM/data/TRADES/LINUX64') [Clang] Skipping post processing [Clang] No filter has been set, publishing all 0 issues [Clang] Repository miner is not configured, skipping repository mining [Static Analysis] Reference build recorder is not configured [Static Analysis] Obtaining reference build from same job (7.4,OpenCSM/data/TRADES,LINUX64,reynolds) [Static Analysis] Using reference build 'ESP_UndefinedOcsm/CASREV=7.4,ESPTEST=OpenCSM/data/TRADES,ESP_ARCH=LINUX64,buildnode=reynolds #87' to compute new, fixed, and outstanding issues [Static Analysis] Issues delta (vs. reference build): outstanding: 0, new: 0, fixed: 0 [Static Analysis] Evaluating quality gates [Static Analysis] -> PASSED - Total (any severity): 0 - Quality Gate: 1 [Static Analysis] -> All quality gates have been passed [Static Analysis] Health report is disabled - skipping [Static Analysis] Created analysis result for 0 issues (found 0 new issues, fixed 0 issues) [Static Analysis] Attaching ResultAction with ID 'analysis' to build 'ESP_UndefinedOcsm/CASREV=7.4,ESPTEST=OpenCSM/data/TRADES,ESP_ARCH=LINUX64,buildnode=reynolds #89'. [Checks API] No suitable checks publisher found. [PostBuildScript] - [INFO] Executing post build scripts. [PostBuildScript] - [INFO] build step #0 should only be executed on MATRIX [WS-CLEANUP] Deleting project workspace... [WS-CLEANUP] done Finished: SUCCESS